Quote:
Originally Posted by Furious D 18
Just wait until Devinish and I show the world what we've discovered. With a little luck (and if we can get it to work as planned) it's really awesome.
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Quote:
Originally Posted by Shock Theta
If you analyse the map geometry, you'll notice that a nade thrown from initial spawn at the top floor fence walls lands on the opponents snipe spawn. Use teamwork and throw two nades just after the game starts, and if either of your opponents go for snipe - which they are likely to - you'll pick up a kill. Then it's a 2v1 which you should win, and you have 3 seconds or so to gain position.
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DAMMIT, SHOCK! You just ruined it! We were going to do that right at the start and totally demoralize our opponents. And now you ruined it. I hope you're happy.
(Spoiler removed m'dear...)
Actually, I didn't even think you guys realized that. In hindsight, how silly of me to assume that I know more about the map than you.
Good job putting people in their place, but please don't spoon-feed them any more map strategy. Let them figure it out themselves, or suffer the consequences.
And by the way, guys, it's a double-elim tournament. So even if you lose on this one, you'll still get to play the next map, which has very different gameplay. Far more traditional. And if you're a BR king, you'll love it.