The drilling platform has been locked up for the season. You're left behind with no food, You must kill to survive! 2-6 Players
Introduction
Hello everyone, I am very pleased to present you today with: Obstructed. This Blackout map is one of the first maps to use the No-Clip glitch yet to be posted on F101. I'm not claiming it is the first to use it, but I have only seen 1 or two other maps that use this trick. Enough with the glitch, onward to the map itself.
Description
The primary concept when I was making this map was to block off all indoor places in blackout and have multiple additional walkways traveling off from where the door used to be. I wasn't going to be all noobish and use doors. I wanted to stand out. All entry-ways were blocked off using a type of block, e.g. double block, single block etc...
After all the entryways were blocked, Walkways needed to be built so your not just stuck at a dead end. This became a problem due to the railings on the built-in walkways. For each new one, a small ramp had to be merged into place. Now, I understand that there may be some bumps. They're so small, you don't even notice them when actually playing the game. That was one thing that I was concerend about before playtesting, but it came out fine. The wepons also changed during the delveopment.
Originaly the power wepons were shotty, rockets, and mauler; but due to the playtesters' comments, I swapped the rockets with an 8-shot sniper. This seamed to work out quite well actually.
Gametypes Supported
Obstructed currently (V1.0) supports the folowing gametypes:
- FFA Slayer
- KOTH
- Team KOTH
- FFA Oddball
Wepons and Equiptment
Assult Rifles (x8)
Battle Rifles (x8)
Magnum (x2)
Carbine (x2)
SMG (x2)
Mauler(x1, 45 Sec, 1 clip)
Shotgun (x1, 90 Sec, 0 clips)
Sniper (x1, 150 Sec, 1 clip)
16 Frag Grenades
16 Plasma Grenade
2 Bubble Sheild
1 Power Drainer
1 Regenerator
1 Active Camo
Pictures