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Old 10-11-2009   #1 (permalink)
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Gamertag: Maxp0095
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Concrete Jungle


This is one of my most recent competitive maps. It supports 4-10 players, and slayer/ctf/oddball. It has good gameplay and aesthetics. (not trying to sound like a deusch by rating map, it really does, we tested and everybody was satisfied!)

Onto the map:


Rocket x1
Brute shot x1
spiker x2
bubble shield x1
regenerator x1
stick grenades x2
sniper x1
beam rifle x1
plasma rifle x2
needler x1
plasma grenades x2
battle rifle x8
shotgun x1 (assymetric)
camoflauge x1
assault rifle x2

Overview of sniper window and defenders base.


Another overview of defender base



Regen spawn on bridge in defenders base(shotgun spawns on bottom left wall in assymetric games)


Inside look at defenders base



Stairs going up to defenders sniper.



Overview of center. Brute shot spawn and bubble spawns below brute shot.



Camoflauge spawn and rocket spawn (spiker sbelow rocket)



over view of attackers base (attacker sniper window top left)



Inside attacker base looking at camo spawn (plasma rifles spawn under walls I am standing on)


Ramp up to attackers sniper



Needler spawn with plasma's




Testers:
Xang Yang
zzmonkeyz
xironman
kool19
windlos1452
sniptforu

If I forgot your name PM me.

Map-Concrete Jungle

Last edited by maxp0095; 10-11-2009 at 16:17.
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Old 10-11-2009   #2 (permalink)
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Slow down! Try to make your posts look good. This being the hundredth post you've had today, you know you should at least put a fair sized description and a weapon's list like you did with your other competitive maps. Everything looks smooth except for the ramp on the right side of the 2nd to last pic. Still, I'm pretty impressed with your maps.


Quote:
Originally Posted by Norlinsky View Post
OH MY GOD I KNEW IT! Clouds DO exist!
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Old 10-11-2009   #3 (permalink)
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lol

Rofl...........


I'm only posting 6 maps today, lol.
Yeah i have to leave for the week, so I feel like posting them all now.
thanks for the constructive critisicm.
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Old 10-13-2009   #4 (permalink)
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I know you really want to show off your ghost merging (which is incredibly simple actually), but really you should place at least one overview photo to get a general feel for the layout. Otherwise you did well. However I would still like to know how many mongooses are placed (this is a hint). Try to take more pride in your map posts in the future.
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Old 10-13-2009   #5 (permalink)
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The map looks great but could you add a overview? Anyways I like the merging and how you used the whole map instead of cutting off the room part :). Great job I'll see for myself how this map flows 8.5/10

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Old 10-13-2009   #6 (permalink)
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Quote:
Originally Posted by Ac3Snip3r View Post
Slow down! Try to make your posts look good. This being the hundredth post you've had today, you know you should at least put a fair sized description and a weapon's list like you did with your other competitive maps. Everything looks smooth except for the ramp on the right side of the 2nd to last pic. Still, I'm pretty impressed with your maps.
I really see nothing wrong with it. I would not download a map depending on how well it was presented or whether or not it had a weapons list. Pictures are really all that matters, with a download link. Great map man. Good to see foundry is still being used. There are a few parts that look empty, but I'll download and check it out.

I believe the correct term is "pooned".

I often times speak without thinking. If you feel my post is derogatory please PM me.
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Old 10-14-2009   #7 (permalink)
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WHAT?

If i used ghost merging, i wouild have said. Don't judge people on their forging without knowing the truth. I did not use ghost merging, personally, i hate it, it ruins forge
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Old 10-15-2009   #8 (permalink)
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I downloaded this map a a few hours ago b4 i was a member. Me an my friends played on it and we all loved it. Realy fun and sniping in this level is awsome.
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Old 10-15-2009   #9 (permalink)
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The layout had a very planned out feeling to it. Whether or not this is true it seems that you were very conscious about it. The only thing i can complain about is that the way that the weapons are placed, it gives it a lopsided feeling to it.
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Old 10-16-2009   #10 (permalink)
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thx

Yes, this was planned out., thanks for noticing. This map was made in mind for long sight lines. Yous should check out Paradox, A similiar map like this posted farther down the page, and Pipes, a conquest map posted farther down the page.
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