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		<title>Forge Hub - Announcements</title>
		<link>http://www.forgehub.com/forum/</link>
		<description>Discuss various announcements made at Forge Hub, as well as various events.</description>
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			<title>Forge Hub - Announcements</title>
			<link>http://www.forgehub.com/forum/</link>
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			<title>Spotlight Conquest in Matchmaking</title>
			<link>http://www.forgehub.com/forum/announcements/91895-conquest-matchmaking.html</link>
			<pubDate>Thu, 19 Nov 2009 04:17:19 GMT</pubDate>
			<description>Image: http://img38.imageshack.us/img38/2195/spotlightb.png  
 
 Banner by thesilencebroken 
 
Welcome avid readers to the Forge Hub community...</description>
			<content:encoded><![CDATA[<div><div align="center"><img src="http://img38.imageshack.us/img38/2195/spotlightb.png" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
</div> <div align="center"><font size="1">Banner by thesilencebroken</font><br />
</div><font size="1"> <br />
<br />
</font><font size="3">Welcome avid readers to the Forge Hub community Spotlight. Here we highlight some of the shiny stars, as well as under looked talents, using anything from inquisitive interviews, to map highlights and anything else that we feel has gone without enough notice</font>. <font size="3"> This week on the Community Spotlight we have Conquest in Matchmaking, a group dedicated to getting a Forge Hub classic into matchmaking. Speaking on behalf of the group, we have front man <a href="http://www.forgehub.com/forum/members/gunnergrunt.html" target="_blank">Gunnergrunt</a> as well as group activists <a href="http://www.forgehub.com/forum/members/urban-myth.html" target="_blank">Urban Myth</a> and <a href="http://www.forgehub.com/forum/members/l-patrick-l.html" target="_blank">l PATRICK l</a></font>.  <font size="3">See what these guys are up to, and show them your support.<br />
</font> <font size="3"> <br />
<hr><br />
<font size="2"><b>So Conquest in Matchmaking is it?  Who are you guys then?<br />
<br />
</b> </font></font><u>Gunnergrunt (Big Boss)</u><font size="3"><font size="2"><u>:<br />
<br />
</u></font></font>Gunnergrunt here. To establish credentials, I will tell you that I have won Forge Hub's Conquest Forgeoff, won Xforgery's Conquest Forgery Challenge, have four Conquest maps of my own, wrote a guide to building Conquest maps, and have consistently helped members build their own Conquest maps for nearly nine months. With that in mind, I am the instigator of the movement known as &quot;Conquest In Matchmaking.&quot; <br />
<br />
But I am merely the guy who got the ball rolling and keeps everything organized as we go about our business. Some of our top supporters include SVV33T SAUC3, I PATRICK I, Predicide (Book of Conquest), Urban Myth, Given to Fly, Phoenix of Wei, and I Shadowsth I, along with many others.<br />
<br />
We are anyone and everyone who would like to see the popular gametype, Conquest, make its way into Matchmaking.<br />
<br />
<u>Urban Myth (creator of <a href="!90038!http://www.forgehub.com/forum/featured-halo-maps/90038-hollow.html" target="_blank">The Hollow</a>):</u><br />
<i>Speaking in regards to the group on the whole<br />
<br />
</i>We are just some honest conquest fans trying to put the gametype into matchmaking.<br />
<br />
<u>l PATRICK l (creator of <a href="!82353!http://www.forgehub.com/forum/competitive-maps/82353-conquest-discovery.html" target="_blank">Conquest Discovery</a>):</u><br />
<i>Also speaking in regards to the group<br />
<br />
</i>We are an elite group of people who like to spend our time devoting special maps and many testing hours to the wonderful game of Conquest.<br />
<font size="3"><br />
<br />
<hr></font><br />
<font size="3"><font size="2"><b>Well, I'm glad we figure out who you are but tell me, what is Conquest?<br />
<br />
</b> </font></font><u>Mr. Grunt</u><font size="3"><font size="2">:<br />
<br />
</font></font>Conquest is a custom variant of Territories in which two teams fight for control of non-locking territories during three minute rounds. Conquest is played on linear (a single path from one side of the map to the other), player-made maps. The game utilizes the use of dual weapons, although some heavier firepower is also present. Here is a good quote from one of the creators of conquest<br />
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					Originally Posted by <strong>AZN FTW</strong>
					
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				<div style="font-style:italic"><i>Conquest is a territories gametype that is made to represent the constant push and shove of frontlines during war time. It was designed to focus ALL combat around one choke point at all times and require teamwork to progress forward. There is almost no chance to flank a team. To progress forward you must present more brute force than your opposition.</i></div>
			
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</div><u>Urban Myth</u>:<br />
<br />
Conquest is best described as a &quot;push of war&quot; appose to &quot;tug of war.&quot; It's a two team territories gametype that uses a symmetric and linear path with 5 to 7 territories. The players work as a team to capture as many territories as possible by attempting to push the opposing team back into their spawn.<br />
<br />
<u>l PATRICK l</u>:<br />
<br />
Conquest consists of specifically designed maps which display both terrific aesthetics, and a straightforward map design. Conquest Maps are designed to hold a symmetric one way path towards the other teams side. The maps are also set up for a certain gametype, which is like land grab, except the territories do not lock to that team.<br />
<br />
<div align="center"><img src="http://i714.photobucket.com/albums/ww145/gunnergrunt/CIM/CIMmessSig.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
</div> <font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"><b>Being a gametype, it has to be played on maps. Since it's played on maps and you guys are the experts, you must have some favorites. Which maps would those be?</b><br />
</font></font><br />
<u>Gunnergrunt:<br />
<br />
</u>Now that the map voting is over, I can say that some of my favorite Conquest maps are Artifacts, Chasm, Gold Rush, Of the Essence, Carceral, The Station, The Hollow, Socratic Method, and The Cellars (to name a few). I enjoy most of the Conquest maps out there, but those ones seem to come up most often when I host Conquest Customs. Its great that the community continues to forge their own Conquest maps. Given To Fly is nearly done with an excellent Conquest map that I have really enjoyed in testing so far. Keep 'em coming guys!<br />
<br />
<u>Urban Myth</u>:<br />
<br />
Gold Rush, The Station, The Cellars, Messiah, Of The Essence... <br />
 <br />
<u>l PATRICK l</u>:<br />
<br />
I would have to say Gold Rush, The Hollow, Socratic Method, and Heli-pad.<br />
<font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"> <b>I suppose the name gives a bit of insight, but what exactly is &quot;Conquest in Matchmaking&quot;?</b></font></font><br />
<br />
<u>Gunnergrunt:</u><br />
<br />
Conquest is the gametype. Matchmaking is the goal. Myself, along with many supporters and fans of Conquest are working towards the goal of getting Conquest into Matchmaking through Bungie. <br />
Although we are nearing the end of our endeavor, we have covered much ground since day one. We have created a 5th version of Conquest that combines the best elements of both version 3 and 4. The community has nominated and voted for their favorite Conquest maps so that we now have five ready for Matchmaking. The top five maps that will be presented to Bungie for consideration are: <br />
<br />
The Hollow<br />
Gold Rush<br />
The Cellars<br />
Carceral (previously named Messiah)<br />
Socratic Method (Matchmaking version)<br />
<br />
We have also kept an eye on the Optimatch Forums for quite some time and it is obvious that Territories could use something new. Team Throwback is getting quite desperate at just the right time. There has been much speculation as to where Conquest would end up if it were to enter Matchmaking. We originally had our sites set on Action Sack or Double Experience Weekend, but in the end, it is all up to Bungie which playlist Conquest goes under. But anywhere it goes in Matchmaking will be an excellent start.<br />
<br />
<u>Urban Myth</u><br />
<br />
CIM is a group that is trying to put the game conquest into matchmaking, thanks to much support from the founder GunnerGrunt as well as the others showing support in the group.<br />
 <br />
<u>l PATRICK l</u><br />
<br />
Conquest in Matchmaking is a group devoted to promote the well-known gametype &quot;Conquest&quot; in matchmaking, along with its correct map variants.<br />
<div align="center"><br />
</div><font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"><b> Well that's fair and all, by why do you want to see Conquest pop up in Matchmaking?<br />
<br />
 </b></font></font><font size="3"><font size="2"><u>Gunnergrunt:</u><br />
</font></font><br />
Conquest has been a community favorite gametype for a very long time. Its played in nearly every TGIF. Whether an experienced Conquistador or playing it for the first time, Conquest is guaranteed fun. Its fast-paced action and intense game play have addicted many a gamer. So we want to share the experience with the worldwide population of Halo 3 gamers. Gaining a few exp. points here and there would just be an added bonus!<br />
<br />
<u>Urban Myth</u>:<br />
<br />
Conquest is one of the fairest gametypes out there and it's very competitive. I would definitely enjoy this more than the other community gametypes in matchmaking and I think the community would too.<br />
<br />
<u>l PATRICK l:<br />
</u><br />
Conquest for me was like a new era of custom games. Although infection was fun, and as always frustrating, conquest was a joy to find. The maps are very fun to build, and i think show the most aesthetics of any maps. I would love to see others, find fun in a new gametype, like I have.<br />
<br />
<div align="center"><img src="http://i714.photobucket.com/albums/ww145/gunnergrunt/CIM/CIMcellarsSig.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
</div> <font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"><b>Well you guys are convincing, what can the community do to help you spread the word and achieve your goal?<br />
<br />
</b> </font></font><u>Gunnergrunt:</u><font size="3"><font size="2"><br />
<br />
</font></font>There are varying degrees of support when it comes to Conquest in Matchmaking. Most support has been displayed here, in the forums. But where the support counts the most, is at Bungie. We have a Bungie.net group titled &quot;Conquest in Matchmaking&quot; where we organized our Conquest Customs game nights (to test new maps and such) and Bungie Forum activity. We will have several threads up in the Bungie Forums soon, and community support from Forge Hub is going to be rather important, because most of people there are new to Conquest. But more on that later. For now, spread the word, and keep an eye out for new CIM threads.<br />
<br />
<u>Urban Myth:</u><br />
<br />
Be sure to join CIM if you enjoy the gametype and if you want to learn about the gametype itself, look for &quot;<a href="!62192!http://www.forgehub.com/forum/halo-forge-maps/62192-complete-gametype-description-conquest.html" target="_blank">Complete Gametype Description: Conquest</a>&quot;<br />
<br />
<u>l PATRICK l</u>:<br />
<br />
Keep spreading the word, in a good way ofcourse!<br />
<font size="3"><font size="2"><br />
</font></font><font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"><b>Well that about wraps this interview up, is there anything else you guys would like to throw out there?<br />
<br />
</b><u>Gunnergrunt:<br />
<br />
</u></font></font>Thank you for Spotlight and community support, Forge Hub! Any questions, feel free to send me a PM. And as always, everyone is welcome to contact me if help is needed while building a Conquest map. We need to keep them up to standards (especially if Conquest enters Matchmaking)!<br />
<br />
<u>Urban Myth:</u><br />
<br />
Please check out the CIM group and try conquest out for yourself if you're a newcomer.         <br />
<font size="3"><font size="2"><u><br />
l PATRICK l:<br />
<br />
</u></font></font>Thanks again to GunnerGrunt, you have truly inspired me to keep forging, and to all those who support our wonderful cause, CIM. <br />
                                                                <br />
<hr><br />
<font size="3"><font face="Verdana">Thanks a ton to the Conquest in Matchmaking team, and especially Gunnergrunt for making it all possible. Mr Grunt has provided some links for any of you interested in what these guy do and how you can get involved. Take a look at the links below and</font></font><font face="Verdana"><font size="3"> make sure to keep an eye out for the next Community spotlight. If you feel you know someone who deserves a spotlight, send a private message to </font></font><font face="Verdana"><a href="http://www.forgehub.com/forum/private.php?do=newpm&amp;u=1962" target="_blank"><font size="3">chrstphrbrnnn</font></a></font><font face="Verdana"><font size="3">.<br />
<br />
<i>Gunnergrunt says:</i><br />
</font></font>For more information, here are some links about Conquest In Matchmaking: <br />
<br />
<font size="2"><font color="Orange"><a href="!62192!http://www.forgehub.com/forum/halo-forge-maps/62192-complete-gametype-description-conquest.html" target="_blank">Complete Gametype Description: Conquest</a><br />
<a href="http://www.bungie.net/fanclub/cim/Group/GroupHome.aspx" target="_blank">Conquest in Matchmaking B.net group</a><br />
<a href="!34811!http://www.forgehub.com/forum/halo-forge-maps/34811-book-conquest.html" target="_blank">Book of Conquest</a><br />
<a href="http://www.forgehub.com/forum/competitive-maps/?pp=20&amp;daysprune=-1&amp;prefixid=nonfoundry_conquest" target="_blank">FH Conquest Maps</a><br />
<a href="http://www.xforgery.com/forum/mapsearch.php" target="_blank">XF Conquest Maps</a><br />
<a href="!67176!http://www.forgehub.com/forum/halo-forge-discussion/67176-gunnergrunts-conquest-guide.html" target="_blank">Gunnergrunts Conquest Guide</a><br />
<a href="!79873!http://www.forgehub.com/forum/halo-discussion/79873-help-me-get-conquest-into-matchmaking.html" target="_blank">Previous Conquest thread</a><br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=33988173" target="_blank">Conquest v3</a><br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=69304085" target="_blank">Conquest v4</a><br />
<a href="!86115!http://www.forgehub.com/forum/graphics-arts/86115-conquest-matchmaking-signature-gallery.html#post1023978" target="_blank">Signatures</a><br />
<a href="!58188!http://www.forgehub.com/forum/announcements/58188-conquest-forge-off-results.html" target="_blank">FH Conquest Forgeoff</a><br />
<a href="!88171!http://www.forgehub.com/forum/halo-discussion/88171-conquest-matchmaking-map-nominations.html" target="_blank">Map Nominations</a><br />
<a href="!89638!http://www.forgehub.com/forum/halo-discussion/89638-conquest-matchmaking-final-map-vote.html" target="_blank">Final Map Vote</a><br />
<br />
</font></font><div align="center"><img src="http://i714.photobucket.com/albums/ww145/gunnergrunt/CIM/CIMgoldrushSig.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div></div>

