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View Poll Results: How would you rate this map?
Poor 3 2.61%
Okay 1 0.87%
Average 1 0.87%
Good 18 15.65%
Great 92 80.00%
Voters: 115. You may not vote on this poll

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Old 08-22-2008   #111 (permalink)
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its really cool but looks bigger in pics
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Old 08-28-2008   #112 (permalink)
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* Download * ;D


If its yellow, let it mellow, if its brown , flush it down
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Old 08-29-2008   #113 (permalink)
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Look great very clean. Nice layout i'll download and rate.
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Old 09-01-2008   #114 (permalink)
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one of the best maps around i played this one with my friend and we loved it. the idea of the map being shaped like a paragon was a great idea.

Map Creativity 5/5
One of my favorite things about this map was the cobwebs. The originality of this map is just great. The design is great with the stairs being geomerged with the boxes and the different hallways was just a great idea.

Map Quality 5/5
Not much to say. The interlocking is perfect, the geomerging is great, and the map is very clean.

Weapon Layout 4.9/5
The layout of the weapons was good with the rocket being on the geomerged box and each team having a sniper. In my opinion, the map could have done pretty well with a shotgun with maybe no spare clips. That ways there could be more power in the weapon choice, but that is just my opinion.

Gameplay Quality/Gametype Quality 4.8/5
The Para-Flag gametype i think went better with the map. The slayer was alright, but the CTF i think is really its dominate gametype. The action was great on CTF and that was my favorite.

Overall 4.957/5
The map was just great. From its aesthetics to its great gameplay the map was well worth a feature.

Great, Great Job!

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Old 09-08-2008   #115 (permalink)
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the geomerging and interlocking based off of the pictures is absolutely perfect. I was wondering if this map would be good at all for team slayer, or is only good for playing the gametypes he created for the map. 5/5 100'/,
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Old 09-11-2008   #116 (permalink)
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Dude love the map it is so great!!!!!
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Old 09-15-2008   #117 (permalink)
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ridiculous, I thought I’d found a perfect 1 flag map when I saw breakneck but this not only surpasses that bar, but takes the bar, eats it and craps out solid gold, genius. The angle of the ceiling is not only functional in terms of the sniper (see the snipe bounce picture above) and grenades but is also a great aesthetic piece and adds emphasizes the linear tunnel nature of the map, makes for nail biting game play and the levels of combat constantly change due to the layered scenery and geomerged objects, great map

one small criticism would be the lack of support for multiflag which i feel would be an easy fix from a forgers point of view


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Old 10-23-2008   #118 (permalink)
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Finally! I got a Bungie account pretty recently and I can DL this. Woot!
The merging on this thing is off the chain. I also liked the simple yet elegant layout.
One little quirk I encountered: In one hallway, there are some fence walls with scenery behind them, and a fusion coil thrown in. Now, my cousin and I were playing, and he shot the fusion coil in the fence area. I was on the other side of it (the side with a solid wall) and I still blew up! =P
But all in all, nice map.

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