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Old 09-07-2009   #11 (permalink)
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SOopa sick map!!! This game shines on multi flag and neutral bomb.

After all the custom games we played on it, I never took this to a forge session. You are right about not feeling like you're in the skybubble most the time. Until I looked at this pictures you posted here I never fully realized the true shape of the map. I knew all the paths and where they took me, however, I never noticed the likeness to Colossus, but vuala there it is!!

This map is one of the best maps we have for the bigger custom games. Good job Vincent!

PS: Have you thought about taking out the "Spawn areas" to minimize "bottle necking" in slayer?? I think that would prevent spawn killing. Just a thought. 4.999/5 haha

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Old 09-10-2009   #12 (permalink)
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Quote:
Originally Posted by ONeill117 View Post
yeah i reall ylike this map DL from me, i appreciate the work that you went into for interlocks, im sure it shows. my fave part i think is how rockets turn to overshield. Ive never seen that done before, congrats!
The overshield actually spawns above the rockets. The rockets drop spawn to the ground and the overshield is ~half block above the 2nd floor so you can't get it from the ground.

I was really worried about the balance of having both rockets and overshield, but since they're on the lowest platform the invulnerability vanishes before they can really make use of either. And even then the number of times someone gets BOTH rockets and OS is incredibly minimal so you won't even notice it.

Thanks for the support guys. I'm hoping people are enjoying my map :)
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Old 09-13-2009   #13 (permalink)
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All right bro. I love the design with the railings. Never seen that done and I'm glad to see it as well. The design of this map is well thought out. I'm glad you couldnt build this in Foundry because it just wouldnt be the same. I remember seeing the screenshots of your map preview and thinking what the hell...but now the blurred image makes sense. The secondary walkway is a great idea, its exposed (ie. Narrow) and just fits great with the map. Subscribed. Oh, and great job MickRaider


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Old 09-13-2009   #14 (permalink)
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im very impressed with this map.. i think it deserves a feature, you put a lot of time into this map and i will download 10/10


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Old 09-20-2009   #15 (permalink)
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So this map has continued to really provide solid gameplay. Night after night, I load it up for the people doing customs with me to play, and always the games are EPIC!!

I know there has been some concern about OS and Rockets being near each other, but as Vincent was saying "it's extremely rare the people get both." And on a added note, having power items in the center of Leviathan is essential. Going through the middle is great for trying to get from base to base quickly, but because the middle is lower, it is also very vulnerable. Having the power up items there really helps the flow of the map feel balanced.

It's been great playing this, and I really think it will continue to stand the test of time.
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Old 3 Days Ago   #16 (permalink)
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hey ive seen this map before but not with your name his GT was VINCENTTORRE and he completely ripped off your map he took your version and added cannon mans all over the map and 2 many power weapons,your version looks awsome i will download and try it out.just thought i would let you know your map got jacked,i will have fun on it
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Old 3 Days Ago   #17 (permalink)
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Quote:
Originally Posted by XDarkestAbyssX View Post
hey ive seen this map before but not with your name his GT was VINCENTTORRE and he completely ripped off your map he took your version and added cannon mans all over the map and 2 many power weapons,your version looks awsome i will download and try it out.just thought i would let you know your map got jacked,i will have fun on it

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