Register Forums
Home Forum Rules Database

Go Back   Forge Hub > Halo > Halo Forge Maps > Competitive Maps


Reply
 
Thread Tools Display Modes
Old 2 Weeks Ago   #1 (permalink)
Conquest Master
 
Gunnergrunt's Avatar
 
Join Date: Feb 2009
Gamertag: Gunnergrunt
Location: Snowflake, AZ
Posts: 507
Plexus



Created By: Gunnergrunt

Recommend Players: 1v1
Recommended Gametype:
Conflict

Inspired by the Conflict maps, but forged in his own style, is Gunnergrunt's Plexus. Constructed at the highest reaches of the skybubble, anyone attempting to break the map will be hit with stone cold realization as the barrier forces them back to earth. But the real marvel here is the masonry. Not only has Gunnergrunt avoided the use of gold objects, but he has made the map looks like one solid piece of stone. Don't let its beauty fool you though, Plexus is all about competition.

When it comes to weapons choice, be advised that the Battle Rifle is not always the best selection. Plexus hosts a variety of dual weapons that may throw the experienced marksman off balance. But do not despair, ye of little CQB, the map has multiple, open lines of sight as well. Although you may be forced to rethink strategies and devise new tactics, you will feel right at home amongst the flowing architecture. Whether a fan of Conflict maps or not, Plexus offers competitive 1v1 game play to all.

Gunnergrunt is offline   Reply With Quote
Old 2 Weeks Ago   #2 (permalink)
Senior Member
 
CaptnSTFU's Avatar
 
Join Date: Jan 2009
Gamertag: CaptnSTFU
Location: Texas
Posts: 694
Send a message via AIM to CaptnSTFU
"ye of little CQB" Rofl lol man that was good, anywho im glad you released this i have been waiting. Im not much of a 1v1 person but i love the looks of this Gunner, Im gona dl and do a little run around and some customes then edit but still the bueaty of it has me in sheer amazment. If this doesn't get a feature lol idk what would.
CaptnSTFU is offline   Reply With Quote
Old 2 Weeks Ago   #3 (permalink)
Member
 
Urban Myth's Avatar
 
Join Date: Jul 2008
Gamertag: Urban Myth XXXX
Location: Colorado
Posts: 497
Definetely one of the best conflict maps out there(though it wasn't made for the contest haha). I love the location most of all, I've never seen the barrier used in this way. Definetely a map that deserves a DL.

Maps
Quote:
Originally Posted by CaMOfo View Post
OMg liek i alwAyz w4nted a buton that wudd maek mApz 4 u.. u no? dat wudd b awwsum
Urban Myth is offline   Reply With Quote
Old 2 Weeks Ago   #4 (permalink)
Senior Member
 
JumpMan's Avatar
 
Join Date: Mar 2009
Gamertag: Xang Yang
Location: B.C. Canada
Posts: 607
Yes! Great looking maps, its a masterpiece of 1v1. I will keep this for eva... You always use blue lights and it looks so good, try using red, im interested to know what it would look like. Good map cant wait till your next.

Jumping Maps:
Jumper: Sandbox | Jumper: Expert | Mountian Climb | Always Sliding | Serenity | Contents (final jump map) | Mountain Climb v2

Other Maps:
9Mins till Evac | Conquest map (80%) | Monument (asset)






Last edited by JumpMan; 2 Weeks Ago at 03:55 PM.
JumpMan is offline   Reply With Quote
Old 2 Weeks Ago   #5 (permalink)
Aesthetic Master
 
Given To Fly's Avatar
 
Join Date: May 2008
Gamertag: Given To Fly 93
Location: Minnesota
Posts: 578
Gunnergrunt you crazy person. Stop just throwin down amazing maps, it's making me jealous. Now that that's off my chest, I'd like to say this is freakin rediculas! I love that you made it look so smooth. I really want to make a map with you, because apperantly you shit perfection. Glad to see you makin more than just Conquest maps too, just slow down because you're just too good. Ihaven't played this one yet, but I'll definately DL and play it soon enough. Good job dude, seriously.

Coming Soon


Given To Fly is offline   Reply With Quote
Old 2 Weeks Ago   #6 (permalink)
Junior Member
 
Join Date: Nov 2008
Posts: 74
This is definately a solid 1v1 or 2v2 map. I know first hand that a lot of testing and rethinking went into the building of this map and it turned out fantastic.

Good job gunnetgrunt.
Ell3ment is offline   Reply With Quote
Old 2 Weeks Ago   #7 (permalink)
Junior Member
 
DA DIRTY DELL's Avatar
 
Join Date: Oct 2009
Gamertag: DA DIRTY DELL
Location: New Orleans, LA
Posts: 25
wow nice job i love the smoothness and ease of gameplay flow. see now ur a forger who knows what hes doin when he makes a map good job but maybe try an fx filter but idk maybe im picky but im still lovin this map 9/10

DA DIRTY DELL is offline   Reply With Quote
Old 2 Weeks Ago   #8 (permalink)
Member
 
oh knarly's Avatar
 
Join Date: May 2009
Gamertag: oh knarly
Location: Land of tea and biscuits
Posts: 352
Its a little hard to decipher the layout from the pictures so I'm going to download and give you feedback at a later point. Looks good though, liking the atmosphere you've created.


So I've had a forge-through, will try and get a game on it in the future, and its pretty damn good gunner! I'm really digging the mauler spawn area, reminds me of outpost. Liking the good selection of weapons and placement. My only criticism would be that whilst this wouldn't look out of place in the conflict tournament, its a little generic in terms of layout and the lift areas are a bit too closed off for me and could promote some nade camping. However, overall its a superbly clean map and everything looks solid. Like I said, will try to get a game on it for some more in-depth criticisms.

Last edited by oh knarly; 2 Weeks Ago at 05:03 PM.
oh knarly is offline   Reply With Quote
Old 2 Weeks Ago   #9 (permalink)
Member
 
Ac3Snip3r's Avatar
 
Join Date: Jul 2009
Gamertag: TARuetz
Location: Trapped in a microwave
Posts: 353
Quote:
Originally Posted by DA DIRTY DELL View Post
wow nice job i love the smoothness and ease of gameplay flow. see now ur a forger who knows what hes doin when he makes a map good job but maybe try an fx filter but idk maybe im picky but im still lovin this map 9/10
Uh... I don't think this needs an fx filter. And now you choose not to rate something 10/10.

Anyway this map has a great layout and I've always liked enclosed maps. Do I see a feature in the future. I've gotta try this one out.


Originality Guaranteed!
Behold the Awesomeness that is Precipice!
Bubblez(map preview)
Quote:
Originally Posted by Norlinsky View Post
OH MY GOD I KNEW IT! Clouds DO exist!
Ac3Snip3r is online now   Reply With Quote
Old 2 Weeks Ago   #10 (permalink)
Member
 
ImI METAL ImI's Avatar
 
Join Date: May 2008
Gamertag: ImI METAL ImI
Location: Chicago, Illinois
Posts: 487
Dude, you're a machine. You piss awesome maps. I have 0 xp with 1v1 maps, but this looks pretty damn cool. Why the hell did you build it so high up though? Ohh, perhaps you're using sandbox's natural invisible barrier to prevent players from breaking the map...thinking as I go here. Very clevar.

Life is ftw
ImI METAL ImI is offline   Reply With Quote
Reply

Tags
1v1, conflict, gunnergrunt, plexus



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 12:48 PM.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.3.0