Labryrinth
Created by l HOFF l
Labryinth is a symmetrical, close quarters combat map. At first there is only one way to your enemy, a twisting series of hallways. However one minute into the game, a room opens up revealing an alternate route. And carnage ensues.
Both teams spawn on the other side of
the room (From here on out the room will refer to the room that opens up, otherwise known as the mauler room)
And must decide on what to do. You can either wait for the enemy to attack you, wait for the door to the room to open so that you can flank them, or rush the fuel rod in hopes getting first blood.
In the room, there is a mauler and a trip mine. The door ways leading into the room have shield doors in front of them, that are slightly raised off the ground to allow fuel rod shots, and frag grenades to go under them.
WEAPONS: (from memory)
**Fuel Rod (180) x1 0 Spare Clips
Mauler (180) x1 0 Spare Clips
Assault Rifle (45) x2 1 Spare Clip
Battle Rifle (45) x2 1 Spare Clip
SMG (45) x2 1 Spare Clip
Plasma Rifle (45) x2
Magnum (30) x2 2 Spare Clips
**Brute Shot (180) 0 Spare Clips
** In Asymmetrical Games the Fuel Rod is replaced by a Brute Shot
EQUIPMENT: (from memory)
Regen (180)
Trip Mine (180)
Frag Grenade (30) x2
Spike Grenade (30) x2
Also I recommend you turn off radar, starting grenades, and have SMG starts.
GAMETYPES SUPPORTED:
Labyrinth supports all gametypes, but I recommend Capture the Flag, Oddball, VIP, or Slayer.
Also as a side note, in asymmetrical games the door to the room opens in 30 seconds, and in symmetrical games the door opens in 60 seconds.
And finally here are the pictures:
(I removed the ceiling to take these, the map is inescapable)
DOWNLOAD:
http://www.bungie.net/Forums/posts.aspx?postID=20183347