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			<category domain="http://www.forgehub.com/forum/announcements/">Announcements</category>
			<dc:creator>chrstphrbrnnn</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/announcements/91895-conquest-matchmaking.html</guid>
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			<title>News Site Update - November 8th</title>
			<link>http://www.forgehub.com/forum/announcements/91312-site-update-november-8th.html</link>
			<pubDate>Mon, 09 Nov 2009 04:11:11 GMT</pubDate>
			<description><![CDATA[*Site Update - November 8th* 
 
   
 
*Promotions* 
 
Just one lone colour change this time around, though one that's been long since overdue as...]]></description>
			<content:encoded><![CDATA[<div><div align="center"><font size="6"><b>Site Update - November 8th</b></font><br />
</div>  <br />
<br />
<font color="DeepSkyBlue"><b>Promotions</b></font><br />
<br />
Just one lone colour change this time around, though one that's been long since overdue as <b><a href="http://www.forgehub.com/forum/members/pigglez.html" target="_blank"><font color="blueviolet">Pigglez</font></a></b> joins the rank of Loyal. We think you'll agree that it fits him rather well.<br />
<br />
<br />
<font color="DeepSkyBlue"><b>Congratulations Dewski!</b></font><br />
 <br />
Our 1v1 Conflict came to a close recently, and <b><a href="http://www.forgehub.com/forum/members/dewski.html" target="_blank">Dewski</a></b> was crowned the best of the best, taking the finals to a full 5 games and netting some sweet gear in the process. Check out the <b><a href="!90872!http://www.forgehub.com/forum/announcements/90872-1v1-conflict-results-wrap-up.html" target="_blank">Conflict Winners Announcement</a></b> if you didn't see it before to get a breakdown of the 5 game finals, as well as an overview of the Losers Bracket Finals. Congratulations to all the final contenders, and thanks to all who participated or followed the 1v1 Conflict.<br />
<br />
<br />
<font color="DeepSkyBlue"><b>Hub of the Dead</b></font><br />
  <br />
Another event reached its conclusion recently, and congratulations go to <b><a href="http://www.forgehub.com/forum/members/given-to-fly.html" target="_blank">Given To Fly</a></b> for his creation, <b><a href="!91131!http://www.forgehub.com/forum/featured-halo-maps/91131-schism-light.html" target="_blank">Schism of Light</a></b> which swept away the competition in our Hub of the Dead infection forge-off and secured itself a well deserved Feature in the process. Mighty fine forging there, Given. There was quite a bit of buzz around this map right from when it emerged, but check out the map using the link above if you're not already familiar with it, and get a full rundown of the winning maps in the <b><a href="!90668!http://www.forgehub.com/forum/announcements/90668-hub-dead-contest-winners.html" target="_blank">Hub of the Dead Announcement</a></b>.<br />
<br />
<br />
<font color="DeepSkyBlue"><b>Bungie Talk</b></font><br />
<br />
The eagle eyed amongst you will have recently noticed an addition to the <b><a href="http://www.bungie.net/community/content.aspx?link=bungie_affiliates" target="_blank">Affiliates page on Bungie.net</a></b>, namely, well ... us. This isn't a cursory link given out to every Tom, Dick and Harry in the Halo community, Forge Hub joins only 7 other sites on this list, and as Bungie themselves say &quot;Membership is exclusive. Don't call us, we'll call you.&quot;<br />
<br />
But, seeing as we're on the subject of Bungie, we're sure the majority of you have heard about, seen, or even pawed over the infamous leaked pictures of the supposed current Halo: Reach build. We're not gonna stop you discussing this obviously hot topic, and to say that we ourselves aren't gagging to know more about the next iteration of Halo would be foolish. But out of a certain degree of respect we'd like to make clear that circulating such leaked material or linking to it on Forge Hub is out of bounds, these things are rather under-the-counter by their very nature after all.<br />
<br />
<br />
<font color="DeepSkyBlue"><b>Tweaks and Touches</b></font><br />
<br />
A few of you may have noticed, but the latest subtle addition to Forge Hub will have passed most people by. We recently added a new X version of the FH Old School theme which, as with the other X theme variants, is effectively exactly the same Old School theme, but extended to dynamically widen and match your screen. Think of it as a full width version of Old School. Scroll down to the very bottom of this, or any other page on the site and use the quick theme select menu to check it out. Another small change around the forums is the fact that sticky threads now only display on the first page of each forum index page, not a massive addition, but it just makes sense.<br />
<br />
<br />
<font color="DeepSkyBlue"><b>We need you</b></font><br />
<br />
If you fancy yourself quite the graphic artist, as we know quite a few of you do, then this is something you may be interested in. We're aware that the top of our Site Updates are more than a little lacking in visual delights, and we're looking to remedy this by, well, getting the community to do the work for us. If you think you could whip up a banner which would sit well at the top of future Site Updates, watch out for the upcoming contest thread which should appear in the <b><a href="http://www.forgehub.com/forum/g-contests/" target="_blank">G&amp;A Contests Board</a></b> in the near future and get working on your submission. The winners will, of course, see their creation at the head of Site Updates from now on, also getting a mention in the next Update and a Custom Title to remember the whole affair. Get your pencils ready, or whatever it is you kids use nowadays.<br />
<br />
<br />
<font color="DeepSkyBlue"><b>We out</b></font><br />
<br />
Hope you found something to your liking in the ramblings above, keep an eye on this general area for a similar collection of vaguely related themes in what may, or may not, be precisely two weeks. Catch y'all later.</div>

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			<category domain="http://www.forgehub.com/forum/announcements/">Announcements</category>
			<dc:creator>Pegasi Delta</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/announcements/91312-site-update-november-8th.html</guid>
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			<title>Contest Best of Forge Winners Announced - Spring/Summer 2009</title>
			<link>http://www.forgehub.com/forum/announcements/91216-best-forge-winners-announced-spring-summer-2009-a.html</link>
			<pubDate>Sun, 08 Nov 2009 03:59:11 GMT</pubDate>
			<description>Image: http://img520.imageshack.us/img520/4117/bannerhfy.gif  
 
