<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/">
	<channel>
		<title>Forge Hub - Mini Game Maps</title>
		<link>http://www.forgehub.com/forum/</link>
		<description>Browse and share mini game maps. Submissions generally subvert typical Halo gameplay, and often mimic the small games seen on the Mario Party or Fusion Frenzy series.Classic examples: Hobo Heights, The Swings, Teamwerks, Clue.</description>
		<language>en</language>
		<lastBuildDate>Fri, 20 Nov 2009 23:05:51 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
		<image>
			<url>http://www.forgehub.com/forum/images/styles/fhdark/misc/rss.jpg</url>
			<title>Forge Hub - Mini Game Maps</title>
			<link>http://www.forgehub.com/forum/</link>
		</image>
		<item>
			<title>Sandbox Reality</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/91896-reality.html</link>
			<pubDate>Thu, 19 Nov 2009 04:48:58 GMT</pubDate>
			<description>Reality is a new jump course that sets the tone of new asthetically beautiful and very modern, fun jump courses. This map holds 11 jumps.  
 
*_Map_...</description>
			<content:encoded><![CDATA[<div><font face="Arial">Reality is a new jump course that sets the tone of new asthetically beautiful and very modern, fun jump courses. This map holds 11 jumps. </font><br />
<br />
<font face="Arial"><font size="3"><font color="#810081"><b><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=101052799" target="_blank"><u>Map</u></a></b></font></font></font><br />
<br />
<b><font face="Arial"><font size="3"><font color="#810081"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=101071926" target="_blank"><u>Gametype</u></a></font></font></font></b><br />
<br />
<font face="Arial">Created by tG Facade, Xang Yang, and of course me IILilNinjiII.</font><br />
<br />
<font face="Arial">This first view is an overview of the map.</font><br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H3OV.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
This second view is another view from the opposite side.<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H3OV1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Ok the spawn!<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H31.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Let's begin with the first jump, It consist of a ghost to a double juggle.<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H32.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The second jump is a massive curve wall tap into the little area.<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H33.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The third jump is a high jump to ghost, merged into the sand.<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H34.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The fourth jump is a slide ramp to ghost.<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H35.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Here's another view:<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H36.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The fifth jump is a very simple, but fun hesitation(your on the upper part.)<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H37.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The 6th jump is a pretty difficult clickity trick ghost.<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H38.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The 7th jump is a vertical double ghost and this one is actually pretty hard...<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H39.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The 8th jump is a ghost to a juggle to a ghost<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H310.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The 9th jump is a double ghost with a juggle.<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H311.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The 10th jump is a ghost to a juggle to a juggle to a juggle (LOLZ) to a curve to a juggle :)... Have fun...<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H312.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
The 11th jump is an overjump ghost to a juggle to a ghost to a juggle.<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H313.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
And now you win....<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H3OB.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Go through the door to return back to the beginning.<br />
<img src="http://i975.photobucket.com/albums/ae233/IILilNinjiII/H3OB1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
For those who'd like to know, this map took me 2 and a half weeks.<br />
 <br />
 <br />
<font face="Arial"><font size="3"><font color="#810081"><b><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=101052799" target="_blank"><u>Map</u></a></b></font></font></font><br />
<br />
<b><font face="Arial"><font size="3"><font color="#810081"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=101071926" target="_blank"><u>Gametype</u></a></font></font></font></b><br />
 <br />
For those of you who missed it at the top.</div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>IILilNinjiII</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/91896-reality.html</guid>
		</item>
		<item>
			<title><![CDATA[Sandbox Pit O' Fate]]></title>
			<link>http://www.forgehub.com/forum/mini-game-maps/91608-pit-o-fate.html</link>
			<pubDate>Sat, 14 Nov 2009 17:53:18 GMT</pubDate>
			<description><![CDATA[_*Image: http://i151.photobucket.com/albums/s154/runeskipper9/100875447-Full.png *_ 
 
