<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/">
	<channel>
		<title>Forge Hub - Aesthetic Maps</title>
		<link>http://www.forgehub.com/forum/</link>
		<description>Browse and share aesthetic maps. Submissions usually recreate scenes or objects from everyday life or works of fiction.This category also supports Machinima movie sets.</description>
		<language>en</language>
		<lastBuildDate>Fri, 20 Nov 2009 22:13:04 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
		<image>
			<url>http://www.forgehub.com/forum/images/styles/fhdark/misc/rss.jpg</url>
			<title>Forge Hub - Aesthetic Maps</title>
			<link>http://www.forgehub.com/forum/</link>
		</image>
		<item>
			<title>Switch Control Panel Door (Foundry)</title>
			<link>http://www.forgehub.com/forum/aesthetic-maps/91799-control-panel-door-foundry.html</link>
			<pubDate>Tue, 17 Nov 2009 01:28:39 GMT</pubDate>
			<description>I made this map on foundry which is a switch using an aesthetic piece, the control panel. You hold RB to activate the switch and it unlocks the door...</description>
			<content:encoded><![CDATA[<div>I made this map on foundry which is a switch using an aesthetic piece, the control panel. You hold RB to activate the switch and it unlocks the door for you.<br />
<br />
<div align="center"><u><font size="4"><b><font color="SeaGreen">Screenshots:</font></b></font></u><br />
<br />
The Door and Control Panel (Hold RB to activate Control Panel)<br />
<img src="http://www.haloscreenshots.com/build_mod/render/hss_zoom.php?i=101032771&amp;zoom=1" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
The Exit<br />
<img src="http://www.haloscreenshots.com/build_mod/render/hss_zoom.php?i=101032770&amp;zoom=1" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
The Weapon Room at the End<br />
<img src="http://www.haloscreenshots.com/build_mod/render/hss_zoom.php?i=101032827&amp;zoom=1" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<font color="Blue"><u><b><font size="7"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=101033478&amp;fset=117240" target="_blank">Map</a></font></b></u></font><br />
</div></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/aesthetic-maps/">Aesthetic Maps</category>
			<dc:creator>Orange</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/aesthetic-maps/91799-control-panel-door-foundry.html</guid>
		</item>
		<item>
			<title>Sandbox D77-TC Pelican</title>
			<link>http://www.forgehub.com/forum/aesthetic-maps/91439-d77-tc-pelican.html</link>
			<pubDate>Wed, 11 Nov 2009 19:24:35 GMT</pubDate>
			<description>*D77-TC Pelican (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100704181) 
Creator: rifte gifle 
*  
 
---Quote--- 
The D77-TC...</description>
			<content:encoded><![CDATA[<div><div align="center"><font face="Lucida Sans Unicode"><b><font size="5"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100704181" target="_blank">D77-TC Pelican</a><br />
Creator: rifte gifle<br />
</font></b> <br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="6" cellspacing="0" border="0" width="100%">
	<tr>
		<td class="alt2">
			<hr />
			
				The D77-TC Pelican is mainly responsible for the rapid infiltration and extraction of troops. They also deliver vehicles and equipment to the battlefield, when required. The D77-TC has been in service for over fifty years, and is the primary tactical support aircraft of the UNSC. The Pelican serves a multi-role purpose, it is fully capable of atmospheric flight and can land almost anywhere without difficulty, the Pelican is also capable of limited spaceflight, which the UNSC uses as a primary way of delivering troops to the surface from orbit. Standard armament consists of one Class III externally powered projectile weapon at the fore of the vehicle, and one Class I gas-operated projectile weapon mounted at the rear, in the extended crew area. More heavily armed variants exist, with multiple and more powerful weaponry.
