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Old 10-16-2009   #1 (permalink)
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(Citadel)Installation






Alright this is the newest map ive been working on for the past two weeks. I finished it a few days ago, but wanted to make sure i got enough testing in.
This map is made on Citadel, so its kind of hard to get an overview. There are 7 territories.
This is completley symmetrical so im just posting the pictures for one side to save time.

This is the best overview i can give you:



Since i dont really know how to explain it here are the pictures:
This is the spawn for the blues:


This is their first territory:


This is the second:


This is the third:


This is the middle territory:


Just to show you this is the red teams spawn(this shows how i blocked it off)


And here are some action shots:







Download Here

Download Conquest

Constructive Criticism is always appreciated

Valley (Infection Map)
Depot 124 (A Ghost town 1v1 map)
Installation (A conquest map on citadel)

Last edited by PwnsauceAddict; 10-16-2009 at 11:33 PM.
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Old 10-16-2009   #2 (permalink)
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Damit lol i knew i should have finished my conquest map, i have basically exact same middle structure a bridge that comes down to the middle section. It looks really good but the bridge is a little sloppy but hey i know its a bitch you have to eyeball everything especially the ghost merged objects. The only thing i can tell from pics is that it might be a little too open in each teams starting area other than that its really good.

I'll dl do a forge though and get back to ya.
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Old 10-17-2009   #3 (permalink)
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First ever conquest map on Citadel, you beat me. Although the map I am working on was planned to be conquest it really can't now as its in the dark room on the bottom. In the top middle of this map is it completely blocked off so people can't jump outside? Because in Screen 7 it looks like you can.
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Old 10-17-2009   #4 (permalink)
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Very nice job. The layout is original and unique, and it looks like a lot of fun. I'll have to test this and get back to you.



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Old 10-17-2009   #5 (permalink)
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Most people just block off the upper part add some weapons and call it a map. You did the exact oposite, blocking off the lower portion, and the bridge in the middle is incredible. I will test this but I doubt there will be any criticism.
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Old 10-17-2009   #6 (permalink)
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I really like this map, finally something good out of citadel.

But when I played it I was able to escape the map, I think I was on blue team.
but I just jumped up on top of the wall, next to the tiny wall corners, and teabagged as fast as I could. when I was outside I was able to cap territory 7 from outside.


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(1200+ Downloads)
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Old 10-17-2009   #7 (permalink)
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Quote:
Originally Posted by CaptnSTFU View Post
Damit lol i knew i should have finished my conquest map, i have basically exact same middle structure a bridge that comes down to the middle section. It looks really good but the bridge is a little sloppy but hey i know its a bitch you have to eyeball everything especially the ghost merged objects. The only thing i can tell from pics is that it might be a little too open in each teams starting area other than that its really good.

I'll dl do a forge though and get back to ya.
About the wideness, i couldnt do much with how small the resources i had but i tried as best as i could. It really didnt effect gameplay much at all

Quote:
Originally Posted by TpYourHouse View Post
First ever conquest map on Citadel, you beat me. Although the map I am working on was planned to be conquest it really can't now as its in the dark room on the bottom. In the top middle of this map is it completely blocked off so people can't jump outside? Because in Screen 7 it looks like you can.
Well i tested it out alot and could have sworn that it was unbreakable, but apparentley metawaddledee broke it somewhere.

Quote:
Originally Posted by MetaWaddleDee View Post
I really like this map, finally something good out of citadel.

But when I played it I was able to escape the map, I think I was on blue team.
but I just jumped up on top of the wall, next to the tiny wall corners, and teabagged as fast as I could. when I was outside I was able to cap territory 7 from outside.
Thats really disappointing to hear, i thought it wasnt breakable. Im glad you like it anyways

Valley (Infection Map)
Depot 124 (A Ghost town 1v1 map)
Installation (A conquest map on citadel)
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Old 4 Weeks Ago   #8 (permalink)
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you aren;t allowed to have camo in conquest, it defeats the purpose, although custom powerups are allowed giving you extra health
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Old 4 Weeks Ago   #9 (permalink)
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Originally Posted by l PATRICK l View Post
you aren;t allowed to have camo in conquest, it defeats the purpose, although custom powerups are allowed giving you extra health

haha dude you cant pick up that camo because it is more than half merged into the cube. It serves as a team indicator, and it adds more to aesthetics.
Maybe you should download then comment next time :P

Valley (Infection Map)
Depot 124 (A Ghost town 1v1 map)
Installation (A conquest map on citadel)
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Old 4 Weeks Ago   #10 (permalink)
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dude i just realized this, it has 6 plots, Conquest is supposed to have an odd number that way you can't tie.
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