  
Welcome Hubbers, to the grand announcement of our Best of Forge for the first...</description>
			<content:encoded><![CDATA[<div><div align="center"><img src="http://img520.imageshack.us/img520/4117/bannerhfy.gif" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
</div> <br />
<div align="center"><font face="Century Gothic"><font size="4">Welcome Hubbers, to the grand announcement of our Best of Forge for the first half of 2009!</font></font><br />
<font size="4"><font face="Century Gothic">After two stages of voting, we finally have the results for the best maps Forge Hub has to offer in all 14 categories.</font></font></div> <br />
 <br />
<div align="center"><font face="Century Gothic"><font size="4">Without further ado - the winners for the Best of Forge!</font></font></div> <br />
<div align="center"><hr></div> <br />
<div align="center"><font face="Century Gothic"><b><font size="6">Best Overall:</font></b></font><br />
<a href="!58682!http://www.forgehub.com/forum/competitive-maps/58682-utah-mambo.html" target="_blank"><font face="Century Gothic"><font size="5">Utah Mambo</font></font></a><font face="Century Gothic"><font size="5"><br />
</font></font></div> <br />
<div align="center"><font size="4">Created By: <a href="http://www.forgehub.com/forum/members/cosmic-rick.html" target="_blank">Cosmic Rick</a><br />
<br />
<br />
<img src="http://img690.imageshack.us/img690/7093/utahmambologo.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<br />
The map that started it all on Sandbox, Utah Mambo introduced forgers to what would become some of the most famous geomerges. This asymmetrical main level endeavor has found it's home on the hard drives of many Halo 3 players, as well deep in the depths of matchmaking playlists. For being possible the most known map on Sandbox, Utah Mambo is awarded Best Overall<br />
</font></div> <br />
<div align="center"><br />
</div>    <div align="center"><font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
<font face="Century Gothic"><font size="4"><a href="!67514!http://www.forgehub.com/forum/competitive-maps/67514-conduction.html" target="_blank">Conduction</a> - chrstphr</font></font>brnnn<br />
<font face="Century Gothic"><font size="4"><a href="!64277!http://www.forgehub.com/forum/competitive-maps/64277-socratic-method.html" target="_blank">Socratic Method</a> - Predicide<br />
</font></font></div> <br />
<div align="center"><hr></div> <br />
<div align="center"><font face="Century Gothic"><b><font size="6">Best Slayer:</font></b></font><br />
<a href="!67514!http://www.forgehub.com/forum/competitive-maps/67514-conduction.html" target="_blank"><font size="5"><font face="Century Gothic">Conduction</font></font></a><br />
</div> <br />
<div align="center"><font size="4">Created By: <a href="http://www.forgehub.com/forum/members/chrstphrbrnnn.html" target="_blank">chrstphrbrnnn</a><br />
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<img src="http://img195.imageshack.us/img195/1995/d14dfeaa0c3528e30dbb3c7.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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Forged originally on Foundry then again on Sandbox, Conduction has been tweaked to play some of the most competitive and varied slayer games any custom map can offer. Also having made an appearance in Bungie vs The World, Conduction gives the Sandbox crypt the facade of size and opens up the field for games of varying size. For playing multiple variations of Slayer, Conduction is awarded Best Slayer.<br />
</font></div> <br />
 <br />
<div align="center"><font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
<font face="Century Gothic"><font size="4"><a href="!78240!http://www.forgehub.com/forum/competitive-maps/78240-ocho.html" target="_blank">The Ocho</a> - ehand88</font></font><br />
<br />
<hr></div> <br />
<div align="center"><font face="Century Gothic"><b><font size="6">Best Symmetrical Objective:</font></b></font><br />
<a href="!75419!http://www.forgehub.com/forum/competitive-maps/75419-granite-basin.html" target="_blank"><font size="5"><font face="Century Gothic">Granite Basin</font></font></a><br />
</div> <br />
<div align="center"><font size="4">Created By: <a href="http://www.forgehub.com/forum/members/gunnergrunt.html" target="_blank">Gunnergrunt</a></font><br />
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<img src="http://img195.imageshack.us/img195/2887/81758080full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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<font size="4">Before ghost merging existed, Granite Basin was here. With some of the most intense and detailed geometry of it's era, Granite Basin brings to life a new experience in symmetrical objective play. </font><font size="3"><font size="4"> For adding flair to symmetrical play, Granite Basin is awarded Best Symmetrical Objective.</font><br />
</font> <br />
<font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
<font face="Century Gothic"><font size="4"><a href="!63946!http://www.forgehub.com/forum/competitive-maps/63946-wishbone.html" target="_blank">Wishbone</a> - DeathToll77 and Zombievillan</font></font><font face="Century Gothic"><font size="4"><br />
</font></font></div> <br />
<hr><br />
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<div align="center"><font face="Century Gothic"><b><font size="6">Best Asymmetric Objective:</font></b></font><br />
<a href="!58682!http://www.forgehub.com/forum/competitive-maps/58682-utah-mambo.html" target="_blank"><font size="5"><font face="Century Gothic">Utah Mombo</font></font></a><br />
</div> <br />
<div align="center"><font size="4">Created By: <a href="http://www.forgehub.com/forum/members/cosmic-rick.html" target="_blank">Cosmic Rick</a><br />
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<img src="http://img690.imageshack.us/img690/7093/utahmambologo.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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Known as one of the best One Flag and One Bomb maps, Utah Mambo was one of the first and strongest examples of main level, vehicle based, objective play. High on the banks of the sandy base, players defended their objective with the help of both vehicles and powerful weapons. Utah Mambo has thus far inspired numerous others to follow suit, and bring Halo 3 back to it's roots, and due to this has been awarded Best Asymmetrical Objective.<br />
</font></div> <br />
<div align="center"><font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
</div> <div align="center"><font face="Century Gothic"><font size="4"><a href="!67514!http://www.forgehub.com/forum/competitive-maps/67514-conduction.html" target="_blank">Conduction</a> - chrstphrbrnnn</font></font><br />
</div> <br />
<hr><br />
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<div align="center"><font face="Century Gothic"><b><font size="6">Best Infection:</font></b></font><br />
<font face="Century Gothic"><font size="5"><a href="!78351!http://www.forgehub.com/forum/casual-maps/78351-last-day-v3.html" target="_blank">The Last Day v3</a><br />
</font></font></div> <br />
<div align="center"><font size="4">Created By: <a href="http://www.forgehub.com/forum/members/master-debayter.html" target="_blank">Master Debayter</a><br />
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<img src="http://img687.imageshack.us/img687/8840/85642973full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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It's difficult to create popular infection. It's even more difficult to create popular infection that lasts. Master Debayter however, has gotten the formula correct with his Nazi Zombie inspired infection maps. The Last Day has been a fan favorite for some time so it is no wonder it was voted Best Infection.<br />
</font></div> <br />
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<div align="center"><font face="Century Gothic"><font size="4"><font size="5">Runner Up:</font></font></font><br />
 <font size="4"><a href="!73826!http://www.forgehub.com/forum/casual-maps/73826-city-v3-l4d.html" target="_blank">The City v3</a> </font><font face="Century Gothic"><font size="4">- Something.</font></font><font face="Century Gothic"><font size="4"><br />
</font></font></div> <br />
<hr><br />
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<div align="center"><font face="Century Gothic"><b><font size="6">Best Casual:</font></b></font><br />
<a href="!76265!http://www.forgehub.com/forum/casual-maps/76265-antlion-defence.html" target="_blank"><font size="5"><font face="Century Gothic">Antlion Defense</font></font></a><br />
</div> <br />
<div align="center"><font size="4">Created By: <a href="http://www.forgehub.com/forum/members/something-.html" target="_blank">Something.</a><br />
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<img src="http://img687.imageshack.us/img687/8805/startg.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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Antlion Defense impresses with its intriguing game play and nostalgic feel. Halo may know the mastery of such beast as brutes and hunters, but no spartan has faced one of Half Life 2's most fearsome enemies. For bringing players outside the world of Halo and creating a new and fun experience, Antlion Defense takes home Best Casual.<br />
</font></div> <br />
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<div align="center"><font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
 <font size="4"><a href="!77731!http://www.forgehub.com/forum/casual-maps/77731-war-iraq.html" target="_blank">War on Iraq</a> </font><font face="Century Gothic"><font size="4">- ImWithStupid</font></font><font face="Century Gothic"><font size="4"><br />
</font></font></div> <br />
<hr><br />
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<div align="center"><font face="Century Gothic"><b><font size="6">Best MLG:</font></b></font><br />
<a href="!78309!http://www.forgehub.com/forum/mlg-maps/78309-archaic-v2.html" target="_blank"><font face="Century Gothic"><font size="5">Archaic v2</font></font></a><font face="Century Gothic"><font size="5"><br />
</font></font></div> <br />
<div align="center"><font size="4">Created By: <a href="http://www.forgehub.com/forum/members/goatnuts.html" target="_blank">Goatnuts</a> and <a href="http://www.forgehub.com/forum/members/hezbollahector.html" target="_blank">Hezbollahector</a><br />
</font></div> <div align="center"><br />
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<img src="http://img32.imageshack.us/img32/384/archaic.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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</div> <div align="center"><font size="4">With the air of utmost competitive nature, Archaic takes on the challenge of playing multiple MLG gametypes, and it plays them well. Fully utilizing the barriers imposed by the Skybox, Archaic creates a high impact, fast paced arena of death composed of multiple tiers that cover hill, ball and weapon placement exceptionally well. A Forge Hub MLG favorite, Archaic takes home Best MLG</font><br />
</div> <br />
<div align="center"><font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
 <font size="4"><a href="!73478!http://www.forgehub.com/forum/mlg-maps/73478-mlg-requiem-v2.html" target="_blank">MLG Requiem v2</a> </font><font face="Century Gothic"><font size="4">- Insane54 and The Sir Toppum Hat</font></font><font face="Century Gothic"><font size="4"><br />
</font></font></div> <br />
<hr><b><font face="Century Gothic"><font size="6"><br />
</font></font></b><div align="center"><b><font face="Century Gothic"><font size="6"> Best Original</font></font></b><br />
