Jahara
Jahara is my first map using the Ghost Merging technique. The map is made almost entirely with Ghost Merging and Interlocking. All scenery objects are 100% interlocked creating a smooth and well presented map. The map size is small to medium as I hit the hard item limit much earlier than I expected. The original map was intended to be about another third the size and be aimed at team based gametypes.
When I started out two weeks ago my idea seemed new and fresh. As Jahara was being made a few similar maps have cropped up over the internet. Im hoping Jahara has enough to stand out amongst these.
The map is based on a cave / excavation theme. I have blocked off Sandbox's missile turrets and built the structure out in the sand. I have used the sand to give Jahara a nice gradient to its floor. The cave walls are built from Double Blocks and Huge Blocks to keep the feel of the map. The main layout of the map is based on an open Artrium with connecting caves and corridors.
Jahara is setup only for Free-For-All gametypes (Slayer, Oddball, Juggernaut, King of the Hill, VIP and Infection). In my opinion Juggernaut and Oddball work best.
Weapon List
4 x Carbine - 30 secs
2 x Carbine - 60 secs
2 x Spikers - 30 secs
2 x Plasma Rifles - 30 secs
2 x Plasma Pistols - 30 secs
1 x Energy Sword - 180 secs
4 x Spike Grenade - 60 secs
1 x Regenerator - 120 secs
1 x Bubbleshield - 120 secs
1 x Active Camo - 180 secs
This is version one of Jahara. When I have gathered feedback I will probably make a version two. Any and all feedback is appreciated. Please Download and Rate. Thanks
Link to Map