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Old 10-09-2009   #1 (permalink)
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Bias


Bias
First off, this is my first map post, so correct me if I`ve done anything wrong. Bias is a small asymmetrical map in the skybubble, that is highly reminiscent of guardian. It is set up for all gametypes, but plays best for 2-4 player slayer. If you know the layout of guardian, then you should feel right at home here. The two power weapons on the map are the sniper and shotgun. There is also duals and battle rifles around the map. Full weapon list here:


Full overview

Overview- The bottom right is where the sniper spawns (under the brute shot) and the building at the top is red base.

Blue side - Blue base is in center. The walkway to the left leads to sniper, the right leads to shotgun.

Red side - Red base is across from blue. A lift inside the base leads from bottom to top floor.

Sniper spawn - This is a veiw walking from mid.

Shotgun spawn - The lift leads to needler spawn, looking over mid.

And here are some action shots:




And that`s my map. Please provide constructive criticism, and enjoy!

Download here

Last edited by Ghostly Zealot; 10-09-2009 at 05:53 PM.
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Old 10-09-2009   #2 (permalink)
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Wow, all I can say is this is one of the best first posts I"ve ever seen. Great job! Ok now on the map it looks pretty good. I'm judging by pictures but the playability also looks fine. I also like how you used the half walls. One thing though, are you sure you should have the sniper and the brute shot so close?

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Old 10-09-2009   #3 (permalink)
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Wow this looks impressive, Im really liking how the layout is like guardian. But also it looks like it has a much different feel. This is a very good map for your first one, congrats. Im gonna dl this and try it out in 30 min when my brother gets home and edit my post

EDIT: I got a game of 1v1 on it and it was pretty fun. I dont like how the sniper was placed right next to the Brute Shot. It was way to overpowering because i would get them both and slaughter. Also i feel off a few times, but it wasnt that big of a deal. All in all good job on the map, but i think the weapon placment needs adjustment

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Last edited by PwnsauceAddict; 10-09-2009 at 10:27 PM.
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Old 10-09-2009   #4 (permalink)
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Seems good, very well forged, but also a little bit too crowded...
Could you take an overview picture?
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Old 10-09-2009   #5 (permalink)
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Thanks for the criticism. To Dragull, I got the best overview I could with the height barrier, but I`ll try for a better one and add it in if I can get one. EDIT: Added one in. Sorry it`s in forge, that`s the best I could get. To kill4overkill, the brute shot is actually used very little, so it isn`t a problem at the moment.

Last edited by Ghostly Zealot; 10-09-2009 at 05:54 PM.
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Old 10-09-2009   #6 (permalink)
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I think the aesthetics are very pleasing, but there is not a lot of cover outside of the buildings, and most of the aesthetics are just extensions of ceiling, and don't really provide any cover either. I could be wrong, but spamming into buildings, and automatic four shots the second you step outside of one could be a problem.

I downloaded, and I will come back after I play a few games on it to tell you how it played.

Right now, I'd like to say the map looks really really good.

I believe the correct term is "pooned".

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Old 10-09-2009   #7 (permalink)
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A fantastic first post, finally someone who knows how to embed pictures correctly, well done!

Also the map looks awsome too :), nice design and layout and a good weapons list. I'll keep this in mind when I have space so that I can DL it :)

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Old 10-09-2009   #8 (permalink)
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The bases are really cool with the windows it is verry aesthetically pleasing... and it reminds me Guardian and Blackout... 9/10.
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Old 10-09-2009   #9 (permalink)
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The asthetics, and gameplay of this are amazing, and it especially reminds me of guardian. This is perfect so do not change anything.
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Old 10-09-2009   #10 (permalink)
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I like the look. It reminds me of all sky maps in one way or another. The Shotgun spwan reminds me of Epitaph, The Bases of Gaurdian, The weapons of Gaurdian/Blackout. The general look reminds me of Blackout/Gaurdian. I like your building style. But a few questions.
1: Is it built on the SkyBox floor, or lifted up to a small height to prevent sudden death from falling?
2: What are the main path choices people take?
3: Are there any tactical jumps, and if so will you point them out?
4: Are the weapon spawns the same for Asymetric and Symetrical games?
5: Are there any special secrets you would like to release about tricks/tactics on the map?

Thanks,
Stealth9Sneaker

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