Quote:
Originally Posted by xxAl Capwnagexx
I just have a few questions/concerns about the map.
I love the camo tunnel, but if you have to crouch to reach it, no one will go in there, as it would be an automatic death.
What is the point of the part where you can't see the wall from certain angles?
You say combat is geared away from respawn areas, but that still doesn't completely prevent it, people could very well camp the areas if they have the sword.
I'm a little worried about the 5 CQC (3 maulers, 1 sword, and 1 shotgun) weapons on what seems to be a relatively small map.
Weapon holders don't, IMO, blend very well with the boxes and walls of foundry (as they are bright purple to foundry's gray and tan). Maybe in the future try putting the weapon holders behind/inside the walls so they can't be seen. It goes a long way.
Don't think that I think this is a bad map, it is actually very good, one of the best for new people. I am actually a very nit-picky reviewer, as I try to help people improve their maps.
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I'm fully capable of taking constructive criticism, and I'll handle each question.
1. You don't have to crouch in the Camo tunnel. The only part in which you have to make an awkward motion is to jump on your way out. I don't like that fact either, but in order to make it so it was a smooth walk up, I'd lose the no-crouching factor. Merging the surrounding boxes at a further distance in order to provide more room would make for that ugly glitching when boxes are too far merged. I attempted to take the less of all evils. It works, actually.
2. I'm not sure what you're asking with the second question. I'd be happy to answer if I knew what you were referring to. Hopefully you'll come back and check, and clarify.
3. True. Camping with the Sword is a possibility. I'll continue this answer on the next question.
4. The 5 CQC Weapons are because it's a CQC map. I'm fully open for weapon advice, as this and spawns are my weakest part of Forging. However, I knew I wanted an Energy Sword on this map before I started building it. The Shotgun and Maulers are there to counter the Sword, and each other. I didn't want any individual person owning the only CQC weapon and dominating the map. Although, I can see where 5 might be too many. I'm open for suggestions.
5. Weapon holders behind the wall? I didn't think of that. I'll most definitely keep that in mind. Thanks.....Also, I'd like to note that I'm colorblind. I'd no clue that Weapon Holders were purple until just now. I can't see purple at all. Maybe that redeems me just a wee bit.