			
			<hr />
		</td>
	</tr>
	</table>
</div><b><u><font size="4"><br />
<font size="5">OVERVIEW</font></font></u><br />
<img src="http://img130.imageshack.us/img130/4357/100704106full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<img src="http://img52.imageshack.us/img52/7816/100704137full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<font size="4">Features<br />
</font></b></font><font face="Lucida Sans Unicode"><font size="4"><font size="2">The pelican is used as a form of transporting land based vehicles. To drop the warthog, simply destroy the pallet switch. <b>Note that to work the switch in forge mode, you must start a new round.</b><br />
<img src="http://img694.imageshack.us/img694/8972/100703612full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<i>Pallet<br />
<br />
<img src="http://img21.imageshack.us/img21/9112/100703615full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Activate the switch<br />
<br />
<img src="http://img130.imageshack.us/img130/582/100703631full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Ready for combat<br />
<br />
<img src="http://img21.imageshack.us/img21/2557/100704069full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
</i>Did you know that it was drivable?!<br />
<br />
<font size="4"><b><u>Action shots!</u><br />
<img src="http://img4.imageshack.us/img4/5170/100703453full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
</b><font size="2"><i>Pelican beats everything!<br />
<br />
<img src="http://img39.imageshack.us/img39/1927/100703571full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Dropping in<br />
<br />
</i><font size="4"><b>Creator's Comments<br />
</b><font size="2">I was inspired to make this pelican after playing the Halo: CE trial PC mod. The mod contained a pelican, and I thought to myself, &quot;hey this would be cool to make&quot;. The pelican itself was based off of the mod's pelican, and because I had something to forge off of, I paid close attention to the details. Overall this took me around 8 hours to make. The tail took around 2, I got it just the way I wanted the first time, I had to remake the wings twice however because it would always look imperfect. Anyways, I hope you guys enjoy the pelican!<br />
<u><font size="5"><br />
</font></u> <font size="6"><u><font size="5"><b>Download Link<br />
<br />
</b></font></u> </font> </font></font></font></font></font></font></font><font face="Lucida Sans Unicode"><font size="6"><b><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100704181" target="_blank">D77-TC Pelican</a></b></font></font><font face="Lucida Sans Unicode"><br />
</font><font face="Lucida Sans Unicode"><font size="4"><font size="2"><font size="4"><font size="2"><font size="4"><font size="2"> <br />
<br />
</font></font></font></font></font></font></font></div></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/aesthetic-maps/">Aesthetic Maps</category>
			<dc:creator>rifte gifle</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/aesthetic-maps/91439-d77-tc-pelican.html</guid>
		</item>
		<item>
			<title>Switch Escalator/Zipline combo</title>
			<link>http://www.forgehub.com/forum/aesthetic-maps/91372-escalator-zipline-combo.html</link>
			<pubDate>Tue, 10 Nov 2009 03:52:11 GMT</pubDate>
			<description><![CDATA[Hey guys, I've recently built a switch that i plan to make in a future map of mine, so i put the switch concept into a map, well make that 2...]]></description>
			<content:encoded><![CDATA[<div>Hey guys, I've recently built a switch that i plan to make in a future map of mine, so i put the switch concept into a map, well make that 2 switches. It is a Escalator(Set of moving stairs that lazy people use), and a Zipline(Cable which you attach a hook to and then slide down the cable getting to a lower position)<br />
I've tweaked the Escalator switch so it brings you to the top of the Escalator each time, and all you hate to do is walk off of it, and i do not have a down Escalator, but one of those isnt going to be in my map, but my Zipline needs to be slowed down, when i get around to making it perfect, ill up date the thread, but until then, download and tell me what you think of the switch, and yes i know it doesn't look good aesthetically, but it is my switch concept for one of my maps,so i thought i would post it, thanks for reading.<br />
-Escalator Shots<br />
<img src="http://i947.photobucket.com/albums/ad312/nixaguy/100615427-Full-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<img src="http://i947.photobucket.com/albums/ad312/nixaguy/100615395-Full-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<img src="http://i947.photobucket.com/albums/ad312/nixaguy/100615394-Full-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