This idea might have been done before but i don't care. 
...]]></description>
			<content:encoded><![CDATA[<div><div align="center"><u><b><img src="http://i151.photobucket.com/albums/s154/runeskipper9/100875447-Full.png" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></b></u><br />
</div><div align="left">This idea might have been done before but i don't care.<br />
<br />
Will the pit be your fate? The point of this game is to use hammers, needlers, and grenades to knock your opponents into the pit. Sound easy? Well trust me it isn't. <br />
<br />
This game uses a king of the hill gametype.<br />
You start off on the edge of a circular room staring at a hole in the center.As you look around there are multiple enemies around. Your job? Shove them into the hole.If you manage to do that you turn into solid gold!<br />
</div><div align="center"><b><font color="Red">THE SPAWNING ROOM</font></b><br />
<img src="http://i151.photobucket.com/albums/s154/runeskipper9/100875240-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<br />
<b><font color="Blue">DON'T LET THIS BE YOUR FATE</font></b><br />
<img src="http://i151.photobucket.com/albums/s154/runeskipper9/100875224-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<br />
<b><font color="Green">THE END</font></b><br />
<img src="http://i151.photobucket.com/albums/s154/runeskipper9/100875212-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div><br />
<br />
<b><u><font color="Yellow">Download Links</font></u></b><br />
MAP:<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100877809" target="_blank">Pit O' Fate</a><br />
GAMETYPE:<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100877959" target="_blank">Fate Of The Pit</a></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>rbyuski</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/91608-pit-o-fate.html</guid>
		</item>
		<item>
			<title>Sandbox Aborasos</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/91501-aborasos.html</link>
			<pubDate>Fri, 13 Nov 2009 03:35:52 GMT</pubDate>
			<description>*ABORASOS (https://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100780646)* 
*By Devinish ...</description>
			<content:encoded><![CDATA[<div><div align="center"><font size="150"><i><b><a href="https://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100780646" target="_blank"><font color="#ff8000">ABORASOS</font></a></b></i></font><br />
<font size="1"><b>By <a href="http://www.forgehub.com/forum/members/devinish.html" target="_blank">Devinish </a>&amp; <a href="http://www.forgehub.com/forum/members/lightsout225.html" target="_blank">LIGHTSOUT225</a></b></font><br />
<br />
[<i>n</i>. Ah-<b>bohr</b>-ah-sohs]<br />
<a href="http://www.urbandictionary.com/define.php?term=Aborasos" target="_blank"><b>Latin:</b> A really, really ridiculously awesome Tremor Blast map on Sandbox. Like, really awesome.</a><br />
<br />
<br />
<img src="http://img52.imageshack.us/img52/3089/aborasospanorama.gif" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<div style="display: none;" id="ame_noshow_other_1258758351_1">
        <a href="http://www.youtube.com/watch?v=kksoECARCYM" title="YouTube- Aborasos Flag Run" target="_blank">YouTube- Aborasos Flag Run</a>
</div>
<div style="display: inline;" id="ame_doshow_other_1258758351_1">
<div align="center">
<table class="tborder" cellpadding="6" cellspacing="1" width="425" style="margin:10px 0">
<thead>
        <tr>
                <td class="tcat" colspan="2" style="text-align:center">
                        <a href="http://www.youtube.com/watch?v=kksoECARCYM" title="YouTube- Aborasos Flag Run" target="_blank">YouTube- Aborasos Flag Run</a>
                </td>
        </tr>
</thead>
<tbody>
        <tr>
                <td class="panelsurround" align="center">
<object width="425" height="350">
<param name=''movie'' value="http://www.youtube.com/v/kksoECARCYM&amp;ap=%2526fmt%3D18&amp;fs=1"></param>
<param name="allowFullScreen" value="true"></param>
<embed src="http://www.youtube.com/v/kksoECARCYM&amp;ap=%2526fmt%3D18&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="350" wmode="transparent"></embed></object>
</td>
        </tr>
</tbody>
</table></div>
</div><br />
<br />
<hr><font size="3"><b><i><font color="RoyalBlue">OVERVIEW:</font></i></b></font><br />
<br />
A Co-forge between LIGHTSOUT225 and Devinish, this is the newest of maps to join the ranks of the Tremor Blast gametype. We blocked off half of the map to make sandbox into more of a U-shape. This map also features Wraiths (Cats) joining the Choppers (Graboids/Tremors) to defeat the Mongii (Mice).<br />
<br />
<br />
<hr><font size="3"><b><i><font color="RoyalBlue">MAP DETAILS:</font></i></b></font><br />
<br />
<b>Players Supported:</b> 10-16<br />
<b>Download Link:</b> <b><a href="https://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100780646" target="_blank">Aborasos</a></b><br />
<b>Gametypes Supported: </b><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=59425139" target="_blank"><b>Tremor Blast</b></a><br />
<br />
<hr><i><b><font color="RoyalBlue"><font size="3">WEAPONS LIST:</font></font></b></i><br />
<br />
Brute Shot x 8<br />
Bubble Shield x 4<br />
Chopper x 4<br />
Wraith x 2<br />
Mongoose x 8<br />
<br />
<hr><font size="3"><i><b><font color="RoyalBlue">LIST OF FORGE 101 TECHNIQUES:</font></b></i></font><br />
<br />
<b>Floating Objects:</b>  Yes<br />
<b>Instant Respawn:</b>  Yes<br />
<b>Immovable Objects:</b>  No<br />
<b>Timed Map Events:</b>  Yes<br />
<b>Effective Spawn Placement:</b>  Yes<br />
<b>Grav Lift Techniques:</b>  No<br />
<b>Placing Objects in Water:</b>  No<br />
<b>Halo 3 Map:</b> Yes<br />
<b>Taking Advantage of Symmetry Options:</b>  Yes<br />
<b>Floating Platforms:</b>  Yes<br />
<b>Using KOTH to Limit Map Size:</b>  No<br />
<b>Using Guardians to Limit Map Size:</b> Yes<br />
<b>Objective Based Items Basics:</b>  Yes<br />
<b>Advanced Floating:</b>  Yes<br />
<b>Really Awesome:</b> Yes<br />
<b>Interlocking Objects:</b>  Yes<br />
<b>Merging Immovable Objects with Map Geometry:</b>  Yes<br />
<b>Peanut Butter Jelly Time:</b> Yes<br />
<b>Unlimited Budget Glitch:</b>  Yes<br />
<b>Glitching Out of Levels:</b>  Yes<br />
<b>Ghost merging:</b> Yes<br />
<b>Switches:</b>  No<br />
<b>Gametypes:</b>  Yes<br />
<b>Advanced Guide to Respawns:</b>  Yes<br />
<b>Incredibly True Backstory:</b> Yes<br />
<b>Merging Movable Objects with Map Geometry:</b>  No<br />
<b>Ultimate Budget Glitch:</b>  Yes<br />
<b>Advanced Interlocking and Merging:</b>  Yes<br />
<b>Advanced Merging Techniques:</b>  Yes <br />
<b>Merging and Interlocking...and Merging:</b> Yes<br />
<br />
<br />
<hr><font size="3"><i><b><font color="RoyalBlue">SCREENSHOTS AND BACKSTORY:</font></b></i></font><br />
<br />
<i>Old Man Jones purchased this land in 1742 as a place to settle down, and get away from his noisy punk kids for neighbors. Unbeknownst to him, this land was magical, and everything that lived there grew to enormous sizes. He built a...<br />
<br />
<img src="http://img337.imageshack.us/img337/9370/ab1f.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
...Glass House to plant his flower.  But after just a few days of growing, his little flower turned into a huge..<br />
<br />
<img src="http://img301.imageshack.us/img301/144/ab2j.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
...Death Flower.  This was good for him though, because his lands were also infested with...<br />
<br />
<img src="http://img137.imageshack.us/img137/1968/ab3l.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
...Man Bear Pig Dragon Snakes! These Man Bear Pig Dragon Snakes were carnivorous, and eventually started eating all of Old Man Joneses family! He had to build a...<br />
<br />
<img src="http://img262.imageshack.us/img262/4328/ab4s.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<img src="http://img262.imageshack.us/img262/2254/ab41.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
...Defense Base surrounded with a Semi-Permeable Membrane to keep the Dragon Snakes out!  He also built a huge...<br />
<br />
<img src="http://img301.imageshack.us/img301/544/ab5k.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
..Wall across half of the land.  The Dragon Snakes became an even bigger problem when he realized he had left his flag at the...<br />
<br />
<img src="http://img109.imageshack.us/img109/6665/ab6.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
..Flag Base. Old Man Jones did everything he could to try and get to the flag, but he had to scrap most of his ideas. He tried so many things, he had a whole...<br />
<br />
<img src="http://img5.imageshack.us/img5/5535/ab7s.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
...Scrapyard of debris on his property.  He tried building a...<br />
<br />
<img src="http://img337.imageshack.us/img337/9512/ab8k.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
...Pyramid in hopes that he could pray to the gods for an answer, after that failed, he made a modern...<br />
<br />
<img src="http://img25.imageshack.us/img25/8564/ab9g.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
...Stone Henge for some reason, and he also built...<br />
<br />
<img src="http://img24.imageshack.us/img24/1302/ab10.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<img src="http://img24.imageshack.us/img24/3746/ab11g.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Vehicle Pads to store his stuff where the Dragon Snakes couldn't get them. It wasn't until Creep1ng Death arrived and slayed the Dragon Snake with his almighty spatula shaped arms that Old Man Jones was finally able to get his flag back. Old Man Jones eventually erected a...<br />
<br />
<img src="http://img687.imageshack.us/img687/1095/ab12.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
...Creep1ng Statue in his honor for all of the things he has done.  The...<br />
<br />
<img src="http://img25.imageshack.us/img25/8381/ab13b.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
...Ribcage of the slayed Dragon Snake can still be seen today on his property, even though Old Man Jones has since passed. He left his property to LIGHTSOUT225, who threw a bunch of...<br />
<br />
<img src="http://img97.imageshack.us/img97/8681/ab14.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
...randomly spawning broken columns on the property.<br />
<br />
...Every time there is a large party of people gathered together, LIGHTS and Devinish hope you will help remember Old Man Jones, and his epic tale by playing a few games of Tremor Blast on his property in his honor. Oh yeah, and there's also...<br />
<br />
<img src="http://img687.imageshack.us/img687/4645/ab15k.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
...These Things that look like Old Man Jones' dying fingers coming out of the sand.<br />
<br />
<img src="http://img21.imageshack.us/img21/4866/ab16g.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Oh, and remember to stay off private property. Trespassers will be prosecuted to the fullest extent of the law.</i><br />
<br />
<hr><i><b><font color="RoyalBlue"><font size="3">Thanks and Stuff:</font></font></b></i><br />
<br />
Big ups to all those who helped us test.. there really are too many to name. It really is appreciated. It went a long way in turning A Bunch Of Random Ass Structures On Sandbox into the Aborasos we have all come to know and love. Creep1ng De4th, hope you like your monument, brotha. We tried to make it look as much like you as we possibly could, and we think you'll be pleased. Thanks for the kick ass gametype. You're the man.<br />
<br />
<hr><i><b><font size="3"><font color="RoyalBlue">In case you missed it</font></font></b></i><br />
<br />
<font size="4"><b><a href="https://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100780646" target="_blank">Download Aborasos</a><br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=59425139" target="_blank">Download Tremor Blast</a></b></font></div><br />
<div align="right"><i><font size="1"><b>Catch ya on the Flip Side</b></font></i></div></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>LIGHTSOUT225</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/91501-aborasos.html</guid>
		</item>
		<item>
			<title>Foundry Jumping Torpedos</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/91413-jumping-torpedos.html</link>
			<pubDate>Wed, 11 Nov 2009 04:15:06 GMT</pubDate>
			<description>*Jumping* 
*Torpedos* 
  