</div> <div align="center"><a href="!73879!http://www.forgehub.com/forum/mini-game-maps/73879-blast-off.html" target="_blank"><font face="Century Gothic"><font size="5">Blast Off</font></font></a><br />
</div><font size="4"><br />
</font><div align="center"><font size="4"> Created by:</font><a href="http://www.forgehub.com/forum/members/ell3ment.html" target="_blank"><font size="4">Ell3ment</font></a><br />
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<img src="http://img190.imageshack.us/img190/8358/80711068medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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<font size="4">A well known fan favorite of most, Blast Off!!! uses one of Sandbox unique item qualities and turns it into a fun and fast paced mini game arena. By turning an item property that most only fooled with in Forge to an addictive mini game, Blast Off!!! is awarded Best Original.</font><br />
</div><font face="Century Gothic"><font size="5"><br />
</font></font><div align="center"><font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
</div> <div align="center"><font face="Century Gothic"><font size="4"><a href="!77659!http://www.forgehub.com/forum/competitive-maps/77659-whatsintheseven.html" target="_blank">Whatsintheseven</a> - JR Eramthyn and Tympanicmetal</font></font><br />
</div> <font face="Century Gothic"><font size="4"> <br />
<hr></font></font><br />
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<div align="center"><font face="Century Gothic"><b><font size="6">Best Race:</font></b></font><br />
<a href="!75502!http://www.forgehub.com/forum/race-maps/75502-andromeda.html" target="_blank"><font face="Century Gothic"><font size="5">Andromeda</font></font></a></div> <br />
<div align="center"><font size="4">Created By:</font><font size="4"><a href="http://www.forgehub.com/forum/members/oo-slik-oo.html" target="_blank"> oO SLiK Oo</a><br />
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<img src="http://img190.imageshack.us/img190/1295/23w1qhj.png" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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Andromeda is home to some pretty wide, sweeping turns and fearsome arches. No stranger to race maps, oO SLiK Oo shows off the full potential of Sandbox with some impressive forging on this massive track. Because it provides countless hours of hot battletracks action, Andromeda is award Best Race.<br />
</font></div> <br />
<div align="center"><br />
</div>  <div align="center"><font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
  <font face="Century Gothic"><font size="4"><a href="!69448!http://www.forgehub.com/forum/race-maps/69448-silhouette.html" target="_blank">Silhouette</a>- ShaddoBlade</font></font><font face="Century Gothic"><font size="4"><br />
</font></font></div> <br />
<hr><br />
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<div align="center"><font face="Century Gothic"><b><font size="6">Best Mini-Game:</font></b></font><br />
<a href="!73879!http://www.forgehub.com/forum/mini-game-maps/73879-blast-off.html" target="_blank"><font face="Century Gothic"><font size="5">Blast Off</font></font></a></div> <br />
<div align="center"><font size="4">Created By: </font><a href="http://www.forgehub.com/forum/members/ell3ment.html" target="_blank"><font size="4">Ell3ment</font></a><font size="4"><br />
</font><font size="3"><br />
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<img src="http://img190.imageshack.us/img190/8358/80711068medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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<font size="4">Winner of also Best Original, Blast Off!!! effectively does what any mini-game has to in order to be sucessful and takes an interesting spin on a strange item property. For it's quick, round based gameplay inside it's sky high arena, Blast Off!!! takes home the prize of Best Mini-Game.</font></font> <br />
 <br />
<font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
<font face="Century Gothic"><font size="4"><a href="!76760!http://www.forgehub.com/forum/mini-game-maps/76760-gravitator.html" target="_blank">The Gravitator</a> - Sarge525</font></font><font face="Century Gothic"><font size="4"><br />
</font></font></div> <br />
<hr><br />
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<div align="center"><font face="Century Gothic"><b><font size="6">Best Design:</font></b></font><br />
<a href="!78309!http://www.forgehub.com/forum/mlg-maps/78309-archaic-v2.html" target="_blank"><font face="Century Gothic"><font size="5">Archaic v2</font></font></a><br />
</div> <br />
<div align="center"><font size="4">Created By: </font><font size="4"><a href="http://www.forgehub.com/forum/members/goatnuts.html" target="_blank">Goatnuts</a> and <a href="http://www.forgehub.com/forum/members/hezbollahector.html" target="_blank">Hezbollahector</a><br />
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<img src="http://img32.imageshack.us/img32/384/archaic.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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Layouts and designs are one of, if not the most important factor in the creation of a successful MLG map. Tools like sketch-up, and in game mock ups are a must. It's no wonder that Archaic v2 is awarded Best Design for all the thought put into it's creation.<br />
</font></div> <br />
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<div align="center"><font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
<font face="Century Gothic"><font size="4"><a href="!78240!http://www.forgehub.com/forum/competitive-maps/78240-ocho.html" target="_blank">The Ocho</a> - ehand88</font></font>     <font size="4"><br />
</font><font face="Century Gothic"><font size="4"><a href="!67514!http://www.forgehub.com/forum/competitive-maps/67514-conduction.html" target="_blank">Conduction</a> - chrstphrbrnnn</font></font><br />
</div> <br />
<hr><br />
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<div align="center"><font face="Century Gothic"><b><font size="6">Best Aesthetic:</font></b></font><br />
<font face="Century Gothic"><font size="5"><a href="!72666!http://www.forgehub.com/forum/aesthetic-maps/72666-mile-high-club.html" target="_blank">Mile-High Club</a><br />
</font></font></div> <br />
<div align="center"><font size="4">Created By: <a href="http://www.forgehub.com/forum/members/itz-fuzzywig.html" target="_blank">itz Fuzzywig</a><br />
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<img src="http://img509.imageshack.us/img509/3518/club1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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Fans of Call of Duty 4 will recognize where the inspiration in the aesthetical beauty. High above the sky, players can &quot;chill&quot; on this rendition of a 747. Even if you haven't seen the Call of Duty level, you can surely appreciate why Mile-High Club deserves Best Aesthetic.<br />
</font></div> <br />
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<div align="center"><font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
<a href="!77883!http://www.forgehub.com/forum/aesthetic-maps/77883-gatehouse.html" target="_blank"><font face="Century Gothic"><font size="4">GateHouse</font></font></a>   <font face="Century Gothic"><font size="4">- Val</font></font><font face="Century Gothic"><font size="4"><br />
</font></font></div> <br />
<hr><br />
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<div align="center"><font face="Century Gothic"><b><font size="6">Best Technical:</font></b></font><br />
<a href="!77918!http://www.forgehub.com/forum/mini-game-maps/77918-paratroxity.html" target="_blank"><font size="5"><font face="Century Gothic">Paratroxity</font></font></a><br />
</div> <br />
<div align="center"><font size="4">Created By: <a href="http://www.forgehub.com/forum/members/yee-man.html" target="_blank">YEE MAN IZ BAK</a>, <a href="http://www.forgehub.com/forum/members/mander.html" target="_blank">Mandar A1</a>, <a href="http://www.forgehub.com/forum/members/buddhacrane.html" target="_blank">BuddhaCrane</a>, <a href="http://www.forgehub.com/forum/members/gamer720.html" target="_blank">Gamer720</a>, <a href="http://www.forgehub.com/forum/members/t3chh.html" target="_blank">T3CHH800</a> and Jmen77<br />
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<img src="http://img509.imageshack.us/img509/3751/paratroxity.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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If you want to go mad, or think you have the cunning and knowledge to surpass some of the most difficult tasks, then you've definitely heard of Paratroxity. Many of Forge Hub's best puzzlemakers have come together to create the best puzzle map in ages. Thus Paratroxity is awarded, without challenge (because they all worked together), Best Technical.<br />
</font></div> <br />
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<div align="center"><font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
 <font size="4"><a href="!77918!http://www.forgehub.com/forum/mini-game-maps/77918-paratroxity.html" target="_blank"><font face="Century Gothic">Paratroxity</font></a></font> -  <font size="4">YEE MAN IZ BAK, Mandar A1, BuddhaCrane, Gamer720, T3CHH800 and Jmen77</font></div> <br />
<hr><font face="Century Gothic"><font size="4"><b><font size="6"><br />
</font></b></font></font><div align="center"><font face="Century Gothic"><font size="4"><b><font size="6">Best Pre-DLC</font></b></font></font><br />
<br />
<a href="!76441!http://www.forgehub.com/forum/casual-maps/76441-foothills.html" target="_blank"><font face="Century Gothic"><font size="4"><font size="6"><font size="5">Foothills</font></font></font></font></a><br />
</div><font size="4"><br />
</font><div align="center"><font size="4"> Created by: <a href="http://www.forgehub.com/forum/members/blue-pariot.html" target="_blank">Blue Pariot</a> and <a href="http://www.forgehub.com/forum/members/catmon.html" target="_blank">Catmon</a></font><br />
<br />
<br />
<img src="http://img509.imageshack.us/img509/425/odstfoothillstitleblue.png" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
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<font size="4">Taking players back to the basics, Foothills livens up Valhalla with some heavy, story driven actions involving ODST's on a mission. Many forgers have forgotten what forge was about before the days of Foundry. For evoking fond memories and doing it with style, Foothills is award Best Pre-DLC.<br />
</font> </div><font face="Century Gothic"><font size="4"><font size="6"><font size="5"><br />
</font></font></font></font><br />
<div align="center"><font face="Century Gothic"><font size="4"><font size="5">Runners Up:</font></font></font><br />
</div> <div align="center"><font face="Century Gothic"><font size="4"><a href="!69559!http://www.forgehub.com/forum/casual-maps/69559-skyride.html" target="_blank">Skyride</a> - Seaboro Kibbles</font></font><br />
</div> <div align="center"><br />
</div><br />
<hr><br />
<br />
<font face="Century Gothic"><font size="4">Congratulations to all of our winners! We hope to see more from you in the Fall/Winter 2009 Best of Forge contest!</font></font></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/announcements/">Announcements</category>
			<dc:creator>chrstphrbrnnn</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/announcements/91216-best-forge-winners-announced-spring-summer-2009-a.html</guid>
		</item>
		<item>
			<title>Spotlight Given To Fly</title>
			<link>http://www.forgehub.com/forum/announcements/90993-given-fly.html</link>
			<pubDate>Wed, 04 Nov 2009 23:54:09 GMT</pubDate>
			<description>Image: http://img38.imageshack.us/img38/2195/spotlightb.png  
 