-Zipline Shots<br />
<img src="http://i947.photobucket.com/albums/ad312/nixaguy/100615333-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<img src="http://i947.photobucket.com/albums/ad312/nixaguy/100615370-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<img src="http://i947.photobucket.com/albums/ad312/nixaguy/100615331-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
My Curved wall to slow down the Zipline<br />
<img src="http://i947.photobucket.com/albums/ad312/nixaguy/100615209-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<img src="http://i947.photobucket.com/albums/ad312/nixaguy/100615250-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
-Map Overview<br />
<img src="http://i947.photobucket.com/albums/ad312/nixaguy/100615429-Full-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100615090" target="_blank"> Download Link </a></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/aesthetic-maps/">Aesthetic Maps</category>
			<dc:creator>nixaguy</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/aesthetic-maps/91372-escalator-zipline-combo.html</guid>
		</item>
		<item>
			<title>Sandbox All Hallows Eve</title>
			<link>http://www.forgehub.com/forum/aesthetic-maps/90519-all-hallows-eve.html</link>
			<pubDate>Fri, 30 Oct 2009 10:09:28 GMT</pubDate>
			<description><![CDATA[Hello yet again fellow forgers, this time l337beanbag brings you a Jack 'o' lantern! 
 
Very little else to say but nonetheless, i made this to get...]]></description>
			<content:encoded><![CDATA[<div>Hello yet again fellow forgers, this time l337beanbag brings you a Jack 'o' lantern!<br />
<br />
Very little else to say but nonetheless, i made this to get into the spirit of Halloween and i think i succeeded, it's not massive but at least it looks like what it's supposed to be so that explains why it's in the aesthetic section :)<br />
<br />
DL: <a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99602949" target="_blank">Bungie.net : Halo 3 File Details</a><br />
<br />
Front view<br />
<img src="http://www.bungie.net/Stats/Halo3/Screenshot.ashx?size=medium&amp;ssid=7D6DA9DCE0E043E5DBF19139A52760FC" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Size comparison<br />
<img src="http://www.bungie.net/Stats/Halo3/Screenshot.ashx?size=medium&amp;ssid=468085913C518B3908F6700BFA29E6D8" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
(sinister thing isn't it?)<br />
<br />
The Maw of hell<br />
<img src="http://www.bungie.net/Stats/Halo3/Screenshot.ashx?size=medium&amp;ssid=A47832BB50FFFEE90F2CB1E7DDE31F63" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
(^proof of creation^)<br />
<br />
I plan to base a map around this later, Headless Horseman, so look out for that, beanbag out.<br />
<br />
EDIT: CRAP SCREENIE FAILURE WILL FIX SOON</div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/aesthetic-maps/">Aesthetic Maps</category>
			<dc:creator>L337beanbag</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/aesthetic-maps/90519-all-hallows-eve.html</guid>
		</item>
		<item>
			<title>Sandbox The Recon Ruins</title>
			<link>http://www.forgehub.com/forum/aesthetic-maps/90466-recon-ruins.html</link>
			<pubDate>Thu, 29 Oct 2009 18:17:07 GMT</pubDate>
			<description>Back a very long time ago, the town of Nocer (anyone who gets this pun gets a cookie) had a false God that they worshiped. They eventually built a...</description>
			<content:encoded><![CDATA[<div>Back a very long time ago, the town of Nocer (anyone who gets this pun gets a cookie) had a false God that they worshiped. They eventually built a statue and altar in its honor. They disappeared mysteriously, and now you get to explore it.<br />
<br />
Or kill each other.<br />
<br />
--------------------------------------------------------------------<br />
<br />
Anyways, my first real Slayer map on Sandbox is here. Well, an Aesthetic map mostly, and it's not a seriously Competitive map, so it goes here.<br />
<br />
This is a map where there's a giant Recon helmet (<b><u>made by xkevlar</u></b>) on one side of the map, with an altar leading to it.<br />
<br />
Everything else are structures, each with a Sniper spot and a vehicle, piece of Equipment, and Battle Rifle(s).<br />
<br />
In the center is a pillar that has a Gravity Hammer on top, with a Deployable Grav Lift below it.<br />
<br />
There is also a secret in the Recon Helmet. Follow it to the very back, jump up and crouch over and over, and you'll end up in the Sky Bubble, with two exits, one to the Altar and the other to the top of the Recon Helmet, and two Snipers!<br />