*Forged by:: Myshotsakill---Luck Fogan* 
  
Image: http://i446.photobucket.com/albums/qq185/travishavey/7-9.jpg  
 ...</description>
			<content:encoded><![CDATA[<div><div align="center"><b><font face="Courier New"><font size="5"><font size="6">Jumping</font></font></font></b><font size="5"><br />
<b><font size="5"><font face="Courier New">Torpedos</font></font></b></font></div> <br />
<b><font face="Arial Narrow"><font size="5">Forged by:: Myshotsakill---Luck Fogan</font></font></b><br />
 <br />
<img src="http://i446.photobucket.com/albums/qq185/travishavey/7-9.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Download Map<br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100650149" target="_blank">Jumping Torpedo</a><br />
Download Gametype<br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100650159" target="_blank">Torpedo Time!</a><br />
 <br />
 <br />
 <br />
<div align="center">:<img src="http://www.monitorbuilt.com/images/smilies/new/grinface.png" border="0" alt="" onload="NcodeImageResizer.createOn(this);" />escription::</div> <br />
<div align="center">Ok guys so its been awhile since I have made a new map. And with that being said I have also never made a minigame map. Well all that changed when I was trying to make a random weapon switch and I shot a propane tank. This gave me a great idea to make a minigame and this is what I ended up comming up with.</div> <br />
 <br />
<div align="center">::How to Play::</div> <br />
<div align="center">Ok so the game is very simple: you have a shooter in one room by himself there is four little holes filled with torpedos (propane tanks) that spawn at different times, and the end of the game there should be up to six torpedos (propane tanks) to be spawned. All the shooter does is shoot the tanks. While the other players are in a much larger room trying to defend themselves with a 45 second respawning regenerator to help but watch out, because farther into the game more tanks and fusion coils will spawn in there room, making it easier for the shooter.</div> <br />
<div align="center">Can you survive?</div> <br />
<div align="center">::Objectives::</div> <br />
<div align="center">Ok so the shooter gets a sniper and must kill all of the (Hiders) that are in the other room by using the torpedo's.</div> <br />
<div align="center">The Hiders must atempt to dodge the flying torpedos and survive the whole round!</div> <br />
<div align="center">::Supported Players::</div> <br />
<div align="center">Up to 16 players but I recommend only around 8-10.</div> <br />
::Special thanks too::<br />
All the testers!<br />
xbox 360!<br />
Microsoft!<br />
Bungie.net!<br />
 <br />
:<img src="http://www.monitorbuilt.com/images/smilies/new/Toungeface.png" border="0" alt="" onload="NcodeImageResizer.createOn(this);" />ictures::<br />
 <br />
 <br />
Shooters room<br />
 <br />
<img src="http://i446.photobucket.com/albums/qq185/travishavey/9-8.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
 <br />
Hiders Room<br />
 <br />
<img src="http://i446.photobucket.com/albums/qq185/travishavey/1-17.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
Torpeo count at start (There is only two of them at start)<br />
 <br />
<img src="http://i446.photobucket.com/albums/qq185/travishavey/2-16.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
 <br />
After 45 seconds you have four torpedos and 1 regenerator<br />
 <br />
 <br />
<img src="http://i446.photobucket.com/albums/qq185/travishavey/3-15.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
After one minute you now have six torpedos<br />
 <br />
<img src="http://i446.photobucket.com/albums/qq185/travishavey/6-11.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
 <br />
Dont let me forget the fusion coils that spawn after 45 seconds<br />
 <br />
<img src="http://i446.photobucket.com/albums/qq185/travishavey/5-11.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
 <br />
Yeah things get a little crazy near the end!<br />
 <br />
<img src="http://i446.photobucket.com/albums/qq185/travishavey/7-9.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
things for view hope you all enjoy!</div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>myshotsakill</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/91413-jumping-torpedos.html</guid>
		</item>
		<item>
			<title>Heroic DLC Charge! v2</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/91346-charge-v2.html</link>
			<pubDate>Mon, 09 Nov 2009 23:12:38 GMT</pubDate>
			<description>*Charge! v2* 
 
This is my second map map on ForgeHub so any input would be appreciated. 
Update 2.1: added gametype objects, added scenery 
 
As far...</description>
			<content:encoded><![CDATA[<div><font size="6"><b>Charge! v2</b></font><br />
<br />
This is my second map map on ForgeHub so any input would be appreciated.<br />
Update 2.1: added gametype objects, added scenery<br />
<br />
As far as I know this is original.<br />
For comparison: <a href="!81152!http://www.forgehub.com/forum/mini-game-maps/81152-charge.html" target="_blank">Charge! 1.7</a><br />
Built by: chibi robo351<br />
Special thanks to pyrodude19 for helping with alignment and testing.<br />
<br />
Map: <a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100662502" target="_blank">Charge! v2.1</a><br />
Gametype: <a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100590656" target="_blank">Charge Rules v2</a><br />
<br />
<u><b>Info</b></u><br />
Players: 4-16(even numbers work better)<br />
2 min time limit<br />
1 Life<br />
50% Infection<br />
<br />
<br />
<u><b>Infection:</b></u><br />
Weapon: Magnum (0% Damage)(No weapon or equipment pickup)<br />
Movement: 200% Gravity/75% Speed<br />
Damage Resistance: Normal<br />
<br />
<u><b>Humans:</b></u><br />
Weapons: Sniper Rifle, Shotgun start. Frag Grenades, Firebombs on map.<br />
Movement: Normal(No Vehicles)<br />
Damage Resistance: Normal<br />
<br />
<u><b>The goal:</b></u><br />
for the infection; to run over the humans with their Warthogs.<br />
for the humans is to kill the infection with either their Sniper, Shotgun, Frag Grenades or Firebombs.<br />
<br />
Infection Spawn 1<br />
<img src="http://i645.photobucket.com/albums/uu176/Jo351/100588729-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Infection Spawn 2<br />
<img src="http://i645.photobucket.com/albums/uu176/Jo351/100588778-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Blockade<br />
<img src="http://i645.photobucket.com/albums/uu176/Jo351/100588966-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Human Area<br />
<img src="http://i645.photobucket.com/albums/uu176/Jo351/100589065-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Fusion Coils spawn at 1 min<br />
<img src="http://i645.photobucket.com/albums/uu176/Jo351/100589292-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Mancannons spawn at 30 secs<br />
<img src="http://i645.photobucket.com/albums/uu176/Jo351/100589472-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Scenery<br />
<div style="margin: 5px 20p 20px 5px;">
<div class="smallfont" style="margin-bottom: 0px;"><input value="Show Spoiler" style="margin: 2px; padding: 0px; width: 85px; font-size: 10px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';		this.innerText = ''; this.value = 'Hide Spoiler'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show Spoiler'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; margin: 0px; padding: 0px;">
<div class="spoilerbox" style="display: none; border: 0px inset;">
<br />
Pelican Landing Pad<br />
<img src="http://i645.photobucket.com/albums/uu176/Jo351/100657390-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Room Outside<br />
<img src="http://i645.photobucket.com/albums/uu176/Jo351/100657588-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Room Inside 1<br />
<img src="http://i645.photobucket.com/albums/uu176/Jo351/100657493-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Room Inside 2<br />
<img src="http://i645.photobucket.com/albums/uu176/Jo351/100657456-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />

