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Old 09-05-2009   #1 (permalink)
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Outcast


OUTCAST
>DOWNLOAD LINK<

Story behind the map

Outcast is a revamped version of my map Construction.
As with all of my maps it is Symmetrical
It works with Slayer (Team slayer etc), Oddball, King of the hill, Capture the flag, Assault.

I have made a lot of changes to the map including weapon placement, design and overall I have made it better.
also I have made the map bigger as well. I have got rid of the old rocket spawn and replaced it with a better suited spawn, in the extension I built. I have also changed the bases as you will see in the pics.

Weapon & Equipment

4x Battle Rifle
2x Sniper Rifle
2x SMG
2x Brute Spiker
4x Plasma Rifle
2x Needler
2x Brute Shot
1x Rocket Launcher
1x Energy Sword
2x Machine Gun
2x Regenerator
1xPower Drain
8x Plasma Grenade
8x Frag Grenade
1x Active Camo


Screenshots

Overall View


The New Extension


Red Base


Red Turret


Red Sniper Spawn


Red half of the Extension


Blue Base


Blue Turret


Blue Sniper Spawn


Middle Structure


Active Camo Spawn


Rocket Spawn


Energy Sword Spawn


Needler Spawn Same on both sides


Well thanks for having a look, please constructive criticism

Here is the Download Link Again
OUTCAST

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Last edited by physcopirahna6; 09-05-2009 at 02:27 PM.
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Old 09-05-2009   #2 (permalink)
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the layout looks playable and i like the visual of the sword spawn. the only thing i dislike is that you didnt geomerge against the wall because nades easily get caught in the bottom corner of things placed up against the wall.
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Old 09-05-2009   #3 (permalink)
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Quote:
Originally Posted by ANTI YOU View Post
nades easily get caught in the bottom corner of things placed up against the wall.
I know what you mean but generally people won't aim grenades at the bottom of the outer wall. Map is looking awesome, particularly the energy sword spawn. I wish I had thought of that. No friends on tonite but i'll DL now and get back with a full review. Watch this space.

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Old 09-05-2009   #4 (permalink)
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This map looks well put together. It is refreshing to see a map that may actually play well and appears semiprofessional.
I think the only thing that could make this map better is if you geomerge whatever hasn't been. It isn't necessary although it would add just a little more to youre already awesome map
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Old 09-06-2009   #5 (permalink)
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It looks pretty default. Overall nice crafting with this one, it's got a fair design to it, but more than anything the sword spawn is pretty epic. So nice job with the turret, it's nicely fit in. Overall I'd give this map a 7/10.

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Old 09-06-2009   #6 (permalink)
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the reason there isn't Geo-merging is because honestly I am not very good at Geo-merging and if people want me to include Geo-merging could someone please help do so. Thanks for the replies please keep on giving feedback

All Forge Hub links click to view to the thread
>CONSUMPTION<
>TURMOIL< >OUTCAST<
They are not all of my maps just the best ones
Search my name for more of my maps
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Old 09-06-2009   #7 (permalink)
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Quote:
Originally Posted by physcopirahna6 View Post
the reason there isn't Geo-merging is because honestly I am not very good at Geo-merging and if people want me to include Geo-merging could someone please help do so. Thanks for the replies please keep on giving feedback
i love that map anyway with your problem

Go to forging 101 in the comunity survie board
if that doesent help you try youtube

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Old 09-06-2009   #8 (permalink)
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umm, there seems to be not very much interlocking in the central base and stuff, it could make things a lot neater. Sword spawn is cool. but in the extension, you could have easily merged the outer walls and double blocks, it would make it neater again, maybe you were getting lazy...? idk
other than that the map looks pretty cool! 3/5

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Old 09-11-2009   #9 (permalink)
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Quote:
Originally Posted by ONeill117 View Post
umm, there seems to be not very much interlocking in the central base and stuff, it could make things a lot neater. Sword spawn is cool. but in the extension, you could have easily merged the outer walls and double blocks, it would make it neater again, maybe you were getting lazy...? idk
other than that the map looks pretty cool! 3/5
Well what I wanted to do is just make the map better overall because in the old version the rocket spawn was a bit too small and it involved teleporters which you could camp behind so I made the extension to solve that probelm plus it made the map feel bigger.
And as for the middle base the roof is interlocked the tin cup is interlocked the stone columns are merged aswell

Quote:
Originally Posted by David250 View Post
i love that map anyway with your problem

Go to forging 101 in the comunity survie board
if that doesent help you try youtube
I've tried it before using that tutorial but I just fail at it that's why I said if any-one wants to help me geo-merge any thing just ask
If you want to help me geo-merge the parts of the map that need geo-merging just send me a message

Also if you find any problems with the spawn points,weapons etc. send me a message or post a reply to this thread and explain what the problem is and you can help me sort the problem out if you want

All Forge Hub links click to view to the thread
>CONSUMPTION<
>TURMOIL< >OUTCAST<
They are not all of my maps just the best ones
Search my name for more of my maps

Last edited by physcopirahna6; 09-11-2009 at 01:33 PM.
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Old 09-11-2009   #10 (permalink)
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Ah sweet looks good
I really like those bases pretty sweet turret placement.
I would help you on your merging problem but unfortunately my xbox live is down so I cant

Overall I like the bases and sword spawn (sweet by the way) Congrats on making a sweet map

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