 Banner by thesilencebroken 
 
Welcome avid readers to the Forge Hub community...</description>
			<content:encoded><![CDATA[<div><div align="center"><img src="http://img38.imageshack.us/img38/2195/spotlightb.png" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
</div> <div align="center"><font size="1">Banner by thesilencebroken</font><br />
</div><font size="1"> <br />
<br />
</font><font size="3">Welcome avid readers to the Forge Hub community Spotlight. Here we highlight some of the shiny stars, as well as underlooked talents, using anything from inquisitive interviews, to map highlights and anything else that we feel has gone without enough notice</font>. <font size="3"> This week on the Community Spotlight we have <a href="http://www.forgehub.com/forum/members/given-to-fly.html" target="_blank">Given to Fly</a>, the recent winner of the <a href="!90668!http://www.forgehub.com/forum/announcements/90668-hub-dead-contest-winners.html" target="_blank">Hub of the Dead</a> contest and creator of <a href="!90118!http://www.forgehub.com/forum/casual-maps/90118-schism-light.html" target="_blank">Schism of Light</a>.  So check out what he has to say about the Hub and his successes.</font><br />
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<hr><br />
<font size="2"><b>Many of us found our way here very differently, how did you first happen upon Forge Hub?<br />
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</b> </font></font>I looked at Bungie favorites constantly to see which new pictures were up, and kept seeing maps from a mysterious place called Forge Hub. So, I decided to check it out and loved it ever since. Back when before Paragon was featured I believe...<br />
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</font></font><font size="3"><br />
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<font size="3"><font size="2"><b>After spending some time at Forge Hub, what became your favorite aspects of the site?<br />
<br />
</b> </font></font>I really enjoy the variety of maps and creativity. I love how you guys are nice about everything, specially Peg. It's overall the best forge website out there, and it will continue to be.<font size="3"><font size="2"><br />
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</font></font><font size="3"><br />
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<font size="3"><font size="2"><b>Many have varying ideas about the Forge Hub community, what is your opinion?</b><br />
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</font></font>It's amazing. I get good respectful comments on my maps and I'm really impressed on how large it became. They welcome new guys in with caring arms and warn them that they'd better follow the rules or Sarge will rape them.<br />
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<font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"> <b>Being a site dealing mainly with Halo 3's forge, how do you feel about the focus on maps here at Forge Hub?</b></font></font><br />
<br />
I feel like it really focuses more on map playability than anywhere else. Forge Hub is mainly about making custom maps and having fun. It doesn't matter if the map looks like crap or isn't interlocked, it's about having a good time. So good.<br />
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</div><font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"><b> After all the months it took to complete, what are your thoughts on the recently finished Conflict tournament?<br />
<br />
</b></font></font>Even though there were a lot of B-net kids joining just for the prizes, it was pretty sweet that it was able to happen. I was a little ticked off that my opponent basically lied about what happened and got the decision reversed, but oh well. :) I'm still happy I was able to participate. It's crazy that the contest lasted so long, and I was pullin for Shannon, but, no.<font size="3"><font size="2"><br />
</font></font><br />
<font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"><b>You were also recently the winner of a contest.  How did you feel when you took first place in the Hub of the Dead?<br />
<br />
</b> </font></font>Basically shocked! I saw the graphic at the top of the page and slowly scrolled down to see that my buddy, RC, got third. Dark Creek got second, and at this point I cracked a smile and scrolled down one more time to see my victory. I was crazy happy and hadn't stopped smiling all night. All that I could think of is that I could rub it in Zander's face lol but he was supportive and that would make me look like an ass. So, I kept the comments to myself and continued to smile. I still feel ridiculously happy about the decision and will for awhile. I love you Forge Hub.<font size="3"><font size="2"><br />
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</font></font><font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"><b>One of the most unique maps in a while, where did the inspiration for Schism of Light come from?</b><br />
<br />
</font></font>I wanted to help RC with his map when it was in the early stages. Of course all I could say was needz moar cave! (keep in mind this was before The Hollow) then I saw a post of The Hollow and I literally messed myself. I thought I could try to extend what he did, and lost all hope when he got featured, so when I won I was amazed!<br />
<br />
 <div align="center"><img src="http://img39.imageshack.us/img39/2812/caveu.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
</div> <font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"><b>Though it is an excellent map, is there anything you wish you could have done differently?</b></font></font><font size="3"><font size="2"><br />
<br />
</font></font>Well it's hard to say exactly, but I think I would've made a tunnel from Flag spawn across the crypt wall to the Zombie Spawn. I didn't have enough money or budget, so I couldn't. Other then that, I loved how it turned out. Maybe better spawns?<br />
<div align="center"><br />
</div><font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"><b>The recently discovered forge tool known as Ghost merging has changed the way a lot of people think about forge. What effect has this had on you, and what are your thoughts about it.<br />
<br />
</b></font></font>I personally think that ghost merging should only be used for things that can't really be done by normal geomerging. I personally used about 80% ghost merging in SoL, but that's because it had to be done in a certain amount of time, and some geomerges were ridiculous. Other then that ghost merging should never be used as a interlocking method, it just seems too lazy, but it gets the job done. It is however a great breakthrough in forging and will be taking over as the main method. The future of forge is slowing down somewhat as the game gets older, but there will always be those who continue to impress and dominate the forums. I will continue to forge for quite some time.<br />
 <font size="3"><font size="2"><br />
</font></font><font size="3"><br />
<hr></font><br />
<b><font size="3"><font size="2">Now that </font></font></b><font size="3"><font size="2"><b>Schism of Light has become such a success, do you have any other projects in the works?<br />
<br />
</b> </font></font>I am in the testing stages of my conquest map and I'm also really happy about how it looks. I also am in the middle of a Campaign inspiration map. The room you spawn in on Crow's Nest is the main area of the map and is a pretty realistic replica. I hope to make it work really well for 1 Flag and other gametypes. Hopefully one of these maps is good enough to attain me the premium position..? We'll have to see.<br />
<font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"><b> When you aren't building maps and winning contests, what do you like to do outside the video game world?<br />
<br />
</b></font></font>Well I just got a new snowboard for this season. Burton Clash &quot;160&quot; and I can't wait to hit the rails, hills, and boxes. I ride a bigger board so I hope I can pull off everything as last year. I learned on a &quot;162&quot; and got pretty good in only 1 full season, so hopefully I'm still that good. Otherwise I'm hangin with my friends Brecklin, Timmy, or Kisor. <br />
 <br />
<font size="3"><br />
<hr></font><br />
<font size="3"><font size="2"><b> Is there anything you'd like to add before we wrap up?<br />
<br />
</b></font></font>Other than how amazing this community is and how happy I am about winning? not really.  <br />
                                                                <br />
<hr><br />
<font size="3">Thank you very much <a href="http://www.forgehub.com/forum/members/given-to-fly.html" target="_blank">Give to Fly</a> for the great replies, and the great infection map</font><font face="Verdana"><font size="3">.  Don't forget to download <a href="!90118!http://www.forgehub.com/forum/casual-maps/90118-schism-light.html" target="_blank">Schism of Light</a> and remember to check out the feature thread this Friday. Make sure to keep an eye out for the next Community spotlight. If you feel you know someone who deserves a spotlight, send a private message to </font></font><font face="Verdana"><a href="http://www.forgehub.com/forum/private.php?do=newpm&amp;u=1962" target="_blank"><font size="3">chrstphrbrnnn</font></a></font><font face="Verdana"><font size="3">. </font></font></div>