</div>
</div>
</div></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>Jo351</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/91346-charge-v2.html</guid>
		</item>
		<item>
			<title>Sandbox Serenity</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/91311-serenity.html</link>
			<pubDate>Mon, 09 Nov 2009 03:57:33 GMT</pubDate>
			<description>Serenity 
Serenity is my newest and one of my last jump maps. I have been working on this map for about 2 months, spending most of that time testing...</description>
			<content:encoded><![CDATA[<div><div align="center"><font color="orange"><font size="6">Serenity</font></font></div><div align="left">Serenity is my newest and one of my last jump maps. I have been working on this map for about 2 months, spending most of that time testing and fixing things. In this map I wanted to incorperate many kinds of jumps, I think I did that job quite nicely. </div> <br />
<div align="left">For this map I wanted it to have a different feel to it. I think unlike most jump courses my map incorperates great jumps along with great looking jumps, in fact I think thats what i spent alot of time working on. Serenity is not my largest jump course map but by far in my opinion my hardest and funnest. The map has seven jumps in total, not very long, not very short but if I do say so myself I have a really cool ending which ties everything together nicely. There is not much to explain about jump maps other then the jumps so I will move right into pics.</div> <br />
<div align="left">(Note: Many Roofs were taken off to take pics)</div> <br />
<div align="left">Ghost x2<br />
<img src="http://i714.photobucket.com/albums/ww150/Silver245/gg.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="left">Jump in the corner, jugle around the corner<br />
<img src="http://i714.photobucket.com/albums/ww150/Silver245/gj.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="left">Bunny hop followed by vertical curve<br />
<img src="http://i714.photobucket.com/albums/ww150/Silver245/bg.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="left">Ghost to jugle<br />
<img src="http://i714.photobucket.com/albums/ww150/Silver245/gtj.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="left">Slide Ramp<br />
<img src="http://i714.photobucket.com/albums/ww150/Silver245/r.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="left">Ramp/over jump (either one) then curve<br />
<img src="http://i714.photobucket.com/albums/ww150/Silver245/roc.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="left">Ghost to a slide, followed by a double ghost (miss the double ghost do the ghost to slide again)<br />
<img src="http://i714.photobucket.com/albums/ww150/Silver245/gs2g.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="left">Oddball ending (teleporter back to starting point)<br />
<img src="http://i714.photobucket.com/albums/ww150/Silver245/oe.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="left">Thanks for viewing guys, and I hope you enjoy the course as much as i did making it.</div> <br />
<div align="left"><font size="3"><font color="orange">Download</font>:</font></div> <br />
<div align="left">Map-<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100549047" target="_blank">HERE</a><br />
Gametype-<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100536668" target="_blank">HERE</a></div></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>JumpMan</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/91311-serenity.html</guid>
		</item>
		<item>
			<title>Puzzle The Show</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/91133-show.html</link>
			<pubDate>Sat, 07 Nov 2009 02:24:26 GMT</pubDate>
			<description>Image: http://i577.photobucket.com/albums/ss214/TecH800/stage_curtains-1-1.jpg  
_Map-_ Sandbox 
_Number of Players_- 1-4 people  
_Creators-_ ...</description>
			<content:encoded><![CDATA[<div><div align="center"><font color="black"><font face="Arial"><font size="3"><img src="http://i577.photobucket.com/albums/ss214/TecH800/stage_curtains-1-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></font></font></font><br />
<font color="#e36c0a"><font face="Arial"><font size="3"><u>Map-</u> Sandbox</font></font></font><br />
<font color="#e36c0a"><font face="Arial"><font size="3"><u>Number of Players</u>- 1-4 people </font></font></font><br />
<font color="#e36c0a"><font face="Arial"><font size="3"><u>Creators-</u> </font></font></font><br />
<font color="#e36c0a"><font face="Arial"><font size="3">About 1200 Jews – New upcoming puzzler</font></font></font><br />
<font color="#e36c0a"><font face="Arial"><font size="3">Creech n Spawn – Creator of Pharaohs Crypt</font></font></font><br />
<font color="#e36c0a"><font face="Arial"><font size="3">Tylyr1- Creator of Encryption and the Co-op puzzles</font></font></font><br />
<font color="#e36c0a"><font face="Arial"><font size="3">YEE MAN IZ BAK- Creator of Dark Water, Hell’s Fury, and 40 more!</font></font></font><br />
<font color="#e36c0a"><font face="Arial"><font size="3">Dr TecH Ex (T3CHH800) – Creator of Rehab, Valium 10MG, and Area 51</font></font></font><br />
<font size="3"><font color="#e36c0a"><font face="Arial"><u>Supported Game Type-</u> Oddball </font></font></font></div> <br />
<font size="3"><font color="#548dd4"><font face="Arial">This all started one day when About 1200 Jews (An actual gamer tag) stumbled upon a Sandbox Canvas planning to create a new map all by his lonesome. When Gamesmoker89 and his friend came trouting up to him with a plan to make that into a 3 people group map, then recruited to it was Creech n Spawn. After the finding of him, “About Jews 1200” kicked GameSmoker89 and his friend from the project. Now it was but only About 1200 Jews and Creech n Spawn on the map. Yee Man Iz Bak courteously offered a section into the map. Then, once Tylyr1 was informed Yee Man would be in the map, he instantly wanted a part. And that’s when the project started as a solo project into a group project. Approximately 2 weeks later, the most unfortunate thing happened. . . The map had gotten leaked out with a total of 300 downloads. Later on, everything was getting under control, until Yee Man <font size="2">IZ BAK</font> was forced to back out of the project,becaue he had to go on vacation, leaving the rest of them in the mud. About 1200 Jews ran into a situation where he couldn’t offer his time for about 14 days, everything was falling apart. Creech n Spawn offered to take control of the map, and also restarting on the whole thing. Jmen77 was then brought into the collaboration, but things didn’t work out for him, then Yee Man was back on! Just a couple days later, Dr TecH Ex (T3CHH800), offered a part. He then started helping getting everything back under control, and everything was going great! That’s where the plot brings us to now. . . This is our art; we hope you enjoy the show.</font></font></font><br />
<font color="#5f497a"><font face="Arial"><font size="3"><u>The features on this map are –</u></font></font></font><br />
<font size="3"><font face="Arial"><font color="#5f497a">Ghost Merging</font></font></font><br />
<font size="3"><font face="Arial"><font color="#5f497a">Brand New Challenges</font></font></font><br />
<font size="3"><font face="Arial"><font color="#5f497a">Geo Merging (Legit)</font></font></font><br />
<font size="3"><font face="Arial"><font color="#5f497a">No Turret/ mongoose clips</font></font></font><br />
<font size="3"><font face="Arial"><font color="#5f497a">3 Paradox Forgers!</font></font></font><br />
<font color="#548dd4"><font face="Arial"><font size="3">This puzzle was made for one player, everything in here is possible to complete by yourself. However, it if fun with at least up to four people. It is a very difficult puzzle map to do, there for, if you aren’t an experienced puzzle player, you will find yourself stuck on a lot of challenges in this map. Now, if you’re one of those types that are to lazy to download the game type, you better double think you original methods. Because without the game variant you will not get far in this map, it is definitely required. Also, it is indeed needed to recognize Creech n Spawn, for he rebuilt the whole map. Everything was forged by him except for Dr TecH Ex’s part.</font></font></font><br />
<font color="#5f497a"><font face="Arial"><font size="3"><u>Who Did What? </u></font></font></font><br />
<font size="3"><font face="Arial"><font color="#5f497a">Challenge 1-2 = <font color="cyan">YEE MAN IZ BAK</font></font></font></font><br />
<font color="#5f497a"><font size="3"><font face="Arial">The 1st and 2nd hub = <font color="red">Creech n Spawn</font></font></font><br />
<font size="3"><font face="Arial">Challenge 3-8 = <font color="lime">About 1200 Jews</font></font></font><br />
<font size="3"><font face="Arial">Challenge 9-11 = <font color="orange">Tylyr1</font></font></font><br />
<font size="3"><font face="Arial">Challenge 12-17 = <font color="red">Creech n Spawn</font></font></font><br />
<font size="3"><font face="Arial">Challenge 18-21 = <font color="blue">Dr TecH Ex (T3CHH800)</font></font></font><br />
<font size="3"><font face="Arial">Challenge 22-24 = <font color="orange">Tylyr1</font></font></font></font><br />
<font color="#548dd4"><font face="Arial"><font size="3"><u>Game Play-</u> Everything in this puzzle map flows together very nicely. Each challenge has it’s own bit of difficulty level in it. There will be no breaks for easy challenges what so ever. There are even some things in here that you will find very aesthetically pleasing, also some very unique and brand new challenges that you are guaranteed to have never seen before. </font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">The Story:</font></font></font><br />
<font size="3"><font face="Arial"><font color="#92d050">Councilor/Therapist – Alrighty TecH, It seems as if this session has run out of time, remember, if you think of taking another pill, don’t. Give me a call. . . You seem impatient, anything planned?</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">TecH- Yeah I got big plans, we’re going down to the theater for the premier of our show.</font></font></font><br />
<font size="3"><font face="Arial"><font color="#92d050">Councilor/Therapist- Sounds fun, doing extra curricular activities can help you keep that urge away. Now go along now.</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">TecH- See ya doc.</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">*Arrives at the theater*</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">Creech n Spawn- Come on, Get that sign up! Oh my god, come on you guys, the show’s tonight!</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">Tylry1- I want to sing, can we sing about ponies, and talk about butterflies, Yeah!</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">About 1200 Jews- Tylyr, shut up man, no singing, this is serious stuff.</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">YEE MAN- Where the F*** is TecH? If he’s not here in 5 minutes we need to start.</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">Creech n Spawn- He’ll be here, plus, if one of us is not here, the show can’t go on.</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">About 1200 Jews- I’m agreeing with YEE MAN right now, look at this we have a sold out </font></font></font><br />
<font size="3"><font face="Arial"><font color="#92d050">crowd!</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">Tylyr1- Hey, get the costumes ready, tell the workers to start passing out the popcorn to </font></font></font><br />
