I have copy/pasted this from my thread in another Forging forum.
Concussion - Map
Concussion was originally made as part of a map pack I was working on. I am no longer making the map pack and have decided to release this as a single map.
Concussion is my entry for the Forgeoff contest and is exclusive. It has its own gametype which can be found at the bottom of this thread.
Concussion is a symmetrical team based map in the Skybubble. It has a large open room in the middle with two L-shaped corridors on either side. I have created a specific gametype for the contest but the map itself is ready for any standard gametypes. It has a complete weapon, spawn and objective setup and is ready for play.
This map is my first attempt at making a truly symmetrical and even tournament style map. All of my other maps have been unique and assymetrical. This shows a great deal in Concussion, the build quality and design is not as good as it could be and the map doesnt have a unique or interesting feel to it. It does offer a fun game and is relatively re-playable.
Pack Hunting - Gametype
This gametype has been created to go with the map Concussion for the Forgeoff Contest. It can also be used a standalone gametype too.
The gametype focuses on using good communication and team work to outwit your opponent. It is a Team slayer variant and is ideally used with teams of four. Team Doubles also works.
Here is a list of the changes, below I will go into detail on the gametype itself.
Team Slayer/Doubles
Score -25
Team Scoring - Set to lowest team-mates score
Kill Points - 0
Assist Points - 2
Primary Weapon - Battle Rifle
Secondary Weapon - Plasma Pistol
No weapons on map
150% damage resistant
50% shield recharge rate
25% shield vampirism
Infinate ammo
No weapon pickup
The idea of the game is to stick together and help your team aquire points. Your team total is the lowest members score and you only get points for assists. It is the job of your lowest member to use his starting pistol to get assists for the rest of the team. This will increase his score and then when he has enough the new lowest member has to assume the plasma pistol role. The game requires good communication and tactics in order to outwit the other team.
Each player has a BR for headshotting unshielded enemies and a Plasma Pistol for when you are the lowest member.
I have included the shield and health permutations to make the gametype more interesting. They pretty much explain themselves.
Download Concussion -
Here
Download Pack Hunting Gametype -
Here