<br />
<u><b>Weapons:</b></u><br />
<br />
X4-Battle Rifle: On each structure behind a Tube Ramp.<br />
X2-Needler: One below the structures with the Chopper and the Mongoose.<br />
X1-Brute Shot: One on the ramp up to the top of the structure with the Mongoose.<br />
X5-Sniper: Yeah, this is a Sniper based map. One on each of the highest points on each structure, and 2 on the secret.<br />
X1-Energy Sword: Between the Obelisks on the altar.<br />
X2-Beam Rifle: On the tallest sand dune.<br />
X1-Rocket Launcher-In an alcove beneath the altar.<br />
X1-Spartan Laser-On top of the Recon helmet, accessible by either the teleporter or the Banshee.<br />
X2-Machine Gun Turret: On the structures with a Chopper and a Mongoose.<br />
X1-Fuel Rod Gun: In an alcove in the base with a Mongoose.<br />
<br />
<u><b>Equipment:</b></u><br />
<br />
X1-Bubble Shield: On the structure with a Chopper.<br />
X1-Regenerator: On the structure with a Mongoose.<br />
X1-Power Drain: Behind the structure with the Sniper Tower.<br />
X1-Grav Lift: At the bottom of the central Pillar, on the side facing the Recon helmet.<br />
X1-Trip Mine: In a corner below the structure with a Mongoose.<br />
<br />
<u><b>Vehicles:</b></u><br />
<br />
X1-Mongoose<br />
X1-Ghost<br />
X1-Chopper<br />
X1-Banshee<br />
<br />
<br />
Quite a description, huh? Wait, we're forgetting something? Well, here's a video!<br />
<br />
<div style="display: none;" id="ame_noshow_other_1258755184_1">
        <a href="http://www.youtube.com/watch?v=WUgZRzQHD2s" title="YouTube - Halo 3 Maps: Episode 3 - Recon Ruins" target="_blank">YouTube - Halo 3 Maps: Episode 3 - Recon Ruins</a>
</div>
<div style="display: inline;" id="ame_doshow_other_1258755184_1">
<div align="center">
<table class="tborder" cellpadding="6" cellspacing="1" width="425" style="margin:10px 0">
<thead>
        <tr>
                <td class="tcat" colspan="2" style="text-align:center">
                        <a href="http://www.youtube.com/watch?v=WUgZRzQHD2s" title="YouTube - Halo 3 Maps: Episode 3 - Recon Ruins" target="_blank">YouTube - Halo 3 Maps: Episode 3 - Recon Ruins</a>
                </td>
        </tr>
</thead>
<tbody>
        <tr>
                <td class="panelsurround" align="center">
<object width="425" height="350">
<param name=''movie'' value="http://www.youtube.com/v/WUgZRzQHD2s&amp;ap=%2526fmt%3D18&amp;fs=1"></param>
<param name="allowFullScreen" value="true"></param>
<embed src="http://www.youtube.com/v/WUgZRzQHD2s&amp;ap=%2526fmt%3D18&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="350" wmode="transparent"></embed></object>
</td>
        </tr>
</tbody>
</table></div>
</div><br />
<br />
Well, if that's not enough, here are some Screenshots to make some things not quite so easy to see in the video easier to see.<br />
<br />
Overview 1<br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531847-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Overview 2<br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531694-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
The Helmet<br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531737-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
The Altar<br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531844-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
The Rocket Launcher<br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531663-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
The Pillar<br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531636-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Fuel Rod Gun Spawn<br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531635-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
The Sniper Tower<br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531590-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531609-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531587-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
The Structure Farthest Away from the Helmet from the Back<br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531608-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
The Secret:<br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531788-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
On Top of the Helmet<br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531693-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<br />
And here's one I took while taking these.<br />
<br />
Explosive Stink<br />