<font size="3"><font face="Arial"><font color="#92d050">keep the people busy.</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">About 1200 Jews- Great idea, we need to keep them as preoccupied as possible.</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">Creech n Spawn- Ok, get the lights focused on the center of the stage, I just saw his car pull up.</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">As the doors were pushed open, a figure came through. </font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">TecH- Hey, sorry I’m late, the session lasted longer than I thought.</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">YEE MAN- Where the F*** were you? Our tickets sold out! We have a jam packed crowd!</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">TecH- I’m here now, so let’s get this show started.</font></font></font><br />
<font color="#92d050"><font face="Arial"><font size="3">The curtains slowly started to open. Everyone was on their feet. The show will now begin. . .</font></font></font><br />
<font color="black"><font face="Arial"><font size="3"><font color="cyan"><u>Pictures:</u></font></font></font></font><br />
<div align="center"><font size="3"><font color="black"><font face="Arial"><img src="http://i577.photobucket.com/albums/ss214/TecH800/a-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /> </font></font></font><br />
<font size="3"><font color="#548dd4"><font face="Arial">This is the first room done by YEE MAN IZ BAK</font></font></font><br />
<font size="3"><font color="black"><font face="Arial"><img src="http://i577.photobucket.com/albums/ss214/TecH800/b-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></font></font></font><br />
<font size="3"><font color="#548dd4"><font face="Arial">As you can see, this is the hub made by Creech n Spawn. Design by About 1200 Jews</font></font></font><br />
<font size="3"><font color="black"><font face="Arial"><img src="http://i577.photobucket.com/albums/ss214/TecH800/c-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></font></font></font><br />
<font size="3"><font color="#548dd4"><font face="Arial">Room done by About 1200 Jews</font></font></font><br />
<font color="black"><font face="Arial"><font size="3"><img src="http://i577.photobucket.com/albums/ss214/TecH800/d-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></font></font></font><br />
<font size="3"><font face="Arial"><font color="black">Second part of About 1200 Jews’ part</font></font></font><br />
<font size="3"><font color="black"><font face="Arial"><img src="http://i577.photobucket.com/albums/ss214/TecH800/e-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></font></font></font><br />
<font size="3"><font color="#548dd4"><font face="Arial">Room done by Tylry1</font></font></font><br />
<font size="3"><font color="black"><font face="Arial"><img src="http://i577.photobucket.com/albums/ss214/TecH800/f-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></font></font></font><br />
<font size="3"><font color="#548dd4"><font face="Arial">Room done by Creech n Spawn</font></font></font><br />
<font size="3"><font color="black"><font face="Arial"><img src="http://i577.photobucket.com/albums/ss214/TecH800/g-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></font></font></font><br />
<font size="3"><font color="#548dd4"><font face="Arial">Second part of Creech n Spawn’s</font></font></font><br />
<font size="3"><font color="black"><font face="Arial"><img src="http://i577.photobucket.com/albums/ss214/TecH800/h-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></font></font></font><br />
<font size="3"><font color="#548dd4"><font face="Arial">Third part of Creech n Spawn’s</font></font></font><br />
<font size="3"><font color="black"><font face="Arial"><img src="http://i577.photobucket.com/albums/ss214/TecH800/z.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></font></font></font><br />
<font size="3"><font color="#548dd4"><font face="Arial">Room done by Dr TecH Ex (T3CHH800)</font></font></font><br />
<font size="3"><font color="black"><font face="Arial"><img src="http://i577.photobucket.com/albums/ss214/TecH800/L-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></font></font></font><br />
<font size="3"><font color="#548dd4"><font face="Arial">Ending room done by Tylyr1</font></font></font><br />
<font size="3"><font color="black"><font face="Arial"><img src="http://i577.photobucket.com/albums/ss214/TecH800/j-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></font></font></font><br />
<font size="3"><font color="#548dd4"><font face="Arial">Overview of the map</font></font></font><br />
<font color="black"><font face="Arial"><font size="3"><img src="http://i577.photobucket.com/albums/ss214/TecH800/k-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></font></font></font><br />
<font size="3"><font face="Arial"><font color="black">Second overview of the map</font></font></font></div><font color="yellow"><font face="Arial"><font size="3"><u>Weapon List / Equipment-</u></font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Battle Rifle x2</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Sniper Rifle x2</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Spiker x3</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Magnum x1</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Needler x1</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Brute Shot x1</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Gravity Hammer x1</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Carbine x1</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Machine Gun Turret x2</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Plasma Grenade x1</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Firebomb Grenade x1</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Bubble Shield x2</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Power Drain x2</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Trip Mine x1</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Grav Lift x1</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Radar Jammer x1</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Over shield x2</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Active Camo x2</font></font></font><br />
<font size="3"><font face="Arial"><font color="yellow">Custom Power up x4</font></font></font><br />
<font color="#548dd4"><font face="Arial"><font size="3"><u>Challenge’s on a 1 – 10 scale of how difficult each individual is</u></font></font></font><br />
<font size="3"><font face="Arial"><font color="#548dd4">YEE MAN IZ BAK’s challenge (1-2) – [7]</font></font></font><br />
<font size="3"><font face="Arial"><font color="#548dd4">About 1200 Jews’ Challenge (3-8) – [7]</font></font></font><br />
<font size="3"><font face="Arial"><font color="#548dd4">Tylyr1’s Challenge (9-11) – [7.5]</font></font></font><br />
<font size="3"><font face="Arial"><font color="#548dd4">Creech n Spawn’s Challenge (12-17) – [9]</font></font></font><br />
<font size="3"><font face="Arial"><font color="#548dd4">Dr TecH Ex’s (T3CHH800) Challenge (18-21) – [9]</font></font></font><br />
<font size="3"><font face="Arial"><font color="#548dd4">Tylyr1’s Challenge (22-24) – [7]</font></font></font><br />
<font color="#548dd4"><font face="Arial"><font size="3"><u>Testers</u></font></font></font><br />
<font size="3"><font face="Arial"><font color="#548dd4"><font color="lime">mander A1</font></font></font></font><br />
<font color="#548dd4"><font size="3"><font face="Arial"><font color="navy">ActualGLoRY</font></font></font><br />
<font size="3"><font face="Arial"><font color="red">xDeaTHxsT4LkeRx</font></font></font></font><br />
<font color="#5f497a"><font face="Arial"><font size="3">This map is a well deserved download on your console. A lot of effort was put forth to this map, and please show your support by downloading! Thank you and have a nice day.</font></font></font><br />
 <br />
 <br />
 <br />
 <br />
 <br />
 <br />
 <br />
 <br />
 <br />
 <br />
 <br />
<br />
<div align="center"><font color="black"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100999059" target="_blank">DOWNLOAD MAP HERE</a></font></div><br />
 <br />
 <br />
 <br />
 <br />
<div align="center"><font color="#548dd4"><font face="Verdana"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100261938" target="_blank">DOWNLOAD GAME VARIANT HERE</a></font></font></div></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>YEE MAN</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/91133-show.html</guid>
		</item>
		<item>
			<title>Sandbox Donkey Kong</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/91114-donkey-kong.html</link>
			<pubDate>Fri, 06 Nov 2009 22:37:04 GMT</pubDate>
			<description>Donkey Kong Mod RE. 
*Players*:1-16 
*Canvas*: Sandbox 
*Gametype*: FFA Slayer or Team Slayer (if you really want a challenge put gravity to 200%!) 
...</description>
			<content:encoded><![CDATA[<div><font color="black">Donkey Kong Mod RE.</font><br />
<font color="black"><b>Players</b>:1-16</font><br />
<font color="black"><b>Canvas</b>: Sandbox</font><br />
<font color="black"><b>Gametype</b>: FFA Slayer or Team Slayer (if you really want a challenge put gravity to 200%!)</font><br />
 <br />
 <br />
 <br />
<font size="6"><font color="red">READ==&gt;</font></font>Remember that old mod from Halo 2?? Dieing to play it?? Well here it is!!!!!<br />
This is the best, smoothest most accurate Donkey Kong map EVER made, so try it out :) its well worth a DL. Dodge blocks, fusion coils, walls, worthogs, TANKS and MANY other objects. when you get to the top, grab a sniper and pick off the people trying to get up, or drive a mongoose down and start all over again. This map is sure to bring you hours of fun!! <br />
 <br />
<font face="System"><font size="6"><font color="red"><u><b>PICTURES!!</b></u></font></font></font><br />
The map before<br />
 <br />
<img src="http://i306.photobucket.com/albums/nn253/Spitfire288/DK%20mod/100257261-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Its raining...boxes??<br />
<img src="http://i306.photobucket.com/albums/nn253/Spitfire288/DK%20mod/100257307-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
That doesnt look good...<br />
<img src="http://i306.photobucket.com/albums/nn253/Spitfire288/DK%20mod/100257310-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
this is gunna hurt...<br />
<img src="http://i306.photobucket.com/albums/nn253/Spitfire288/DK%20mod/100257661-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
more wreckage<br />
<img src="http://i306.photobucket.com/albums/nn253/Spitfire288/DK%20mod/100257694-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
another view<br />
<img src="http://i306.photobucket.com/albums/nn253/Spitfire288/DK%20mod/100257728-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
closeup of the sniper tower (when you get to the top)<br />
<img src="http://i306.photobucket.com/albums/nn253/Spitfire288/DK%20mod/100257814-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Overhead, Sniper tower off in the distance!! :)<br />
<img src="http://i306.photobucket.com/albums/nn253/Spitfire288/DK%20mod/100257868-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
 <br />
 <br />
<font color="red">VIDEO COMING in a few hours, please be patient, i dont know if it will render.</font><br />
 <br />
 <br />
<font color="#ff0000">Thanks for reading, please download and comment. And as always enjoy :]</font><br />
 <br />
<font color="#ff0000">-SharpShtr288</font></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>Spitfire288</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/91114-donkey-kong.html</guid>
		</item>
		<item>
			<title>Sandbox Mongoose Mowdown</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/90893-mongoose-mowdown.html</link>
			<pubDate>Tue, 03 Nov 2009 16:36:32 GMT</pubDate>
			<description>Image: http://img687.imageshack.us/img687/2281/infection.jpg  
 
