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Old 09-07-2009   #11 (permalink)
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I had tons of fun of this map. I'm a huge fan of Flag rally, but never played Conquest before, this was a fun experience. I'm a brute shot whore :)

As for the needler, it wasn't a big problem IMO. As for the slit in the war, I dislike it personally.

Off topic I wouldn't mind playing some conquest maps, Send my Gamertag a message B5D Heyy You
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Old 09-07-2009   #12 (permalink)
who?
 
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Quote:
Originally Posted by Hey you View Post
As for the slit in the war, I dislike it personally.
After more testing, I agree. I've decided to turn the slit horizontal instead of vertical in hopes that it becomes more of just a viewpoint and maybe a lucky grenade stick and less of a "camp here and shoot the enemy as they come around the corner" spot. We'll see how it works out.
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Old 09-09-2009   #13 (permalink)
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Oh yeah. This started out as a really good idea and turned into an even better map. I remeber the whole point of it was to make it more multi-leveled than other conquest maps, yes? Well this map doesn't dissapoint in that aspect. Also, another thing i'd like to point out is that the light placement is 100% perfect. It's not too flashy and it's not too subtle, great job on that BTW.

Though I haven't play tested it, I can tell just by looking at the layout/weapon placement that it'll work out.
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Old 09-13-2009   #14 (permalink)
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Great map. Really smooth and fun in Gamenights and such. Best conquest map I've played so far. Keep up the good work. :]


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Old 09-14-2009   #15 (permalink)
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This looks like an interesting take on the classic Conquest map style, using different elevations in the map. Also, I'm not sure how well the window between the second territories would work out, but I could see it being a great addition if it's just used for watching as opposed to random shooting and grenade spam.

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Old 09-23-2009   #16 (permalink)
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Wow, really nice map. Play excellent.
I love the play style and the verticle changes through out the map!
Hope to see more from you!
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conquest, crypt, padres, sandbox, symmetrical



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