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			<category domain="http://www.forgehub.com/forum/announcements/">Announcements</category>
			<dc:creator>chrstphrbrnnn</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/announcements/90993-given-fly.html</guid>
		</item>
		<item>
			<title><![CDATA[Contest 1v1 Conflict Results & Wrap-up]]></title>
			<link>http://www.forgehub.com/forum/announcements/90872-1v1-conflict-results-wrap-up.html</link>
			<pubDate>Mon, 02 Nov 2009 06:50:32 GMT</pubDate>
			<description>Image: http://img16.imageshack.us/img16/8231/fhctop.jpg  
 Image: http://img21.imageshack.us/img21/4559/fhcstripleft.jpg...</description>
			<content:encoded><![CDATA[<div><div align="center"><img src="http://img16.imageshack.us/img16/8231/fhctop.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <img src="http://img21.imageshack.us/img21/4559/fhcstripleft.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><a href="http://www.gunnars.com/" target="_blank"><img src="http://img16.imageshack.us/img16/9141/fhcgunnardesat.jpg" style="border-style: none"/
      onmouseover="this.src='http://img18.imageshack.us/img18/7741/fhcgunnar.jpg';" style="border-style: none"/
      onmouseout="this.src='http://img16.imageshack.us/img16/9141/fhcgunnardesat.jpg';" style="border-style: none"/></a><a href="http://www.thecontrollershop.com/" target="_blank"><img src="http://img9.imageshack.us/img9/578/fhctcsdesat.jpg" style="border-style: none"/
      onmouseover="this.src='http://img9.imageshack.us/img9/6673/fhctcs.jpg';" style="border-style: none"/
      onmouseout="this.src='http://img9.imageshack.us/img9/578/fhctcsdesat.jpg';" style="border-style: none"/></a><br />
<img src="http://img9.imageshack.us/img9/4189/fhcbase.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div><br />
<font size="3"><b>Results</b></font><br />
<br />
It seems a long time since the 512 eager Conflict entrants suited up and began the first round of a journey that culminated in our epic final showdowns last week. It's been over 2 months, and during that time many have fallen by the wayside as the contest sorted the finest slayers from those who took up arms way back in August. Intent on cementing the final round as the height of competitive Halo, the chosen few who remained had to fight it out for 5 games, as opposed to the 3 employed in recent rounds. Many have been waiting eagerly for the results, and for those who haven't been keeping up with the match threads themselves, here's a breakdown of what went on in the culmination of Forge Hub's 1v1 Conflict.<br />
<br />
<br />
<font size="3"><b>Winners Bracket Finals</b></font><br />
<br />
The two warriors who remained undefeated going in to the final round; the only two with a shot at the coveted first place, were <a href="http://www.forgehub.com/forum/members/shanon.html" target="_blank"><b>Shanon</b></a> and <a href="http://www.forgehub.com/forum/members/dewski.html" target="_blank"><b>Dewski</b></a>. Both came in to the Finals confident after impressive performances in the tournament so far, and the interest surrounding this match up was evident as soon as the match thread itself was posted. Ten pages later and we finally have our answer. Below you can find links to all 5 games on Bungie.net so you can see for yourself how the final shots fired in the 1v1 Conflict went down.<br />
<br />
<div align="center"><table><tr><td><b><a href="http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1420732536&amp;player=superben1234" target="_blank">Game 1</a>:<br />
<font color="red">Shanon</font>: 13<br />
<font color="royalblue">Dewski</font>: 15   </b></td><td> </td><td> </td><td> </td><td> </td><td> </td><td><b><a href="http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1420760868&amp;player=superben1234" target="_blank">Game 2</a>:<br />
<font color="red">Shanon</font>: 19<br />
<font color="royalblue">Dewski</font>: 11   </b></td><td> </td><td> </td><td> </td><td> </td><td> </td><td><b><a href="http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1420785088&amp;player=superben1234" target="_blank">Game 3</a>:<br />
<font color="red">Shanon</font>: 20<br />
<font color="royalblue">Dewski</font>: 9   </b></td><td> </td><td> </td><td> </td><td> </td><td> </td><td><b><a href="http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1421307014&amp;player=superben1234" target="_blank">Game 4</a>:<br />
<font color="red">Shanon</font>: 12<br />
<font color="royalblue">Dewski</font>: 13   </b></td><td> </td><td> </td><td> </td><td> </td><td> </td><td><b><a href="http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1421340009&amp;player=superben1234" target="_blank">Game 5</a>:<br />
<font color="red">Shanon</font>: 13<br />
<font color="royalblue">Dewski</font>: 15</b>   </td></tr></table></div><br />
Though Shanon managed to outdo Dewski in terms of overall slaying, it's wins that count here, and Dewski killed when it counted to clinch victory in what looks to have been an epic showdown, truly befitting of a final round. Now that all is said and done, here's what the final placings for the Winners Bracket look like:<br />
<br />
<b>1st Place: <a href="http://www.forgehub.com/forum/members/dewski.html" target="_blank">Dewski</a></b>, who takes home:<br />
<ul><li> 3200 Xbox 360 Live Points (4 Arcade Games; 6 HD movies; 10 SD movies)</li>
<li> Xbox 360 Game (Halo 3: ODST; CoD: MW 2; Forza 3; Assassin's Creed 2; Left4Dead 2; Dragon Age: Origins; Fifa 10)</li>
<li> Halo Wars w/ Flaming Warthog and Honor Guard Wraith code</li>
<li> GUNNAR Optiks gaming glasses</li>
<li> TheControllerShop Custom Controller</li>
<li> getSUMgear MLG-themed shirt and hat</li>
<li> Mimoco Master Chief 4GB Flash Drive</li>
<li> Bryan Simon CD</li>
<li> KontrolFreek FPS Freek</li>
<li> TheControllerShop Controller Grips</li>
<li> TheControllerShop Window Sticker</li>
<li> Custom Title</li>
</ul> <br />
<b>2nd Place: <a href="http://www.forgehub.com/forum/members/shanon.html" target="_blank">Shanon</a></b>, who takes home:<br />
<ul><li>  Xbox 360 Game (Halo 3: ODST; CoD: MW 2; Forza 3; Assassin's Creed 2; Left4Dead 2; Dragon Age: Origins; Fifa 10)</li>
<li> GUNNAR Optiks gaming glasses</li>
<li> getSUMgear MLG-themed shirt and hat</li>
<li> Bryan Simon CD</li>
<li> KontrolFreek FPS Freek</li>
<li> TheControllerShop Controller Grips</li>
<li> TheControllerShop Window Sticker</li>
<li> Custom Title</li>
</ul> <br />
<b>3rd Place: <a href="http://www.forgehub.com/forum/members/StrongJShot.html" target="_blank">StrongJShot</a></b>, who takes home:<br />
<ul><li> 1600 Xbox 360 Live Points (2 Arcade Games; 3 HD movies; 5 SD movies)</li>
<li> getSUMgear MLG-themed shirt and hat</li>
<li> Bryan Simon CD</li>
<li> KontrolFreek FPS Freek</li>
<li> TheControllerShop Controller Grips</li>
<li> TheControllerShop Window Sticker</li>
<li> Custom Title</li>
</ul> <br />
<b>4th Place: <a href="http://www.forgehub.com/forum/members/svm2k9.html" target="_blank">Svm2k9</a></b>, who takes home:<br />
<ul><li> getSUMgear MLG-themed shirt and hat</li>
<li> Bryan Simon CD</li>
<li> KontrolFreek FPS Freek</li>
<li> TheControllerShop Controller Grips</li>
<li> TheControllerShop Window Sticker</li>
<li> Custom Title</li>
</ul><br />
<br />
<font size="3"><b>Losers Bracket Finals</b></font><br />
<br />
There may not be the glamour of the Winners Bracket Finals at play here, but the first place spot in the Losers Bracket was still a hotly contested prize. Especially in the literal sense, since a first place finish in the Losers Bracket includes prizes which follow suit of those from the Winners Bracket above. The two embattled fighters who made it this far were <b><a href="http://www.forgehub.com/forum/members/viper-pro.html" target="_blank">Viper Pro</a></b> and <b><a href="http://www.forgehub.com/forum/members/hertz382.html" target="_blank">Hertz382</a></b>, both of whom were intent on claiming the LB Champion crown. As before, you can see how each of the games in the final round panned out in detail with the links below:<br />
<br />
<div align="center"><table><tr><td><b><a href="http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1431851901&amp;player=Hertz381" target="_blank">Game 1</a>:<br />
<font color="red">Viper Pro</font>: 20<br />
<font color="royalblue">Hertz382</font>: 9   </b></td><td> </td><td> </td><td> </td><td> </td><td> </td><td><b><a href="http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1431894210&amp;player=Hertz381" target="_blank">Game 2</a>:<br />
<font color="red">Viper Pro</font>: 14<br />
<font color="royalblue">Hertz382</font>: 18   </b></td><td> </td><td> </td><td> </td><td> </td><td> </td><td><b><a href="http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1431929197&amp;player=Hertz381" target="_blank">Game 3</a>:<br />
<font color="red">Viper Pro</font>: 17<br />
<font color="royalblue">Hertz382</font>: 13   </b></td><td> </td><td> </td><td> </td><td> </td><td> </td><td><b><a href="http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1431965702&amp;player=Hertz381" target="_blank">Game 4</a>:<br />
<font color="red">Viper Pro</font>: 15<br />
<font color="royalblue">Hertz382</font>: 14</b>   </td></tr></table></div><br />
Whilst this match may not have gone to 5 games, it was a closely fought battle by all accounts, with the final game coming down to the wire at the end, a draw looking like a strong possibility in the closing seconds. Here's how the Losers Bracket final placings look at the close of the tournament:<br />
<br />
<b>1st Place: <a href="http://www.forgehub.com/forum/members/viper-pro.html" target="_blank">Viper Pro</a></b>, who takes home:<br />
<ul><li> Bryan Simon CD</li>
<li> KontrolFreek FPS Freek</li>
<li> TheControllerShop Controller Grips</li>
<li> TheControllerShop Window Sticker</li>
<li> Custom Title</li>
</ul> <br />
<b>2nd Place: <a href="http://www.forgehub.com/forum/members/hertz382.html" target="_blank">Hertz382</a></b><br />
 <br />
<b>3rd Place: <a href="http://www.forgehub.com/forum/members/chipsinabox.html" target="_blank">Chipsinabox</a></b><br />
 <br />
<b>4th Place: <a href="http://www.forgehub.com/forum/members/jbrogers.html" target="_blank">JBRogers</a></b><br />
<br />
<br />
<font size="3"><b>Thank you</b></font><br />
<br />
Our congratulations go out to all the winners in both the Winners and Losers bracket. But, as with any tournament, there were many other people who were instrumental in making sure that this tournament ran smoothly. First off, Forge Hub would like to thank our various sponsors for providing such diverse and desirable prizes to the 1v1 Conflict. Without the input of these guys we wouldn't have been able to bring you anything close to the magnificent selection you see above, so we're sending a big shout out to:<br />
<br />
<font size="3"><b><a href="http://www.gunnars.com" target="_blank">GUNNAR Optiks</a><br />
</b></font>GUNNAR Optiks offers the only performance eyewear solution for gamers to protect their eyes during those late night marathon gaming sessions in both comfort and style.<br />
<br />
GUNNAR eyewear was designed to give digital users a distinct visual advantage by providing eyewear that improves the performance and comfort of their eyes when viewing digital screens for extended periods of time.<br />
<br />
<a href="!90004!http://www.forgehub.com/forum/gaming-discussion/90004-gunnar-optiks-bit-surfer-review.html" target="_blank"><b>Review</b></a><br />
<a href="http://www.forgehub.com/forum/gaming-discussion/89812-iraynnes-product-reviews-gunnar-optiks.htm" target="_blank"><b>Review 2</b></a><br />
<hr><br />
<font size="3"><b> <a href="http://www.thecontrollershop.com" target="_blank">TheControllerShop</a><br />
</b></font>Look Pro - Play Pro - TheControllerShop.com has the god-like customized controllers to make you look pro and the competition-grade Thumax gaming grips to make you play pro. Get everything you need at <a href="http://www.TheControllerShop.com" target="_blank">www.TheControllerShop.com</a><br />
<a href="!2015!http://www.forgehub.com/forum/blogs/insane54/2015-tcs-custom-controller-review.html" target="_blank"><br />
<b>Review</b></a><br />
<hr><br />
<font size="3"><b> <a href="http://www.getsumgear.com" target="_blank">getSUMgear</a><br />
</b></font>SUM is one of the preeminent professional grade accessory clothing manufactures in the world. SUM focuses on professional grade in tournament product, when you are in front of your screen at home you can wear the same thing the world's elite gamers are wearing on the main stage.<br />
<hr><br />
<font size="3"><b> <a href="http://www.marissasbunny.com" target="_blank">Marissa's Bunny</a><br />
</b></font>Congratulations to the winner of the Forge Hub Conflict. Thanks to all of the rad Halo fans who made the Halo series so much more than just a game. I'm happy to donate Halo Wars to the winner with only one small favor to ask of the Forge Hub community: if you could just visit the Marissa's Bunny website. Marissa was diagnosed with Infantile Spasms and even a small donation could make Marissa's life a little easier. Keep in mind that Marissa's dad is not only a gamer, but a huge Halo fan like you and I. If you are unable to make a donation then even a prayer could make a difference. Thanks!<br />
<hr><br />
<font size="3"><b> <a href="http://www.mimoco.com" target="_blank">Mimoco</a><br />
</b></font>Since 2005, Boston-based design house Mimoco has fused the art of contemporary characters with the functionality of personal data storage devices making its name known in both the pop-culture driven Art Toy underground and the savvy high-tech 'tronic world. With a mission to bring style and soul to consumer electronics, Mimoco is renowned for our flagship collection of MIMOBOT® designer USB flash drives.<br />
<hr><br />
<font size="3"><b> <a href="http://www.kontrolfreek.com" target="_blank">KontrolFreek</a><br />
</b></font>FPS Freek increases your accuracy in first-person shooter games like Halo, Gears of War, Call of Duty and others. FPS Freek was designed and tested by professional gamers in tournaments across the country. The results are clear &#8211; FPS Freek enhances aiming precision and increases game performance with a minimal learning curve.<br />
<br />
<a href="!2043!http://www.forgehub.com/forum/blogs/insane54/2043-fps-freeks-review.html" target="_blank"><b>Review</b></a><br />
<hr><br />
<font size="3"><b> <a href="http://www.youtube.com/brysi" target="_blank">Bryan Simon</a></b></font><br />
Visit <a href="http://www.youtube.com/brysi" target="_blank"><b>my youtube channel</b></a> for awesomeness!<br />
<hr><br />
<br />
Massive thanks to all of you for helping make this 1v1 Conflict that much more special, and we're sure our prize winning entrants will agree with us.<br />
<br />
Big thanks also go out to all those who worked on the maps and Conflict gametype used in the tournament. To make a tournament that was not only competitive, but rooted firmly in the fertile soils of Forge Hub, we had to ensure the core quality of the battlegrounds to be used at every stage. The tireless work of those who built and tested the maps ensured that participants were given the most polished environments possible in which to do battle, we couldn't have done it without you, guys.<br />
<br />
But lastly, our thanks go out to you, the members of Forge Hub, for your participation, support and general interest in the 1v1 Conflict. It is the participants and supporters who really make a competition what it is, and this tournament has brought some of the tightest, most gripping and hardest fought competition ever seen on Forge Hub. This is all down to you guys, and we want to give our most sincere thanks to all who took part, or even just took an interest in the 1v1 Conflict.</div>

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			<category domain="http://www.forgehub.com/forum/announcements/">Announcements</category>
			<dc:creator>Pegasi Delta</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/announcements/90872-1v1-conflict-results-wrap-up.html</guid>
		</item>
		<item>
			<title>Contest Hub of the Dead Contest Winners</title>
			<link>http://www.forgehub.com/forum/announcements/90668-hub-dead-contest-winners.html</link>
			<pubDate>Sat, 31 Oct 2009 20:59:11 GMT</pubDate>
			<description>Image: http://fc02.deviantart.com/fs50/f/2009/277/2/1/Hub_of_the_Dead___Banner_by_JAWoods.png  
 
One dark night, the staff banded together, using...</description>
			<content:encoded><![CDATA[<div><div align="center"><img src="http://fc02.deviantart.com/fs50/f/2009/277/2/1/Hub_of_the_Dead___Banner_by_JAWoods.png" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div><br />
One dark night, the staff banded together, using guns that fire shot and their own wit, to rebuff a seemingly endless wave of infected... maps. After hours of enduring humanity's destruction, Forge Hub presents the final survivors of its Hub of the Dead Contest, just in time for your late night Halo-ween festivities. <br />
<br />
<br />
<font color="DarkOrange"><b><font size="3">Third Place </font></b></font><br />
<br />
<b>Friedhoff</b><br />
by <a href="http://www.forgehub.com/forum/members/rc.html" target="_blank">RC</a><br />
<br />
Prepare for some intimate encounters with the undead on RC's Friedhof, with its high walls and oppressive mood.  Featuring a simple two level design, humans are eventually driven to the second floor in their final attempts to repel the oncoming infected. This map's relatively limited capacity only adds to its excitement, creating frantic moments of survival, even with smaller parties.<br />
<br />
<div align="center"><img src="http://i285.photobucket.com/albums/ll57/boogiemn/entrypic-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<b><font size="4"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=98342063" target="_blank">Download Friedhof</a></font></b></div><br />
<font color="DarkOrange"><b><font size="3">Second Place</font></b> </font><br />
<br />
<b>Dark Creek</b><br />
by <a href="http://www.forgehub.com/forum/members/padres1944.html" target="_blank">padres1944</a> and <a href="http://www.forgehub.com/forum/members/misterremy.html" target="_blank">MisterRemy</a><br />
<br />
Have you ever dreamt about fighting in Normandy, against zombies? Well wonder no more, Dark Creek is here to quell your fantasies.  The idea is simple; the infected scale a slope slick with blood, making good use of the cover it provides, in an attempt to silence the humans camping on top.  This interesting take on the problematic infection cliche results in a truly unique and memorable zombie experience.<br />
<br />
<div align="center"><img src="http://i305.photobucket.com/albums/nn212/pegasidelta/97779725-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=97870268" target="_blank"><b><font size="4">Download Dark Creek</font></b></a></div><br />
<br />
<font color="DarkOrange"><b><font size="3">Last Man Standing</font></b></font><br />
<br />
<b>Schism of Light</b><br />
by <a href="http://www.forgehub.com/forum/members/given-to-fly.html" target="_blank">Given to Fly</a><br />
<br />
Awakening the inner explorer within all of us, Schism of Light shuffles into first place. Don't let the label of &quot;another cave map&quot; throw you off, because it is anything but. It takes the cave concept and perfects it, resulting in a successfully unique atmosphere for infection. Combating the undead has never been so beautiful. However, its exceptional aesthetics are equally met by its gameplay. Numerous tunnels and interconnecting shafts force players to remain quick on their feet, making camping a rare and arduous task. Yet, despite these winding channels, you'll find yourself familiar with this map's layout within a game. <br />
<br />
<div align="center"><img src="http://i305.photobucket.com/albums/nn212/pegasidelta/cave.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<b><font size="4"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99105113" target="_blank">Download Schism of Light</a></font></b></div></div>

