Premise V2
Created By: Epitomous Nub
Description -
- Originally concieved as a series of small ideas, this map was propelled by the idea that it would be an opus magnum. Set apart in its creation by a lack of an overall vision, it was brought together by a desire to use a unique art style and inspiration from an interesting map made by a friend. The map plays on a wider scale than most - combat only becoming intimate in the bases - and was intended to have a focus on map control and team fire. The floor is mostly barren, and was made so with CTF in mind; the lack of cover creates a no-man's-land that becomes an obstacle when capturing a flag. The man cannons beneath the ledge and sniper tower allow fast access to each position at the cost of exposure.
This map is considered the first version, as large scale testing has yet to be completed. I appreciate all input.
Currently Premise is compatible with CTF, Slayer and Territories.
Premise V2 - Some forging has been touched up, mainly interlocking the hinges on the platform. Active camo has also been added.
Weapons -
(
BR starts are recommended with AR or SMG secondary)
1xSniper Rifle (one spare clip)
1xRocket Launcher (one spare clip)
2xMauler
2xBrute Shot
1xActive Camo (v2)
1xBubble Shield
4xPlasma Grenades
From blue base facing red.
From the floor.
V2
Overhead, showing Sniper and Blue.
Red ramparts.
Rocket spawn on the platform.
V2
Showing the ledge.
Beneath red base.
Blue base and ledge.
Sniper
V2
From ledge, viewing platform.
Blue base.
Ledge.
V2
Download
http://www.bungie.net/Online/Halo3Us...ileid=99971034