Bandicoot Version Reborn
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Story:
Bandicoot vRB all started off when one of my friends proposed that I use the new map Sandbox as well as my improved forging skills to remake one of my older maps. After looking back at my first ever map, I knew that I could improve on it greatly. So leaving foundry behind, I began remaking the map that introduced me to forge, and the result was better than I could have imagined.
Game types:
King of the Hill
The default King of the Hill works great, I would recommend playing 2v2 crazy king or even 2-6 player Crazy King. I have to mention though, the map plays better with 4 players (free for all or 2v2) or less than it does with 6 players. If playing with 6 at all, I suggest 3v3 instead of a free for all.
Slayer
The default gametype works here best too, but I suggest changing the start from AR/Magnum to either BR/SMG or BR/AR. The map plays better that way. As for specifics, 1v1 works great on this map, and like KotH it supports 6 players. With 6 players, I recommend 3v3 only. 2v2 or 4 player FFA work well too.
Weapons on the map:
Battle Rifle - 10 on map / 2 spare clips / 10 second respawn
SMG - 2 on map / 2 spare clips / 20 second respawn
Sniper Rifle - 1 on map / 1 spare clip / 90 second respawn
Needler - 2 on map / 1 spare clip / 90 second respawn
Mauler - 2 on map / 1 spare clip / 45 second respawn
Frag Grenade - 8 on map / 10 second respawn
Plasma Grenade - 10 on map / 20 second respawn
Regenerator - 1 on map / 120 second respawn
Bubble Shield - 1 on map / 120 Second respawn
Invisibility - 1 on map / 120 second respawn / Spawn at start: NO
Screen shots:
Map Overview
You can see the middle structure and the red side from this view. The map is symmetrical, red and blue sides are the same.
Red Base (Same as Blue)

You can see the Red Spawn, Red Flats and Red Corner in this picture. The Mauler spawns in the tube corner with some plasmas, and a needler spawns on top.
View of the Middle

The three levels in the middle. On the bottom, there are fins that you can jump on and quickly use to get to the top. The sniper also spawns on the bottom. The top level has a height advantage, but less cover. Invis spawns on the third level above the hole.
Side View of the Levels in the Middle

You can see on of the jump fins in this picture. On the second level of the middle bridge, SMGs spawn at either end.
One of the Side Ramps, and a Sticky Platform

Two corners on the map have winding ramps that you can use to get from the ground floor to the top level quickly. Players also spawn on the ground behind the ramp, and have easy access to a SMG. The top platform is used to view the map and jump to the top level of the middle bridge, or ambush unsuspecitng players on lower levels.
View From Ramp to Middle

Looking out gorund level from one of the ramps, you can see the middle and also merged tube pieces. Each side has one, in one the Bubble Shield spawns and in the other the Regenerator.
Looking Out From 3rd Level Bases

At either end of the 3rd level, a Y tube piece is merged in that acts as cover/spawns. Don't linger too long here, as grenades can be lethal.
Well there you have it, my map Bandicoot vRB. I would like to hear what FH has to say, all feedback is appreciated.
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