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View Poll Results: How would you rate this map?
1 1 10.00%
2 0 0%
3 0 0%
4 2 20.00%
5 7 70.00%
Voters: 10. You may not vote on this poll

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Old 01-07-2008   #21 (permalink)
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Default Re: Convoy Tunnel


Maelstrom is back at last!!!!

This is the first map I checked out of the ones that are there. This looks awesomely fun. I've downloaded it, and can't wait to get a group of 16 going in customs (gotta finish Assassin's Creed first heh, heh).





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Old 01-07-2008   #22 (permalink)
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Default Re: Convoy Tunnel

Don't forget to post on the B.net forums guys. I hate to see such a bad map get washed away into the depths of what we know as the Bungie File Forum.



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Old 01-07-2008   #23 (permalink)
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Quote:
Originally Posted by Wakko45
Don't forget to post on the B.net forums guys. I hate to see such a bad map get washed away into the depths of what we know as the Bungie File Forum.
I lost my whole family and a mule to that! but yea I am going to post and I think you all should too :)


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Old 01-07-2008   #24 (permalink)
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Default Re: Convoy Tunnel

The Bungie.net forums are a breeding grounds for newbs and demons.

This map reminds me a lot of the manic parts of the movie. Huzzah for crazed zombie infestation!



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Old 01-08-2008   #25 (permalink)
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Default Re: Convoy Tunnel

I think there should be a High Scores for this map. Sort by who has made it the entire game then by the amount of kills.



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Old 01-08-2008   #26 (permalink)
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We played this in a custom game yesterday. General consensus was that it was definitely too many rounds/too long of rounds - we had a couple people quit and it seemed to really drag on.

I liked the map concept and the barricades. In practice no one removed the barricades though, we just plowed into them and blasted at them with the guass hog gun and the tank. The other issue is one that unfortunately you can't do anything about, which is the old "honor rules" thing. First round we attempted a real convoy; second round, the warthogs just charged ahead and left the tank to fend for itself; and eventually people were just freelancing. Unfortunately without any specific objective other than "don't die," it turned into an every-man-for-himself situation. And I found it was actually easier to survive the tunnel on foot than to take a vehicle that could easily be boarded.


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Old 01-09-2008   #27 (permalink)
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Originally Posted by el megapwn
We played this in a custom game yesterday. General consensus was that it was definitely too many rounds/too long of rounds - we had a couple people quit and it seemed to really drag on.

I liked the map concept and the barricades. In practice no one removed the barricades though, we just plowed into them and blasted at them with the guass hog gun and the tank. The other issue is one that unfortunately you can't do anything about, which is the old "honor rules" thing. First round we attempted a real convoy; second round, the warthogs just charged ahead and left the tank to fend for itself; and eventually people were just freelancing. Unfortunately without any specific objective other than "don't die," it turned into an every-man-for-himself situation. And I found it was actually easier to survive the tunnel on foot than to take a vehicle that could easily be boarded.
What honor rules? I don't think there are any on this map. And sure, going through the tunnels is easier but once you get to the end, without a hog, you aren't going to survive for to long.



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Old 01-09-2008   #28 (permalink)
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What honor rules? I don't think there are any on this map. And sure, going through the tunnels is easier but once you get to the end, without a hog, you aren't going to survive for to long.
The whole concept is kind of an honor rule thing - why go through the tunnel in the first place? Why wait and do a convoy if you can just get in one of the hogs with a buddy and plow through the tunnel as quickly as possible? Why bother with the tank, which makes you a big, slow target? There's no clear motivation to play the map the way it was intended, and in practice, after we ran one or two real convoys, everybody started freelancing. I found the best way through the tunnel for one person was to go on foot, following the vehicles (which were drawing all the attention) and just blast any zombie that came at me with the trusty shotgun. I cruised up and down the tunnel without much effort. It might have been different if the first zombie had managed to infect anybody, but the hogs were going full tilt and made it to the end before he could kill anyone.

About the end itself - one round we got both hogs down there, and the zombie had infected no one. The result was a lot of thumb-twiddling waiting for the zombie to spawn, run at us, and get drilled. You're right that one person on foot would be kind of trapped there, but that wasn't how it worked out.

I guess my point is that the intended way to play the map isn't necessarily the best strategy, either for the whole team or for any particular member of it. That makes it kind of an honor rule in my book, because the intended strategy is more fun to play than just driving or running up and down the tunnel & picking on the lone zombie.


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Old 01-09-2008   #29 (permalink)
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You must have had some really stupid people as zombies then. If you don't get the convoy or part of it to the end there's no way to actually survive the whole time.



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Old 01-09-2008   #30 (permalink)
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Default Re: Convoy Tunnel

Yeah, honestly, if the zombies could not infect you guys then they must not have known how to play Halo 3 because it isn't hard at all to kill the humans if they rush through.



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