Quote:
Originally Posted by TyRant Hacker
i believe you are correct, the spawn points are placed in the best possible spot, and the only answers to solve the spawn trap is to add a shield door/alternate cover for spawns (which i do not recommend, may affect aesthics)
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Get this straight. Gameplay > aesthetics in competitive maps, always.
Great to see another doubles map on the feature board, I've been looking for a quality one, and I didn't see this in the forums. This has my download for sure, and I'll see about the spawns when I play it.