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			<category domain="http://www.forgehub.com/forum/announcements/">Announcements</category>
			<dc:creator>X5</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/announcements/90668-hub-dead-contest-winners.html</guid>
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			<title>TGIF TGIF #44 Sign-ups</title>
			<link>http://www.forgehub.com/forum/announcements/90418-tgif-44-sign-ups.html</link>
			<pubDate>Wed, 28 Oct 2009 23:04:14 GMT</pubDate>
			<description>Image: http://i646.photobucket.com/albums/uu190/FHTGIFV/TGIF%20POST%20STUFF/TGIF_5.jpg  
 
To another two weeks! 
 
 
TGIF #44 will run on Friday the...</description>
			<content:encoded><![CDATA[<div><div align="center"><img src="http://i646.photobucket.com/albums/uu190/FHTGIFV/TGIF%20POST%20STUFF/TGIF_5.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div><br />
To another two weeks!<br />
<br />
<br />
TGIF #44 will run on Friday the <b>30th of October</b> and party leaders will start their parties at the appropriate time (check individual schedules for more information). If a party is un-joinable, that means it is full, therefore you do NOT need to send invites or messages to the leader asking to get in. It will not work! We all hope you have a great TGIF - play nice and have fun<b>.</b><b><br />
<br />
Please note that all TGIF Gamertags have been cleared out - if you've been on them in the past you will have to resend a Friend Request!</b><br />
<ul><li>Sign up by posting your Gamertag in this thread.</li>
<li>Send a friend request to any ONE of the following TGIF gamertags over Xbox live: <a href="http://live.xbox.com/en-GB/profile/profile.aspx?pp=0&amp;GamerTag=FH+TGIF+1" target="_blank"><b>FH TGIF 1</b></a>, <a href="http://live.xbox.com/en-US/profile/profile.aspx?GamerTag=TGIF%20iv" target="_blank"><b>TGIF IV</b></a> or <a href="http://live.xbox.com/en-US/profile/profile.aspx?GamerTag=TGIF%20V" target="_blank"><b>TGIF V</b></a>.</li>
<li>Each host's motto/bio will say what type of maps they're playing, and how many players are admitted.<ul><li>You gain access to each host via 'Friends of Friends' of the TGIF gamertag you sign up with.</li>
<li>Join an available party according to the playstyle you prefer.</li>
</ul></li>
<li>Get tired of a party and want a change of pace? Leave and join another! All parties will be set to Open, so change parties as you please.</li>
<li>Want to play Rocket Race for a few hours? Go ahead! Then when you get bored of it jump ship and join another party for a different style of play!</li>
<li>If you need help with time zones, please check out <a href="!46458!http://www.forgehub.com/forum/general-chat/46458-time-zone-collaboration.html" target="_blank"><b>this thread</b></a>.</li>
</ul><br />
<hr><i><br />
<b>G043R's Party</b></i>   <br />
<br />
<b>Gamertag: </b><font color="red"><b>G043R</b></font><br />
<b>Start Time: </b>7pm Till 2am<br />
<b>End Time: </b>whenever all the maps have been played<b>Requirements:</b><br />
<ul><li><b><font color="Blue">MUST</font></b> have a microphone</li>
<li><font color="Blue"><b>MUST</b></font> adhere moral and societal etiquette</li>
<li><b><font color="Blue">MUST</font></b> have all DLC up until Mythic II (Mythic II is preferred)</li>
<li><font color="Blue"><b>MUST </b></font>show up (EARLY) if you sign up.</li>
<li><b><font color="Blue">MUST</font></b> bring 2 maps of choice (may bring more):<ul><li>must be from the Forum Maps section</li>
<li>must be from a normal member (e.g. no colored names)</li>
<li>must be a non-featured map</li>
<li>must be selected from two different genres (i.e. one from racetracks, one from competitive, etc)</li>
<li>must bring the suggested gametypes if there are any.</li>
</ul></li>
<li><b><font color="Blue">MUST</font><font color="Blue"> (WITHOUT FAIL)</font></b> post a CONSTRUCTIVE comment in the threads of each of the maps you brought for the party.</li>
<li><font color="Blue"><b>MUST (ALSO WITHOUT FAIL)</b></font> quote and link to your map comments in the sign-up thread.</li>
</ul><hr><br />
  <i><b>Psycho and Phreakie's TGIF of Phreakie Psycho's<br />
<br />
</b></i> <b>Host's Gamertag:</b> <font color="red"><b>AmercanPsycho and Phreakie</b></font><br />
<b>Start Time:</b> 7:00pm EST<br />
<b>End Time:</b> 10:00pm EST<br />
<b>Rules:<br />
</b><ul><li>Be generally respectful to all players</li>
<li>No guests are allowed</li>
<li>Use a mic and be in game chat at all times</li>
<li>Don't complain if we play MLG.</li>
<li>Do not quit out in the middle of the game.</li>
<li>All maps including Mythic II are required. Heretic will be played in MLG.</li>
</ul><b>Schedule:</b><br />
<ul><li>[7:00 - 7:10] MLG FFA on Guardian/Heretic to get 8 players</li>
<li>[7:10 - 8:00] Competitive maps we have selected</li>
<li>[8:00 - 9:00] An hour of MLG</li>
<li>[9:00 - 9:50] Player's choice and larger teamed games (5v5+)</li>
<li>[9:50 - 10:00] Group picture! :D</li>
</ul><hr><br />
<b><i>Shaddo's Voyage of Vehicle Violence</i></b><br />
 <br />
<b>Host's Gamertag:</b> <font color="red"><b>Rogue Shaddo</b></font><br />
<b>Start Time:</b> 6:00pm EST<br />
<b>End Time:</b> Until the last party member leaves!<br />
<b>Max Players:</b> 10<br />
 <br />
 <br />
<br />
<b>Rules:</b><ul><li>Mic is NOT required</li>
<li>1 Guest max</li>
<li>North American Connections only</li>
<li>No yelling, over-the-top boasting, or complaining</li>
<li>MUST FOLLOW ALL HONOR RULES*</li>
<li>Up to Mythic I DLC required</li>
</ul><b>Schedule:</b><ul><li>Variety of vehicle-based gametypes including Battle Lasers, Battle Snipes, Rocket Race, and Tremor &amp; Mouse.</li>
</ul>*Honor Rules (1 Warning, then Boot): No Spawn Assassinating in Battletracks Gametypes. No shooting while off of your Mongoose in Rocket Race. Do not shoot players that are off of their Mongoose in Rocket Race. No shooting while infected in Tremor &amp; Mouse. No hijacking infected in Tremor &amp; Mouse. No other forms of cheating. (Use common sense. If you think it is against the rules, it probably is.)<br />
<br />
<hr><br />
<i><b>COMMANDERMATT1/Cryptokid's Halloween blast!</b></i><br />
 <br />
<b>Host's Gamertag:</b> <b><font color="Red">CryptoKid</font></b><b><br />
Co-Host Gamertag: <font color="Red">COMMANDERMATT1</font><br />
</b> <b>Start Time:</b> 7:30pm EST<br />
<b>End Time:</b> 11:30pm EST<br />
<b>Rules:</b><br />
<ul><li>No screaming/playing Music into Mic</li>
<li>Be respectful to other players/members</li>
<li>Talk appropriately</li>
<li>Be mature</li>
<li>No guests (Unless stated otherwise)</li>
<li>Do not break honor rules</li>
<li>Listen to the host</li>
</ul><b>Required:</b><br />
<ul><li>Good connection</li>
<li>All DLC required</li>
<li>Mic</li>
</ul><b>Schedule:</b><br />
<ul><li>Player Choice (I will <font color="Red"><b>NOT</b></font> give out party leader; Must put on file share to download)</li>
<li>Mini-Games</li>
<li><b>Infection</b></li>
<li>Casual maps</li>
<li>Competitive maps</li>
<li>Matchmaking shenanigans! (Operation: Underdog)</li>
</ul><hr><br />
<div align="left">                                                                                                   <i><b>Insane's Awesome TGIF of Awesomeness! #43</b></i><br />
</div> <br />
<b>Host's Gamertag:</b> <font color="red"><b>Insane54</b></font><br />
<b>Start Time:</b> 4:00 PM EST<br />
<b>End Time:</b> 7:00 PM EST<br />
<b>Rules:</b><br />
<ul><li> We play between serious and messing around. Feel free to shout and whatever, but not incessantly.</li>
<li> Have a mic and be willing to talk. We'll all get to know each other over the 3 hours, and maybe make new friends.</li>
<li> No guests. All the room should be for TGIF participants. You're welcome to &quot;hotseat&quot; or switch people on the controller, as long as we're talking to someone.</li>
<li> Bad connection will be booted. It's not your fault, but it ruins the fun for everyone. If you fix your connection, I'll do my best to get you back in. The same goes for leaving the game for anything over a couple minutes.</li>
<li> Obviously, try to show up on time. I feel much of TGIF is meeting each other and becoming acquainted, so I've tried to design my playlist so that new friends will be made. Coming in late interrupts that, so try to be on time if you can.</li>
<li> Feel free to send me a polite message (please don't make it voice or a friend request, my gamertag is Insane54), at any time once the signups go up, and you'll be the first guys to be invited in.</li>
</ul>  <b>Schedule:</b><br />
I play a minigame/casual playlist with the occasional fun competitive map thrown in.  We'll start with some minigames like Tremors and Cat N Mouse to become acquainted with each other, and then move on to some more team games. At the end, we'll play some higher level games like Clue and Tremor Blast, but overall I like a mixture of fairly new and classic games. Hope to see you there!<br />
<br />
<hr><br />
<i><b>Return of the attack of the ant's revenge part 3 </b></i><br />
 <br />
<b>Host's Gamertag: <font color="red">DeathToll77</font></b><br />
<b>Co Host: </b>Cheesepuffs96<br />
<b>Start Time: </b>8:00pm EST<br />
<b>End Time: </b>Whenever<br />
<b>Rules: </b>Requires Heroic, legendary and mythic downloadable content. No screaming into the microphone and always follow honor rules or what I say. If you wish to join, please send me a TEXT message saying you would like to join and I will invite you.<br />
<br />
<b>Schedule:</b> The night will consist of mini-games <b><i><u>and</u></i></b> competitive games. Here are some examples. <ul><li>Tremors</li>
<li>Valley of the Beasts</li>
<li>Redeemer</li>
<li>Distortion</li>
<li>Transfusion</li>
<li>Rocket Race</li>
<li>Conquest</li>
<li>Gridlocked</li>
<li>Pennyless</li>
<li>Back Burner</li>
<li>Utah Mambo</li>
<li>Wishbone</li>
<li>Half Cab</li>
<li>Hot Spots</li>
<li>New Mini-Games and competitive maps, please feel free to recommend some.(I have not been around in a while)</li>
</ul></div>

