Cataract: Created By ZANDER1994
Update: Fixed the block that wasn't spawning at start and the spartan laser spawning across the map for some odd reason.
Description: This bridge was once an architectural monument. It was maintained by the traders and fisherman who prospered upon it until The Great Drought, when it was abandoned. The marsh of which it stood upon has long decayed, but now, a different source is to be found; coal.
Gametypes: All forms of slayer, all forms of CTF, all forms of KOTH, plus Oddball
Recommended Players: 6-16
Intro: Hey guys, Zander here once again. This is actually my first sandbox map I believe. Well, the first one I've actually FINISHED. I've had a lot of projects in the work lately, but when I heard about this template contest, I thought I might give it a shot.
Pictures:
To put into words, Cataract is a giant mammoth of a bridge. Here you can see the front of the bridge, from the attackers view.
Here you can see the attackers base, and the closest entrance to the bridge.
Continuing up the bridge, this is where you confront the enemy. Unless perhaps you decided to stay low and go beneath instead.
Thats the sniper tower there on the left. It comes in handy to stop those pesky attackers, however if they somehow manage to take over the sniper tower, a hole in the back provides a clear view to the defenders pit.
And here's the defenders pit. Again, the sniper tower can be used to dominate the area. So don't let the attackers take it over if you know what's good for you. Off to the left you can see the defender's actual base.
The defenders base. The flag spawns on the huge block merged into the ground there. Attackers coming from the bridge can be picked off from the base's walkway.
Directly beneath the bridge, rockets spawn. You can see a lift in the background which can provide a easy way to the lower side of the bridge leading into the sniper tower. Next to that you'll find a ghost.
Even if you do decide to avoid the havoc of the bridge, you will feel well covered beneath. Here's a close up of the lift. The ghost will normally spawn just behind it in the almost parking garage-like structure.
The right side of the bridge, and one of the many entrances to the base. Also the shotgun spawn.
Thankyou's: So, thankyou for checking out my map, thanks to the testers guide for helping me test, and my biggest thankyou of all goes to Given to Fly 93. He gave me the ideas for many of the structures in the map, not to mention support, testing, and someone to talk to. Although we chose not to co forge on this particular map, I want you guys to know that he is a great partner to do this kind of stuff with. If you need a partner, check him out.
Download: http://www.bungie.net/Online/Halo3Us...ileid=91794139
Video: Only if I win the template!
EDIT: Answer all your questions for merging on Sandbox here!
http://www.forgehub.com/forum/halo-f...g-sandbox.html