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View Poll Results: How would you rate this map?
1 1 10.00%
2 0 0%
3 0 0%
4 2 20.00%
5 7 70.00%
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Old 01-04-2008   #11 (permalink)
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Default Re: Convoy Tunnel


This looks like a really fun game... I think there really ought to be some more maps with in-depth stories...
My favorite part was the car chase. (/manditory)


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Old 01-04-2008   #12 (permalink)
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Al the pics are giving me a 404 not found error message.
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Old 01-04-2008   #13 (permalink)
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Originally Posted by Furious D 18
I think it looks cool too, and 28 Days Later was awesome!

What happens if the humans get to the end with a warthog, will they pretty much win for sure? I can tell you did some testing, which side did you prefer to start on, the humans or the infected?
Usually if they get one warthog, they usually end up with two. And no, they won't neccasarily win. I've been to the end a handful of times. My team only won once. I've only seen two or three victories out of about ten convoys reaching the end.

It may seem like there is only the option to rush them, but actually, those wire coils are movable providing some cover that can get you pretty close ;).

Personally, I like both the zombies and humans equally. As humans, I like to work as a team to get to the end, it is very scary because you are constantly looking behind you and all around.

As a Zombie, dieing over and over is worth it when you kill somebody and hear a nice satisfying "GOD DA..". Also coming at the convoy from behind and hearing "AHHH" or "Oh Sh**!" is hilarious.



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Old 01-04-2008   #14 (permalink)
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Originally Posted by K
This looks like a really fun game... I think there really ought to be some more maps with in-depth stories...
My favorite part was the car chase. (/manditory)
I'm glad to see someone enjoyed my novel. :)



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Old 01-04-2008   #15 (permalink)
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Wow this is an awesome map. It has motivated me to make a sequel. (with your approval) It would be on the lines that the humans must go back inside the tunnels to plant the "antivirus" (a flag) in the hive of the "infected" to stop the spread of the virus going into the whole world.
If you approve of this idea just post it or message me. Thanks.


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Old 01-04-2008   #16 (permalink)
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I prefer that you leave all sequels to me for now.

Also everyone else any posts in the Bungie topic would prove to be helpful. ;)



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Old 01-04-2008   #17 (permalink)
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I marvelled at your lengthy post. I enjoy a good long map description. :D

Lots of fun playing it a few days ago, I recommend a huge party to anyone for the full adrenaline filled creepy atmosphere!

PS. Posted on B.net too. ;)
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Old 01-04-2008   #18 (permalink)
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Default Re: Convoy Tunnel

I'm to lazy to sign into bungie right now, but I'll give you a post tommorrow. I can't remember, I think I posted here, if I did, why did you delete my post? Anyways, it's pretty cool map, at least from the screenshots and the parts of your ridiculously long description that I did read. It also sounds as if this map has a lot rounds, if it does, please decrease them, that is one thing that I have found very annoying about your other more recent maps. They seem really cool at first, then just seem to go on forever unless you end them manually. I can see myself having a good time being a zombie or human here, the first time I am, then I'll want to play something else before I play it again. I think this sounded a little "harsher" in my previous post, if I did post it, but I'm just trying to help you make your maps better by recommending that you don't make them last more than 15 minutes so they don't get old. If someone play'd your map for the first time, got bored then had to end it, they'd probably delete it. You should certaintly think about it.
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Old 01-05-2008   #19 (permalink)
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Default Re: Convoy Tunnel

I hope this will be the first zombie map I like. stupid hard drive burned up and Microsoft wont send me a new one >:( and your novel was the best I have read ever ;)


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Old 01-05-2008   #20 (permalink)
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Note that rounds do tend to move fast and zombies usually do win unless the humans use team work at which point they can reach the end of the tunnel and hold out. At the end of the tunnel there is a custom power up that gives the infected a small damage resistance boost and immunity to head shots in order to even the odds against a warthog turret that is positioned in the bottle neck.
Lol! I remember that, it happened during this game. Needless to say, I won that round :)

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