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			<category domain="http://www.forgehub.com/forum/announcements/">Announcements</category>
			<dc:creator>iRaynne</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/announcements/90418-tgif-44-sign-ups.html</guid>
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			<title>News Site Update - October 25th</title>
			<link>http://www.forgehub.com/forum/announcements/90237-site-update-october-25th.html</link>
			<pubDate>Mon, 26 Oct 2009 05:39:05 GMT</pubDate>
			<description>*Site Update - October 25th* 
 
 
 
*Promotions* 
 
Most notable on our list of rank reshuffles this week is former keeper of these very pages,...</description>
			<content:encoded><![CDATA[<div><div align="center"><font size="6"><b>Site Update - October 25th</b></font><br />
</div><br />
<br />
<font color="DeepSkyBlue"><b>Promotions</b></font><br />
<br />
Most notable on our list of rank reshuffles this week is former keeper of these very pages, <a href="http://www.forgehub.com/forum/members/creeping-death.html" target="_blank"><b><font color="#6f291b">Creeping Death</font></b></a>, who returns to the rank of Premium. Thanks for all the hard work, brotha. Enjoy your newfound life of leisure. We'll miss your creepy ass skeletal face around here. Forge Hub old timer <a href="http://www.forgehub.com/forum/members/g043r.html" target="_blank"><b><font color="blueviolet">G043R</font></b></a> is also returning to the Loyal crew after some time away. The freshest face amongst the purple ranks is <a href="http://www.forgehub.com/forum/members/amercanpsycho.html" target="_blank"><b><font color="blueviolet">AmercanPsycho</font></b></a>, our most recent addition to the Loyal compliment. We also have a new Premium member in the form of <a href="http://www.forgehub.com/forum/members/tender-bisquit.html" target="_blank"><b><font color="#6f291b">Tender Bisquit</font></b></a>, who instantly acquired the rank upon registration for his part in two past features, <b><a href="!26481!http://www.forgehub.com/forum/featured-halo-maps/26481-troika.html" target="_blank">Troika </a></b>and <b><a href="!8057!http://www.forgehub.com/forum/featured-halo-maps/8057-cyclopean.html" target="_blank">Cyclopean</a></b>. As such, he holds the strange position of our only Premium ever to have absolutely no posts on the forums, and he seems to be intent on keeping it that way. Still, keep an eye out for him.<br />
<br />
<br />
<font color="DeepSkyBlue"><b>Hidden Gems</b></font><br />
 <br />
<b>Competitive:</b><br />
<a href="!87354!http://www.forgehub.com/forum/competitive-maps/87354-flexure.html" target="_blank">Flexure</a><br />
<a href="!89455!http://www.forgehub.com/forum/competitive-maps/89455-deadbolt.html" target="_blank">Deadbolt</a><br />
<br />
<b>Mini-Game:</b><br />
<a href="!89548!http://www.forgehub.com/forum/mini-game-maps/89548-ocean-arena.html" target="_blank">Ocean Arena</a><br />
<br />
<b>Aesthetic:</b><br />
<a href="!86012!http://www.forgehub.com/forum/aesthetic-maps/86012-stone-sojourn.html" target="_blank">Stone Sojourn</a><br />
<br />
<br />
<font color="DeepSkyBlue"><b>TGIF ODST Edition Winner</b></font><br />
 <br />
For our 42nd instalment of TGIF we decided to celebrate the launch of Halo 3: ODST with a night dedicated to Firefight. Teams of four Forge Hub members gathered together to try and lay down the highest score and nab themselves a set of custom titles. The winning party consisted of <a href="http://www.forgehub.com/forum/members/redneck.html" target="_blank"><b>RedNeck</b></a>, <a href="http://www.forgehub.com/forum/members/mastertmarksman.html" target="_blank"><b>MasterTMarksman</b></a>, <a href="http://www.forgehub.com/forum/members/dargie1.html" target="_blank"><b>dargie1</b></a> and <a href="http://www.forgehub.com/forum/members/cobalt37.html" target="_blank"><b>Cobalt37</b></a>, with their score of 1,610,052 on Lost Platoon, Heroic difficulty. Gratz guys.<br />
<br />
<br />
<font color="DeepSkyBlue"><b>Template Contest Winners</b></font><br />
  <br />
As you may have seen, the winners of the Template Contest were released at long last. First place was snagged by <b><a href="http://www.forgehub.com/forum/members/nuvnuv123.html" target="_blank">nuvnuv123</a></b> with his entry, <b><a href="!85200!http://www.forgehub.com/forum/competitive-maps/85200-outback.html" target="_blank">The Outback</a></b>. Look out for the upcoming video of The Outback edited by Bl00D F1R3, the reward for nuvnuv123's efforts in ousting the competition. <br />
<br />
<br />
<font color="DeepSkyBlue"><b>Hub of the Dead</b></font><br />
<br />
The deadline for submissions in our Hub of the Dead infection map building contest has just passed, and we know many have a sour taste in their mouths after how long the Template Contest winners took to appear. But fret not, we're putting on our judging hats right from the word go with this one, and have got a compliment of critics ready to inspect your infection masterpieces. Keep your eyes peeled for the results to appear on an encroaching, rather poetically suitable holiday, we promise.<br />
<br />
<br />
<font color="DeepSkyBlue"><b>MLG H3FF Map Pack 2 Launch</b></font><br />
<br />
The second iteration of the <b><a href="!90224!http://www.forgehub.com/forum/halo-forge-discussion/90224-mlg-h3ff-map-pack-2-a.html#post1071035" target="_blank">MLG H3FF Map Pack</a></b> has launched. In case you missed out on the first one, check it out <b><a href="!86047!http://www.forgehub.com/forum/mlg-maps/86047-mlg-h3-forge-forum-map-pack.html" target="_blank">here</a></b>. They're mixing it up this time around and have organized what will hopefully end up being something pretty special. So if you fancy you some MLG and think your forging is up to snuff, time to put your mapz where your mouth is. Hit the jump above and let's see some magic.<br />
<br />
<br />
<font color="DeepSkyBlue"><b>HaloHub</b></font><br />
<br />
Some of you may remember the FH: RPG run by FBU, which sadly seems to have come to a halt in recent times. But <a href="http://www.forgehub.com/forum/members/killor118.html" target="_blank"><b>Killor118</b></a> has stepped up to the mark and crafted his own online RPG in the spirit of Forge Hub. <a href="!88509!http://www.forgehub.com/forum/gaming-discussion/88509-halohub-game.html" target="_blank"><b>Have a look at his HaloHub thread</b></a> to find out more, download the game and get started creating your own character. The whole process is laid out step by step and is very user friendly, so be sure to check it out! See you in game!<br />
<br />
<br />
<font color="DeepSkyBlue"><b>Catch ya on the Flip Side, Hubbers</b></font><br />
<br />
We're signing off for now, kind folks. Be sure to check back in a fortnight for some more forgin update goodness. In the meantime, keep forging, and please stay safe over Halloween!</div>

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			<category domain="http://www.forgehub.com/forum/announcements/">Announcements</category>
			<dc:creator>LIGHTSOUT225</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/announcements/90237-site-update-october-25th.html</guid>
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			<title>Contest Template Contest Winner!</title>
			<link>http://www.forgehub.com/forum/announcements/89969-template-contest-winner.html</link>
			<pubDate>Fri, 23 Oct 2009 01:46:19 GMT</pubDate>
			<description>Image: http://i283.photobucket.com/albums/kk297/NBbordes/tcbanner.png  
 
 *RESULTS* 
 
  
Its been a while, we know. It seemed like the template...</description>
			<content:encoded><![CDATA[<div><div align="center"><img src="http://i283.photobucket.com/albums/kk297/NBbordes/tcbanner.png" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
</div> <div align="center"><font color="DeepSkyBlue"><b><font size="5">RESULTS</font></b></font><br />
</div> <br />
Its been a while, we know. It seemed like the template contest was forever sucked up by a colossus black hole of never-returning stuff. Well, here's some good news: we team shotted it down, and in its last minutes, it slowly exhaled, and the winner of the template contest was modestly announced by its fading lips. Oh, the drama!<br />
<br />
Anyway, congratulations to<b> <a href="http://www.forgehub.com/forum/members/nuvnuv123.html" target="_blank">nuvnuv123</a></b>! You did it! Nuvnuv123, who created and entered <b><a href="!85200!http://www.forgehub.com/forum/competitive-maps/85200-outback.html" target="_blank">The Outback</a></b>, showed true mental dexterity when creating this unique map, represented by the awe-inspiring structures and the adrenaline inducing gameplay. Sticking true to the template, nuvnuv123 carefully built around it, keeping what makes a good map closely in mind. He executed it outstandingly. Each base has an aura of ingenuity and freshness, and the central structure is just as beautiful as it is intimidating. The gameplay flows dynamically through the obstructions: a never-ending chain of action is sure to be at your doorsteps when putting this map in queue. <br />
<br />
As we all know, a banshee is rather difficult to implement in any map, and only those who kept all factors in mind pulled it off. Plenty of excellent maps were tested by the staff, but sadly, we did have to narrow it down to one, the victorious being none other than The Outback. That being said, thanks to all who participated; just because your map didn't win doesn't mean its a bad map. The final decision took us quite a bit, I can assure you. Until next contest ladies and gentlemen! Have a good night's sleep and brainstorm for the next one!<br />
<br />
<div align="center"><img src="http://img32.imageshack.us/img32/9175/66774024.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<img src="http://img25.imageshack.us/img25/9827/26874665.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<img src="http://img34.imageshack.us/img34/6407/19842292.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
</div> <a href="!85200!http://www.forgehub.com/forum/competitive-maps/85200-outback.html" target="_blank"><br />
</a><div align="center"><a href="!85200!http://www.forgehub.com/forum/competitive-maps/85200-outback.html" target="_blank"><b><font size="4">Original Map Thread</font></b></a></div></div>

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			<category domain="http://www.forgehub.com/forum/announcements/">Announcements</category>
			<dc:creator>iRaynne</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/announcements/89969-template-contest-winner.html</guid>
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