While not the most original name or concept on forgehub, Mongoose Mowdown is still a...</description>
			<content:encoded><![CDATA[<div><div align="center"><img src="http://img687.imageshack.us/img687/2281/infection.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
While not the most original name or concept on forgehub, Mongoose Mowdown is still a fun mini game with high re-playability. This version of it is unbreakable and is balanced for both humans and zombies.</div><br />
Objective:<br />
Humans must drive down the &quot;straight away&quot; and kill the zombie at the end. Humans have only one life and the round ends if you kill the zombie or if there are not any humans left. The zombie trys to knock off the humans by shooting a rocket,bruteshot or fusion cannon. <br />
<br />
This is where the zombie spawns:<br />
<div align="center"><img src="http://img62.imageshack.us/img62/9174/zombiespawn.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div>He has as much shield multipliers and damage resistance as possible without being invulnerable, preventing suicide. However the humans have instant kill.They spawn here:<br />
<div align="center"><img src="http://img32.imageshack.us/img32/6721/humanspawn1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<img src="http://img262.imageshack.us/img262/7587/humanspawn2.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div>The teleporters just take you back to human spawns so you HAVE to drive or ride out.<br />
<br />
Well that's it. Here are some action shots.<br />
<div align="center"><img src="http://img32.imageshack.us/img32/2803/action1c.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<img src="http://img62.imageshack.us/img62/3114/action2a.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<img src="http://img687.imageshack.us/img687/6457/action3.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<img src="http://img263.imageshack.us/img263/3336/action4.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<img src="http://img253.imageshack.us/img253/8443/action6.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100027743" target="_blank">Map Variant</a>//<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100027723" target="_blank">Game Variant</a></div></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>Moniter117</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/90893-mongoose-mowdown.html</guid>
		</item>
		<item>
			<title>Heroic DLC Tremor Gulch</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/90693-tremor-gulch.html</link>
			<pubDate>Sun, 01 Nov 2009 01:34:22 GMT</pubDate>
			<description><![CDATA[Tremor Gulch (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100091570) 
Tremors & Mice...]]></description>
			<content:encoded><![CDATA[<div><div align="center"><font size="4"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100091570" target="_blank">Tremor Gulch</a></font><br />
<font size="4"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99785701" target="_blank">Tremors &amp; Mice</a></font></div> <br />
<div align="center"><div style="display: none;" id="ame_noshow_other_1258758351_2">
        <a href="http://www.youtube.com/watch?v=sX3dPC_SEGM" title="YouTube - Tremor Gulch - A Halo 3 Tremor &amp; Mouse Map" target="_blank">YouTube - Tremor Gulch - A Halo 3 Tremor &amp; Mouse Map</a>
</div>
<div style="display: inline;" id="ame_doshow_other_1258758351_2">
<div align="center">
<table class="tborder" cellpadding="6" cellspacing="1" width="425" style="margin:10px 0">
<thead>
        <tr>
                <td class="tcat" colspan="2" style="text-align:center">
                        <a href="http://www.youtube.com/watch?v=sX3dPC_SEGM" title="YouTube - Tremor Gulch - A Halo 3 Tremor &amp; Mouse Map" target="_blank">YouTube - Tremor Gulch - A Halo 3 Tremor &amp; Mouse Map</a>
                </td>
        </tr>
</thead>
<tbody>
        <tr>
                <td class="panelsurround" align="center">
<object width="425" height="350">
<param name=''movie'' value="http://www.youtube.com/v/sX3dPC_SEGM&amp;ap=%2526fmt%3D18&amp;fs=1"></param>
<param name="allowFullScreen" value="true"></param>
<embed src="http://www.youtube.com/v/sX3dPC_SEGM&amp;ap=%2526fmt%3D18&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="350" wmode="transparent"></embed></object>
</td>
        </tr>
</tbody>
</table></div>
</div></div> <br />
 <br />
<div align="center">When I started this map, I had only intended on making mandatory changes for the gametype so I could use it in my TGIF. I soon decided to put some time into it, and I rather enjoy how it turned out. I used all of the Fence Boxes, Open Double Boxes, and Bridges (not much else to work with), and used brace merging, ghost merging, and teardrop merging (my first attempt with the latter two) to get the pieces where they would be adequate for gameplay and aesthetics. While there are not a lot of forged items on the map, the map geometry makes up for it with great terrain and obstacles, perfect for Tremor &amp; Mouse. (Choppers can get to every rock on the map, so if you see someone camping up there, get your fellow infected and take em out)</div> <br />
<div align="center">Bases have entrances blocked.<br />
<img src="http://i291.photobucket.com/albums/ll306/ShaddoBlade/tremors5.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="center">Ooooooooo, I'm sooo scared of &quot;the big bad Chopper!!!&quot; ...he's right behind me, isn't he??<br />
<img src="http://i291.photobucket.com/albums/ll306/ShaddoBlade/tremors1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="center">Hey! I just paid that off!<br />
<img src="http://i291.photobucket.com/albums/ll306/ShaddoBlade/tremors3.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="center">Spinning's a good trick!<br />
<img src="http://i291.photobucket.com/albums/ll306/ShaddoBlade/tremors2.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="center">Oh Gravity, Where Art Thou?<br />
<img src="http://i291.photobucket.com/albums/ll306/ShaddoBlade/tm4.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="center">Leap of faith<br />
<img src="http://i291.photobucket.com/albums/ll306/ShaddoBlade/tremors6.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="center">The old &quot;Get back on. I promise I won't splatter you&quot; predicament.<br />
<img src="http://i291.photobucket.com/albums/ll306/ShaddoBlade/tremors8.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="center">Warning: Playing chicken with Choppers is not recommended.<br />
<img src="http://i291.photobucket.com/albums/ll306/ShaddoBlade/tremors7.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div> <br />
<div align="center">Thanks to everyone who helped test the map, and a special thanks to TyRant Hacker for making such inspiring Tremor &amp; Mouse maps, and whose gametype I modified for Standoff.</div> <br />
<div align="center"><font size="4"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100091570" target="_blank">Tremor Gulch</a></font><br />
<font size="4"><a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99785701" target="_blank">Tremors &amp; Mice</a></font></div></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>ShaddoBlade</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/90693-tremor-gulch.html</guid>
		</item>
		<item>
			<title>Sandbox The Defense of the Disabledv2</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/90222-defense-disabledv2.html</link>
			<pubDate>Mon, 26 Oct 2009 02:34:25 GMT</pubDate>
			<description>THE DEFENSE OF THE DISABLED v2 
Made By WtF iTz d3rF 
 
