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Originally Posted by Ac3Snip3r
Explain? Well let's just say everyone at forge hub despises armories. Try to spread out your weapons if you can get them underwater. Same with the equipment. The concept is unique, but aesthetics aren't as important as gameplay. There are way too many power weapons.
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I place weapons that were colorful down. The power weapons are also limited by long respawn times. I used the missile pod because it's like a torpedo launcher. I also placed the armory at the beginning because of the fact it is hard to see and because it is so confined gameplay is hectic, like I intended. It is a small map which was designed for crazy battles. Not the typical 4 shot firing squad. The pallets and dinghys were also made for assinations, just beware of them. If they are on the surface there is likely someone up there.
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A video is thousands of pictures. But at least embed your video.
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Sorry, embedding videos is different over at Forge-Union, I'm not sure how to do it here.
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Conquest?... not really. Just saying. This doesn't have the same feel as a conquest map. The floating cover is nice, but still doesn't provide that much cover.
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It is more of a concept really. I intend to do more with the idea later, but I think I did alright with the pieces I had available. And again, forging underwater is... frustrating.