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Old 05-08-2008   #21 (permalink)
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Wow, I lover playing on this map. I never got to play CTF but that would seem to be a blast as well. I would really like to play a game of Swat on here, especially with Ducay lol. No but really I would like to play a game of Swat on here. Great job Pred on this map.

Oh and even though I wasn't in all the pictures I will still be your friend.

Give a man a fish and he will eat for a day; teach a man to fish and he will eat for a lifetime; give a man religion and he will die praying for a fish.

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Old 05-08-2008   #22 (permalink)
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Looks like you had this map well thought out.

http://www.forgehub.com/forum/image.php?type=sigpic&userid=4239&dateline=1252642  960
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Old 05-08-2008   #23 (permalink)
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i like the look of it, qued it

"I have made but one prayer to God, a very short one: 'O Lord, make my enemies ridiculous.' And God granded it." -Voltaire
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Old 05-08-2008   #24 (permalink)
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it appears to be littered with weapons.
The set out looks pretty cool, most ghost town variants seem similar though, no offense.
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Old 05-08-2008   #25 (permalink)
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Thanks everyone, I'm not trying to ignore anyone but I'm just responding to criticism, I appreciate all the positive comments too.

Quote:
Originally Posted by Terminate421 View Post
...however, there was a problem with it, in the center bridge with the small tunnel, i dont know if it was my friends' IQ and tactics or not but i noticed that under the bridge there was ALOT of camping making it very difficult to get more territories, I personnally love the map, and it would be nice to make a foundry version, but hey, about 60% of the halo community doesn't apreciate fine maps that people make, so what can we expect from people like them

OVERALL:
the map was awesome, just the center seemed to be like a grenade spam and camp area WAY too much
That's kind of the way of things in Conquest. I don't know, the center may be too defensible. You can always sneak around behind them... anyway thanks for checking it out and for the comments.

Quote:
Originally Posted by Chipsinabox View Post
Very lovely map.
I'm downloading, but I have an issue.
Seeing as that I have OCD, a few items are bothering me.
I would suggest geo-merging a few items to allow
things to fit better. Still, very creative map. =]
Thanks and hey... I did geomerge a couple of things where it was appropriate, but I could have always done more. Check out the boards ramps in front of the Mongoose spawns, and the one watchtower base is geomerged. Anyway, thanks for the comments

Quote:
Originally Posted by TXGhost View Post
Wow, I lover playing on this map. I never got to play CTF but that would seem to be a blast as well. I would really like to play a game of Swat on here, especially with Ducay lol. No but really I would like to play a game of Swat on here. Great job Pred on this map.
Swat might be cool here, and yeah bring in Ducay. It's a good day to die.

Quote:
Originally Posted by linubidix View Post
it appears to be littered with weapons.
The set out looks pretty cool, most ghost town variants seem similar though, no offense.
Yeah I tend to do that, place a lot of weapons out. I don't think it's a bad thing. Anyway I did restrain myself... at one point the map had 2 sentential beams, a sword, and a gravity hammer...lol. And you're right about Ghost Town maps. There's only so much you can do. I'm sure someone will be able to re-define it on a whole new level soon and prove me wrong.
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Old 05-08-2008   #26 (permalink)
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loooks like you worked hard makig the map, and it came out very well, so Im giving you a 5/5
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Old 05-08-2008   #27 (permalink)
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Looks brilliant, can't wait to try it out.

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Check out my map:


(Click it!)
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Old 05-08-2008   #28 (permalink)
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this looks great, i mean what can you expect from a loyal. by the way i think the screenshots are very well taken. A lot of people don't know howhard it is to take good pictures that make your map look good and also show off the best features and you accomplished that. great job.



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Old 05-23-2008   #29 (permalink)
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amazing 5 stars will dl and check it out
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Old 10-12-2008   #30 (permalink)
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Update bump. New download link. Many things fixed... all buildings are now sealed, territory problem fixed... a few other changes...
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