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Old 1 Week Ago   #1 (permalink)
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Center Point V2


Center Point V2

After the first version got reviews regarding its sub-par design and whatnot, I decided to make a version 2. It's still the same small, multi-level map it used to be, but with new stuff.

Version 2 sports a new design, better decoration, and the same weapon placement.

Supported Gametypes:
Team Slayer
Multi Flag
Neutral Flag
Multi Bomb
Neutral Bomb
Oddball


Weapon list:
Battle Rifle X2
Spiker X2
Plasma Rifle X2
Energy Sword X1 (150 second spawn time, doesn't spawn at start)
Regenerator X1 (90 second spawn time)
Power Drain X1 (90 second spawn time)

There's also grenades, but I forgot how many.


Screenshots:


Overview


Red Base


Blue Base


Red Teleporter


Blue Teleporter


Top Middle


Bottom Middle


Night Time




I hope you like this version, because I'm not making another.

And also, don't go back to my old thread and attempt to compare pictures. I deleted the old pictures off of Photobucket and uploaded the new pictures with the same names, so both thread's pictures are the same. Thanks to Moxus for pointing this out.

Last edited by STPKM; 1 Week Ago at 07:54 AM.
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Old 1 Week Ago   #2 (permalink)
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I like the compact design, it severely limits the purpose of the motion tracker, with all the different levels and all. Surprisingly, it doesn't seem like flag and bomb games would go too quickly however. Have you tested it to see if there was any spawn issues? That's the only problem with smaller maps is the ability to spawn-kill rather easily.
But, it looks good overall. Not my type of map, but great work nonetheless!

Ventilation V2-Planned
Sidestep 75%
Tech Deck-5%
Unnamed-Planned
Terminus-15%


Hmm, I never seem to finish any of these..
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Old 1 Week Ago   #3 (permalink)
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I've compared your previous post with this new one, and, picture for picture, I can't pick out what you've changed. Could you specify which aspects you changed to obtain your new design and decoration?

-=Moxus=-

Published maps:
Cornerstone (Competitive), Compaction (Casual)

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Old 1 Week Ago   #4 (permalink)
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Quote:
Originally Posted by Plasma Blades View Post
I like the compact design, it severely limits the purpose of the motion tracker, with all the different levels and all. Surprisingly, it doesn't seem like flag and bomb games would go too quickly however. Have you tested it to see if there was any spawn issues? That's the only problem with smaller maps is the ability to spawn-kill rather easily.
But, it looks good overall. Not my type of map, but great work nonetheless!
I haven't tested any team games as I don't have anyone to help me with that, but I have had a four player FFA on it, and it worked pretty well and spawn issues weren't too prevalent. Most of the spawns have a lot of cover.

Quote:
Originally Posted by Moxus View Post
I've compared your previous post with this new one, and, picture for picture, I can't pick out what you've changed. Could you specify which aspects you changed to obtain your new design and decoration?

-=Moxus=-
I actually changed a considerable amount of things. My previous thread no longer works because I removed the pictures of the old version from Photobucket and uploaded the new pictures with the same names, which is why both threads have the same pictures.
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Old 1 Week Ago   #5 (permalink)
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Now thats better then your V1 ! Your sword bridge are very cool and the obelisk give a good side to your map ! Finally but your weapon holder on the bridge for more pro foge ! LOL !

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