<img src="http://i362.photobucket.com/albums/oo66/Dimentio343/99531919-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<br />
Download <a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99533159" target="_blank">&quot;Ruins&quot;</a></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/aesthetic-maps/">Aesthetic Maps</category>
			<dc:creator>Souperintendent</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/aesthetic-maps/90466-recon-ruins.html</guid>
		</item>
		<item>
			<title><![CDATA[Sandbox Jack o' Lantern]]></title>
			<link>http://www.forgehub.com/forum/aesthetic-maps/90459-jack-o-lantern.html</link>
			<pubDate>Thu, 29 Oct 2009 15:37:38 GMT</pubDate>
			<description>to get into the Halloween spirt I went and carved me a pumpkin on sandbox. The inspiration came from an ICarly episode yesterday while I was sick...</description>
			<content:encoded><![CDATA[<div>to get into the Halloween spirt I went and carved me a pumpkin on sandbox. The inspiration came from an ICarly episode yesterday while I was sick from school, nothing better to do I made a pumpkin. I actually plan on reshaping it a bit and make 1v1 map out of it, maybe, before Saturday morning<br />
 <br />
So I give you my Jack o' Lantern, I call him <a href="http://www.bungie.net/OnSteveline/Halo3UserContentDetails.aspx?h3fileid=99531322" target="_blank">Steve.</a><br />
 <br />
Front View<br />
<img src="http://img408.imageshack.us/img408/1572/99526799full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Inside View<br />
<img src="http://img682.imageshack.us/img682/329/99526831full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
I just wanted to show you how circular-<i>ish</i> it is cause I was pretty proud of that<br />
<img src="http://img266.imageshack.us/img266/3365/99527122full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Well thats it, not much else to look at the back on the inside is impressive, but the back on the outside...... yah its kinda hideous<br />
 <br />
Wish me luck on completing the rest of the map like I hope to.</div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/aesthetic-maps/">Aesthetic Maps</category>
			<dc:creator>Darkside102</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/aesthetic-maps/90459-jack-o-lantern.html</guid>
		</item>
		<item>
			<title>Sandbox Map Maker</title>
			<link>http://www.forgehub.com/forum/aesthetic-maps/90314-map-maker.html</link>
			<pubDate>Tue, 27 Oct 2009 12:00:00 GMT</pubDate>
			<description>Map Maker 
  
Hello again. I am here to post a little map that I use to help me make my maps. This is a clear Sandbox, but the only items on it are 6...</description>
			<content:encoded><![CDATA[<div><font size="5">Map Maker</font><br />
 <br />
Hello again. I am here to post a little map that I use to help me make my maps. This is a clear Sandbox, but the only items on it are 6 Tube Y-Intersection's. Theres nothing more to write, only that this map will help you with any map you will like to build.<br />
 <br />
Here is 1 picture (Its the rules, so I have to!) of the blocked towers:<br />
 <br />
<img src="http://i943.photobucket.com/albums/ad275/OliverShad/IlikeGrapes.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Hope this map helps all you Forgers out there!<br />
The Link -----&gt; <a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99357441" target="_blank">Click Me</a></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/aesthetic-maps/">Aesthetic Maps</category>
			<dc:creator>The Molemyster</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/aesthetic-maps/90314-map-maker.html</guid>
		</item>
		<item>
			<title>Foundry Foundry OLN Canvas</title>
			<link>http://www.forgehub.com/forum/aesthetic-maps/90091-foundry-oln-canvas.html</link>
			<pubDate>Sat, 24 Oct 2009 23:27:48 GMT</pubDate>
			<description><![CDATA[Now, you may be asking, "Why make a Foundry OLN? OLN doesn't apply to Foundry!" Well, yes it does. OLN applies to every DLC map, and possibly some...]]></description>
			<content:encoded><![CDATA[<div>Now, you may be asking, &quot;Why make a Foundry OLN? OLN doesn't apply to Foundry!&quot; Well, yes it does. OLN applies to every DLC map, and possibly some Pre-DLC maps (I don't know this for sure). This map is basically a stacked canvas of all default objects on Foundry. This map uses a technique of stacking I developed, where most large objects are high out of reach, on the ceiling. This way, no one can reach them from the ground.<br />
 <br />