INTRO 
Ok so with the comments on the older version I was told to fix the pics and such, so I...</description>
			<content:encoded><![CDATA[<div>THE DEFENSE OF THE DISABLED v2<br />
<i>Made By WtF iTz d3rF</i><br />
<br />
INTRO<br />
Ok so with the comments on the older version I was told to fix the pics and such, so I decided to fix my problems with the map along with the ones we encountered during testing trust me it'll work this time around.<br />
<br />
DESCRIPTION<br />
same as before the object of the zombies is to flip over the humans mongees and attempt to assassinate them as they rush back to their vehicle, well they're disabled citizens so there rush may not be as quick as yours may be. never the less the humans still have to face the zombies on foot, in other mongoose, in wraith, on the back of their mongees, and newly added for some explosive fun the zombies are given 2 frags to start with and have proven to be very useful in recent tests. The spawns on the wraith has been fixed and is usable at 20 secs into the round. The zombie spawn delay is fixed too, at 20 secs grav lifts spawn and shoot the zombies to their deaths so they may enter the fury. higher walls have been added so that the map is more asthenically pleasing and a little bit safer for the humans. Also the human respawn problem has been fixed so if the humans jump off they respawn stranded right in the middle of the map.<br />
<br />
TIPS<br />
I thought I should add a tips section to help the game play a little.<br />
-if you spawn on the wraith platform stay behind the line of wepon holders this will assure your wraith will arrive on time at 20 secs into the round.<br />
<br />
-if you are a zombie and you see a mongoose without a passenger try to get on the back, if you do this meele your sword at the ground to tip the mongoose with ease<br />
<br />
-to prevent the above from happening humans get another human to ride passenger so no zombies can board you.<br />
<br />
-zombies save your genades their extremely help ful for getting that guy your just cant reach<br />
<br />
PICS<br />
<i>the new stage</i><br />
<img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/wheelchairsv2stage.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<i>the more effective zombie spawn</i><br />
<img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/wheelchairsv2zombiespawn.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<i>new wraith spawn</i> STAY BEHIND THE LINE!!!!!<br />
<img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/wheelchairsv2wraithspawn.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<i>a well placed wraith shot</i><br />
<img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/wheelchairsv2wraithshot.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<i>a view from the wraith platform</i><br />
<img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/wheelchairsv2wraithspawnview.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<i>an effective use of mongoose boarding</i><img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/wheelchairsv2boarding.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<i>I said the zombies could use the mongees to right</i><br />
<img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/wheelchairsv2zombiemongoose.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<i>WOAHH grandma dont be so crazy in your wheel chair</i><br />
<img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/wheelchairsv2wheelie.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<i>overview</i><br />
<img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/wheelchairsv2overview.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<i>thank you testers</i><br />
<img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/wheelchairsv2testers.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<i>and i did fix the corner-camping problem along with the human respawns</i><br />
<img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/wheelchairsv2campfix.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
please dl both are in this set<br />
<a href="http://www.bungie.net/Stats/Halo3/FileSets.aspx?set=119039" target="_blank">disabled people on wheelchairs</a></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>FredMiester44</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/90222-defense-disabledv2.html</guid>
		</item>
		<item>
			<title>Sandbox NES Duck Hunt 2</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/90178-nes-duck-hunt-2-a.html</link>
			<pubDate>Sun, 25 Oct 2009 19:57:48 GMT</pubDate>
			<description>NES Duck Hunt 2 
 
