Thanks everyone, I'm not trying to ignore anyone but I'm just responding to criticism, I appreciate all the positive comments too.
Quote:
Originally Posted by Terminate421
...however, there was a problem with it, in the center bridge with the small tunnel, i dont know if it was my friends' IQ and tactics or not but i noticed that under the bridge there was ALOT of camping making it very difficult to get more territories, I personnally love the map, and it would be nice to make a foundry version, but hey, about 60% of the halo community doesn't apreciate fine maps that people make, so what can we expect from people like them
OVERALL:
the map was awesome, just the center seemed to be like a grenade spam and camp area WAY too much
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That's kind of the way of things in Conquest. I don't know, the center may be too defensible. You can always sneak around behind them... anyway thanks for checking it out and for the comments.
Quote:
Originally Posted by Chipsinabox
Very lovely map.
I'm downloading, but I have an issue.
Seeing as that I have OCD, a few items are bothering me.
I would suggest geo-merging a few items to allow
things to fit better. Still, very creative map. =]
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Thanks and hey... I did geomerge a couple of things where it was appropriate, but I could have always done more. Check out the boards ramps in front of the Mongoose spawns, and the one watchtower base is geomerged. Anyway, thanks for the comments
Quote:
Originally Posted by TXGhost
Wow, I lover playing on this map. I never got to play CTF but that would seem to be a blast as well. I would really like to play a game of Swat on here, especially with Ducay lol. No but really I would like to play a game of Swat on here. Great job Pred on this map.
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Swat might be cool here, and yeah bring in Ducay. It's a good day to die.
Quote:
Originally Posted by linubidix
it appears to be littered with weapons.
The set out looks pretty cool, most ghost town variants seem similar though, no offense.
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Yeah I tend to do that, place a lot of weapons out. I don't think it's a bad thing. Anyway I did restrain myself... at one point the map had 2 sentential beams, a sword, and a gravity hammer...lol. And you're right about Ghost Town maps. There's only so much you can do. I'm sure someone will be able to re-define it on a whole new level soon and prove me wrong.