Now, you also may be asking, &quot;What is OLN?&quot; Well, OLN stands for &quot;Object Limit Number&quot; and means how many total objects you can have on the map at one time. By deleting all the default objects on the map, you can spawn less objects. By having all the defaul objects on the map, you can spawn a hell of a lot more, useful for large maps.<br />
 <br />
Every single scenery, epuipment, objective, etc. item on this map is set to:<br />
-Run Time Min: 0<br />
-Run Time Max: (Same as Placed on Map)<br />
 <br />
Spawns (all 55 default spawns set to Neutral)<br />
<img src="http://i359.photobucket.com/albums/oo39/meltyourtv/99067906-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Starting points (all set to Neutral) spawn in front of the Fusion Coils, while objective items and respawn areas spawn in front of the cones. All of the objective items are set to:<br />
-Box *<br />
-Width/Depth/Top/Bottom: 0.50 *<br />
-Spawn order: 0 *<br />
-Run Time Min: 0<br />
-Run Time Max: (Same as Placed on Map)<br />
 <br />
[* = All that applies]<br />
<img src="http://i359.photobucket.com/albums/oo39/meltyourtv/99067949-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Weapons.<br />
<img src="http://i359.photobucket.com/albums/oo39/meltyourtv/99068102-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Here is what I meant when I was talking about the horizontal stacking. All Double Boxes, Single Boxes, and Open Single Boxes are on the ceiling.<br />
<img src="http://i359.photobucket.com/albums/oo39/meltyourtv/99068056-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
All Default Movable objects and doors. To the right of this is B &amp; A Signs, Bridges, Wall Doubles, Fence Walls, etc.<br />
<img src="http://i359.photobucket.com/albums/oo39/meltyourtv/99067988-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
That's all!<br />
 <br />
I'd like to thank Used Man for helping a little bit with stacking, and NinKeith for helping a lot with finding and placing the weapons, equipment, and helping stack.<br />
 <br />
Download link:<br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99071907&amp;fset=118805" target="_blank">Bungie.net : Halo 3 File Details</a></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/aesthetic-maps/">Aesthetic Maps</category>
			<dc:creator>meltyourtv</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/aesthetic-maps/90091-foundry-oln-canvas.html</guid>
		</item>
		<item>
			<title>Mythic II DLC Omega Hideout</title>
			<link>http://www.forgehub.com/forum/aesthetic-maps/89934-omega-hideout.html</link>
			<pubDate>Thu, 22 Oct 2009 20:17:27 GMT</pubDate>
			<description>Omega Hideout 
Omega Hideout 
  
Image: http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794158-Medium.jpg  
  
THIS MAP IS FOR CLANS WHO NEED...</description>
			<content:encoded><![CDATA[<div><font size="6"><font color="blue">Omega Hideout</font></font><br />
<font size="6"><font color="red">Omega Hideout</font></font><br />
 <br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794158-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
THIS MAP IS FOR CLANS WHO NEED BASES, OR PEOPLE THAT LIKE CHILLING! INSPIRED BY GERANAMO'S MAP &quot;PARTY DOCKS&quot;.<br />
 <br />
Hey! I'm back with my first Mythic part 2 map! This map is an awesome  base. It includes:<br />
 <br />
-A vehicle depot<br />
-Armory with UNSC and Covenant weapons<br />
-Giant TV with dingy couches and a Mauler TV remote<br />
-Back studio with TV equipment<br />
-Storage area<br />
-Control center<br />
-Cluster bomb room<br />
-Secret entrance<br />
-Well-guarded main entrance<br />
-Pier<br />
-Jacuzzi<br />
-Dance floor<br />
 <br />
I used all of the budget. This is my first map that uses ghost merging.<br />
Now, since this is aesthetic, there isn't much else to say, except there is a military base section and a fun section. Also, again thanks to Geranamo for the inspiration. Now, screenshots!<br />
 <br />
This is the military base section.<br />
 <br />
View of main entrance (at top)<br />
 <br />
Vehicle depot<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794160-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The freezer (you and your friends can chill in there! lolz)<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794185-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Armory<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794217-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Sniper lookout<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794292-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Entrance to cluster bomb room!