Map description: The Classic NES Duck Hunt; but for halo 3.   
 
The Hunters: the hunters are equiped with an immovable Gause...</description>
			<content:encoded><![CDATA[<div><div align="center"><font size="7"><font face="Arial Black">NES Duck Hunt 2</font></font></div><br />
<font size="3">Map description: </font><font face="Arial Narrow">The Classic NES Duck Hunt; but for halo 3.</font>  <br />
<br />
<font size="3">The Hunters:</font> <font face="Arial Narrow">the hunters are equiped with an immovable Gause warthog and      Tanks.</font><br />
<br />
<font size="3">Ducks:</font> <font face="Arial Narrow">The ducks are equiped with a sniper rifle; their goal is to snipe and kill all of the hunters.</font><br />
<br />
<font size="3">pictures:</font><br />
<br />
Map Overview:<br />
<br />
<img src="http://i712.photobucket.com/albums/ww121/javi1117/Nesduckhuntoverview-1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Ducks Spawn:<br />
<br />
<img src="http://i712.photobucket.com/albums/ww121/javi1117/99180909-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Red cannon: <br />
<br />
<img src="http://i712.photobucket.com/albums/ww121/javi1117/99181099-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Blue cannon:<br />
<br />
<img src="http://i712.photobucket.com/albums/ww121/javi1117/99181117-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Hunter's Spawn:<br />
<br />
<img src="http://i712.photobucket.com/albums/ww121/javi1117/99181206-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<img src="http://i712.photobucket.com/albums/ww121/javi1117/99181291-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
To Kill the Tanks you have to shoot this Fusion Coil:<br />
<br />
<img src="http://i712.photobucket.com/albums/ww121/javi1117/99181309-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Flying Duck!!!:<br />
<br />
<img src="http://i712.photobucket.com/albums/ww121/javi1117/99181729-Full.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
Map download: <a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99180577" target="_blank">http://www.bungie.net/Online/Halo3Us...ileid=99180577</a><br />
<br />
Gametype: <a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99089668" target="_blank">Bungie.net : Halo 3 File Details</a></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>javi124</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/90178-nes-duck-hunt-2-a.html</guid>
		</item>
		<item>
			<title>Mythic II DLC JAWS!!!</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/90144-jaws.html</link>
			<pubDate>Sun, 25 Oct 2009 15:53:40 GMT</pubDate>
			<description>Hiya, did you ever want to play infection underwater! How about driving a boat on water, getting eaten by a shark(underwater), and trying to get a...</description>
			<content:encoded><![CDATA[<div>Hiya, did you ever want to play infection underwater! How about driving a boat on water, getting eaten by a shark(underwater), and trying to get a spartan laser to kill the shark. Well, now you can in my brand new map and game, JAWS!<br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96259088" target="_blank">Picture 1</a><br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96258578" target="_blank">Picture 2</a><br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96258899" target="_blank">Picture 3</a><br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96258769" target="_blank">Picture 4</a><br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96259787" target="_blank">Picture 5</a><br />
<div style="display: none;" id="ame_noshow_other_1258758351_3">
        <a href="http://www.youtube.com/watch?v=CmoAugi8XyM" title="YouTube - JAWS" target="_blank">YouTube - JAWS</a>
</div>
<div style="display: inline;" id="ame_doshow_other_1258758351_3">
<div align="center">
<table class="tborder" cellpadding="6" cellspacing="1" width="425" style="margin:10px 0">
<thead>
        <tr>
                <td class="tcat" colspan="2" style="text-align:center">
                        <a href="http://www.youtube.com/watch?v=CmoAugi8XyM" title="YouTube - JAWS" target="_blank">YouTube - JAWS</a>
                </td>
        </tr>
</thead>
<tbody>
        <tr>
                <td class="panelsurround" align="center">
<object width="425" height="350">
<param name=''movie'' value="http://www.youtube.com/v/CmoAugi8XyM&amp;ap=%2526fmt%3D18&amp;fs=1"></param>
<param name="allowFullScreen" value="true"></param>
<embed src="http://www.youtube.com/v/CmoAugi8XyM&amp;ap=%2526fmt%3D18&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="350" wmode="transparent"></embed></object>
</td>
        </tr>
</tbody>
</table></div>
</div><img src="http://www.youtube.com/watch?v=CmoAugi8XyM" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
Above are just some photos and a film of the game, the map is called TheDeepBlueSea, here is the link <a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96257783" target="_blank">MAP</a>. The game is called JAWS, here is the link <a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96257825" target="_blank">GAME</a><br />
The way the game works is by trying to drive your boat to get the spartan laser to kill the shark, but it is not that easy. While you try to get to the other side there is a shark underneath you, and yes he is trying to eat you. This game has been tested many times, 4-8 Players, I recomend 6...hopefully you will enjoy it!<br />
If you have any questions please post them, the game and map is really fun, it uses part of the map &quot;Boats on Water&quot; by Fusionguy, thanks and enjoy.</div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>Grim 104</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/90144-jaws.html</guid>
		</item>
		<item>
			<title>Sandbox The defence of the disabled</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/90116-defence-disabled.html</link>
			<pubDate>Sun, 25 Oct 2009 03:05:28 GMT</pubDate>
			<description>(i hope i spelled this title right) 
 
THE DEFENSE OF THE DISABLED 
 
    ok so this is my first map post so dont expect a great one and im terrible...</description>
			<content:encoded><![CDATA[<div><font size="2">(i hope i spelled this title right)<br />
</font><br />
<font size="3">THE DEFENSE OF THE DISABLED<br />
<br />
   <font size="2"> ok so this is my first map post so dont expect a great one and im terrible at typing so please dont critisize me on my spelling or grammar.<br />
<br />
   with a name like defence of the disabled you just had to click right? apparently so, heres a description<br />
</font><br />
DESCRIPTION<br />
    <font size="2">this wil probably be one of the stupidest game you will ever play...well i guess they could get even dumber but you'll probably be laughing as you enjoy the game play.<br />
      basically the zombies have to tip over the humans mongi and assasinate them sound pretty simple for the humans right...not if you do get tipped basically your only hope is to mash RB in you desperate attempts to cling to your vehicle if all goes right you may just get back on and drive away, your safe right...maybe not as at 20 secs (maybe 30 the # escapes me at this moment) into the round a wraith spawns to attempt to knock the humans of, trust me few actually can use the wraith to kill the humans, also if i forgot to mention the humans get a 30ish second head start on the zombie so their will probably be minimal span killing. ill let the picture take it from here<br />
<br />
<font size="3">PICS<font size="2"><br />
<a href="http://s698.photobucket.com/albums/vv345/IDIEIRIF/?action=view&amp;current=wheelchairszombiespawn1.jpg" target="_blank"><img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/th_wheelchairszombiespawn1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></a><br />
zombie spawn at start<br />
<a href="http://s698.photobucket.com/albums/vv345/IDIEIRIF/?action=view&amp;current=wheelchairszombiespawn2.jpg" target="_blank"><img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/th_wheelchairszombiespawn2.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></a><br />
zombie spawn at 20 secs<br />
<a href="http://s698.photobucket.com/albums/vv345/IDIEIRIF/?action=view&amp;current=wheelchairshumanspawn.jpg" target="_blank"><img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/th_wheelchairshumanspawn.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></a><br />
the stage<br />
<a href="http://s698.photobucket.com/albums/vv345/IDIEIRIF/?action=view&amp;current=wheelchairswraithspawn1.jpg" target="_blank"><img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/th_wheelchairswraithspawn1.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></a><br />
wraith spawn at start(dont stand on the inner 2 blocks)<br />
<a href="http://s698.photobucket.com/albums/vv345/IDIEIRIF/?action=view&amp;current=wheelchairswraithspawn2.jpg" target="_blank"><img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/th_wheelchairswraithspawn2.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></a><br />
wraith spawn at 20(or 30)secs<br />
<a href="http://s698.photobucket.com/albums/vv345/IDIEIRIF/?action=view&amp;current=wheelchairsactionshot.jpg" target="_blank"><img src="http://i698.photobucket.com/albums/vv345/IDIEIRIF/th_wheelchairsactionshot.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></a><br />
action shot<br />
<br />
thats it<br />
<br />
game type and map<br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99091740" target="_blank">game type</a><br />
<a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99091778" target="_blank">map</a><br />
thanks please dl<br />
<br />
edit: v2 coming soon<br />
</font></font></font></font></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>FredMiester44</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/90116-defence-disabled.html</guid>
		</item>
		<item>
			<title>Legendary DLC Till Dawn</title>
			<link>http://www.forgehub.com/forum/mini-game-maps/90088-till-dawn.html</link>
			<pubDate>Sat, 24 Oct 2009 22:17:12 GMT</pubDate>
			<description><![CDATA[_*Till Dawn*_ Bungie.net : Halo 3 File Details (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99058657&fset=118793) 
 
*I...]]></description>
			<content:encoded><![CDATA[<div><div align="center"><u><i><b>Till Dawn</b></i></u> <a href="http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=99058657&amp;fset=118793" target="_blank">Bungie.net : Halo 3 File Details</a><br />
<br />
<b>I suggest 6-16 players, with the more the better. The Save One Bullet game type works wonderfully in this game type.<br />
</b></div><br />
<b><div align="center">This Ghost town map Force small pockets of Humanity to fight for a piece of the world against a horde of Zombies. The key of surviving this Red Dawn is to band with any one able to point a gun down a hallway to watch your back. I manage to leave a few tools for your use. As well Traffic Cones to warn you of danger. If you keep your eye out your sure to survive ... for a bit longer than the rest.</div></b><br />
<div align="center"><img src="http://i153.photobucket.com/albums/s225/Kakashi91288/98159297-Medium.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div></div>

]]></content:encoded>
			<category domain="http://www.forgehub.com/forum/mini-game-maps/">Mini Game Maps</category>
			<dc:creator>G043R</dc:creator>
			<guid isPermaLink="true">http://www.forgehub.com/forum/mini-game-maps/90088-till-dawn.html</guid>
		</item>
	</channel>
</rss>
