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Old 3 Weeks Ago   #1 (permalink)
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Join Date: Oct 2009
Gamertag: versatile verve
Posts: 35
Scratched Cavern Light and Dark


Scratched Cavern
Made by: Versatile Verve

2v2/1v1 map

Located deep under Ghost Town, these caverns used to be full of untainted water..


Download: LIGHT_VERSION
Download: DARK_VERSION

--Quick Video Of Scratched Cavern--


Gametypes;
TS: Slayer, weapon list below "General Info"
Team CTF: Flags located at each teams starting points
Team Odd Ball: Odd ball located In top mid and bottem mid
Team KOTH: Hill located at top mid and bottem mid



General Info;
Location: Top of cript
Layout: 2 Base asymmetrical with 2 levels
Min. players: 2
Max. players: 4


Weapon/Equipment List;
2 Snipers- 120 spawn 0 spare clips 1 at each base

2 Carbines- 90 spawn 2 spare clips 1 at each base's drop down

4 Battle Rifles- 10 spawn 2 spare clips 2 at each base

1 Brute shot- 90 spawn 1 spare clip 1 at tele reciever

1 Mauler- 90 spawn 1 spare clip 1 at tele reciever.
(takes place of brute shot in Dark version)

1 Bubble Shield- 180 spawn not at start 1 across from brute shot

1 Active Camo- 180 spawn not at start 1 at bottem mid

4 Plazma Granades- 10 spawn 2 at each base

4 Frag Granades- 10 spawn 2 at each base


This map took me a bit longer then most of my others, straying off my beaten path, I made an asymmetrical team map. Not only was that a little odd for me. (I rarely make asymmetrical maps, first time ever for an asymmetrical team map.) But this map is ALL ghost merged. It was a bit time consuming but I think it payed off in the long run. The only things not ghost merged are the teleporters, but they are still merged.
But what realy sets this map apart from my others, and most maps of other peoples, is that this map is ghost merged into the top of the cript. Being that all the objects are connected, and that it is in the top of the cript, it is realitivly small. But still gives a big, "Where am I and where do I go??" feeling. Well, now that you've seen the video, and read all this. Lets get on to what you realy wanted: The pictures!! (Though I must say the video seems pretty cool to me aswell... :p lol )

Pictures:

_____________________________________________

Blue base start


Blue base snipe


Blue base drop down


Overview of Blue base


Looking from Blue to mid


_____________________________________________
_____________________________________________


Red start


Red snipe


Red dropdown


Overview of Red base


Looking at Mid from Red



__________________________________________________ _____
__________________________________________________ _____


Tele Sender/Bottem mid


Tele Reciever/Brute Shot



__________________________________________________ _____


Dark Version Examples:

Blue


Red


Mid from Red





Download: LIGHT_VERSION
Download: DARK_VERSION




Check out some of my maps:
>>ScratchedCaverns<<
Relicv1
>>Presencev1<<
Relapsev1
Desolatev2

Last edited by versatile verve; 3 Weeks Ago at 02:48 AM.
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Old 2 Weeks Ago   #2 (permalink)
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Gamertag: Stealth9Sneaker
Location: AZ
Posts: 81
Wow, not a special genre of map but an odd twist to it. I like how your map is on the roof of the crypt. It also has some drop downs which I am doing in my next map. Keep it up and good job.

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Old 2 Weeks Ago   #3 (permalink)
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Join Date: Oct 2009
Gamertag: versatile verve
Posts: 35
Thanks for the comments guys! Love the downloads 2. ^_^




Check out some of my maps:
>>ScratchedCaverns<<
Relicv1
>>Presencev1<<
Relapsev1
Desolatev2
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Old 2 Weeks Ago   #4 (permalink)
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Holy bejezus man that looks sick nasty. Im digging the look, also did you leave the floors a little rough. I did that on my cave map and people are all bitchy about it but i say if its a cave then the floors are not going to be smooth.

Anywho you got my dl, man i have so many good maps right now its rediculous.
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Old 2 Weeks Ago   #5 (permalink)
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Lol thanks man, and i know what you mean bout the floor. I did some parts smooth but some parts i left with a bump up or 2. I figured out if you just make the floor go up and down, like smooth bumps, people dont get mad about it. It takes out from the idea of making it life like, but i figured its a good trade off. :p Thx for the comment man.




Check out some of my maps:
>>ScratchedCaverns<<
Relicv1
>>Presencev1<<
Relapsev1
Desolatev2
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Old 2 Weeks Ago   #6 (permalink)
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Gamertag: fang3013
Posts: 254
YAY
I have been looking for a slayer map that replicates the feel of the hollow, but is built for slayer not conquest. I love the floor and all. Great map. You should really make more of these.
Im like high from playing your map :)
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Old 2 Weeks Ago   #7 (permalink)
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Gamertag: versatile verve
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lmao thx. by more of these do u mean cave maps? or just maps in general??




Check out some of my maps:
>>ScratchedCaverns<<
Relicv1
>>Presencev1<<
Relapsev1
Desolatev2
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Old 2 Weeks Ago   #8 (permalink)
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I like it bro but i think you could have elaborated more on the bottom part, id like to see one where you have the top part with 2 drop zones to the bottom cave. then a nice large area at the bottom.
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Old 2 Weeks Ago   #9 (permalink)
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Gamertag: versatile verve
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what do you mean by 2 drop zones?? theres one drop in blue and one in red if thats what you mean??

And yea, i plan on making it bigger in v2. nice to know im on the right track. :p




Check out some of my maps:
>>ScratchedCaverns<<
Relicv1
>>Presencev1<<
Relapsev1
Desolatev2
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Old 2 Weeks Ago   #10 (permalink)
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Quote:
Originally Posted by versatile verve View Post
what do you mean by 2 drop zones?? theres one drop in blue and one in red if thats what you mean??

And yea, i plan on making it bigger in v2. nice to know im on the right track. :p

Nail on the head lol, yes i mean have a large open cave up top, but have 2 drop zones. One in red, one in blue. Then have the bottom based around a large cave area.
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2v2, capture the flag, king of the hill, oddball, team slayer



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