<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794294-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Inside the cluster bomb room. You can't see by the pictures, but when you throw a grenade, it eplodes right away and continues exploding for a few seconds. Check it out!<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794382-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Entance to TV studio, show storage area too<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794417-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Inside TV studio. TV equipment here.<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794561-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The giant TV! I was running low on items and budget, so the TV wasn't as awesome as I hoped. Notice the dingy couches and the Fronk's backdrop.<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794658-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Hiding place and Spartan Laser spawn<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794728-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Base control center, more awesome interlocks<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794660-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Now, for the fun room section!<br />
 <br />
Fun room entrance<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794778-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The pier<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794868-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The dance floor and DJ booth!<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794823-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
And now... the jacuzzi! With exit ramp and water jet!<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794911-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The secret exit/entrance<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98795016-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The Fish Taco store! It's guarded by a turret, so your fish tacos are safe! For now...<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98794996-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The store's menu!<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98795034-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Made by me, HLG Amber CIad, and ideas from Geranamo!<br />
<img src="http://i711.photobucket.com/albums/ww111/HLGAmberClad/98795057-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Here's the download link. Tell me what you think and enjoy your fish tacos (and pie)!<br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=98751012" target="_blank">Bungie.net : Halo 3 File Details</a></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/aesthetic-maps/">Aesthetic Maps</category>
			<dc:creator>Plasma Rifle Elite</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/aesthetic-maps/89934-omega-hideout.html</guid>
		</item>
		<item>
			<title>Mythic II DLC Longshore Rooms</title>
			<link>http://www.forgehub.com/forum/aesthetic-maps/89899-longshore-rooms.html</link>
			<pubDate>Thu, 22 Oct 2009 03:35:26 GMT</pubDate>
			<description>Hey, all.  First map post.  First off, tell me if I did anything wrong.  Second, these were found by me.  Even if someone found them before me.  So...</description>
			<content:encoded><![CDATA[<div>Hey, all.  First map post.  First off, tell me if I did anything wrong.  Second, these were found by me.  Even if someone found them before me.  <font color="magenta">So thanks 4 lookin...</font><br />
<br />
<br />
<font color="magenta">Screenshots/</font><br />
<br />
<br />
The Freezer<br />
<img src="http://i531.photobucket.com/albums/dd358/MLG_Ninja/NEW4.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Bake a cake room<br />
<img src="http://i531.photobucket.com/albums/dd358/MLG_Ninja/NEW1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
If you want to go to a new room, commit suicide...<br />
<img src="http://i531.photobucket.com/albums/dd358/MLG_Ninja/NEW2.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Easter egg, I didn't find it....<br />
<img src="http://i531.photobucket.com/albums/dd358/MLG_Ninja/NEW3.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<br />
<br />
Well, yeah, thanks for looking...<br />
<br />
<font size="4"><font color="magenta"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=98754877" target="_blank">DOWNLOAD HERE</a></font></font></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/aesthetic-maps/">Aesthetic Maps</category>
			<dc:creator>Very Lonely Kitten</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/aesthetic-maps/89899-longshore-rooms.html</guid>
		</item>
	</channel>
</rss>
