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Old 08-16-2009   #1 (permalink)
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Blackened


Map:Blackened v2**Edited 09/19/09

Bungie Render to Video Preview

Blackened - Walk about Preview of Blackened v1.2 (About two minutes long)

Well I originally had an idea to make a spiritual successor to "The Pit." And this is my first attempt ever at building a map that has that type of style. I usually tend to make maps that are a lot more focused on Big Teams Battling it out.

One of my biggest problems with creating this map was making CTF games work well on the map. I've never had a map that didn't naturally work really well for CTF, and then I made this map. A lot of work has gone into creating "Choke Points" in Blackened that did not exist in the original design. Blackened, to say the least has a very "Unique" CTF gameplay on it. Each Flag starts in the Corner Sniper Towers, but to capture the Flag it must be taken to the Opposite Corner. This was done to keep the Flag from being lifted and captured to easily. Sure you can grab it but you gota work to score it, and that is something that I really like about Flag games on Blackened.

If you're looking for something different in CTF here is a map that does it differently. It definitely makes your team strategize differently.

This map plays Excellent for KOTH and Neutral Bomb. These are the natural game-types for Blackened, well those and Team BRs.

Enjoy.


Couple Pics:












Tell me what you think, likes and dislikes. If this was your map what would you change, and that goes for anything including weapons, equipment, spawns, geometry...I do consider all Feedback.

Thanks for any Feedback you could give.

Part of the map has been slightly redesigned. Here are some Pictures of it.

Map: Blackened v1.3 **Edited 09/03/09






Here is the latest version of Blackened v2.

Well it looks like I have another update to this map, this could very well be my last, we'll see though.

With this update I was able to free up some resources by "Ghost Merging" and was able to redesign the "courtyard" area of the map.

I was also able to change the "top middle" by giving that a structure redesign, only slightly though.

A few spawns as well as BR placement has shifted too, as well as some other weapons and their timers.


I would love feedback on how you guys think it plays and what maybe could be tweaked.

Pictures of Version 2










Last edited by luckeas; 09-20-2009 at 12:24 AM.
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Old 08-16-2009   #2 (permalink)
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These kind of map previews are supposed to be posted in the forge discussion. Only finished maps are showcased in this forum. Also, you will want to post more pictures. You're only showing certain areas of your map at the moment and people will need to see all of it, preferably an overview aswell.

From what you posted it looks good, can't really say much else right now.
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Old 08-16-2009   #3 (permalink)
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By standard issue thread do you mean it will actually have a download link at some point?

As it is it needs one or it should be moved to forge discussion or something as a map preview.

But the map looks ok, didn't check out the rendered video but the pictures look ok.
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Old 08-16-2009   #4 (permalink)
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Hey guys sorry for the confusion, this map is 100% done, the only reason I said preview was because it only been tested a handful of times and wanted more input on what people think could using tweaking/changing.

Sorry about that.


There is a Download link too, at the top and bottom of the thread.

Last edited by luckeas; 08-16-2009 at 08:25 PM.
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Old 08-16-2009   #5 (permalink)
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I can't load the Preview from bungie.net. Apple doesn't support that sort of thing for the Itouch. I just wanted to suggest that you should post more pictures of the map. That will eventually be said enough for you to put in more, Im sure. From the little amount that I can decider from the pictures, the design is good, and I like the way elevated parts of the map are made out of block huge pieces. When I download all these maps on Tuesday, yours could be one. In the meantime, post up more pictures to impress me.


97% of people don't click the pictures below this text. If your one of the 3% who do, then you can have a cookie.

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Old 08-16-2009   #6 (permalink)
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From the pics you have, the map looks pretty good. Your interlocking looks great, and not too many power weapons from what I can see. You should add more pictures, but I give you 4/5

MY NEWEST MAP:



The epic Box
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Old 09-03-2009   #7 (permalink)
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Its been a while since I've done anything with this map, but here is the latest Update to the map.

Part of the map has been slightly redesigned. Here are some Pictures of it.

Map: Blackened v1.3 **Edited 09/03/09


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Old 09-05-2009   #8 (permalink)
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At a second, much delayed glance, it looks like a pretty good map. Very clean forging and the structures you have built look very solid and realistic.

However, like a lot of maps posted here it lacks that certain something which defines it from every other crypt map. I know its hard to create something completely different from everyone else when you've just started so this is just a suggestion for future.

Next time, try to incorporate something into your map that no-one else has. Whether it be for aesthetic or gameplay purposes, it needs something to distinguish it from other map. Sadly, this map doesn't do that and therefore I won't be downloading it.
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Old 09-05-2009   #9 (permalink)
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Quote:
Originally Posted by oh knarly View Post
At a second, much delayed glance, it looks like a pretty good map. Very clean forging and the structures you have built look very solid and realistic.

However, like a lot of maps posted here it lacks that certain something which defines it from every other crypt map. I know its hard to create something completely different from everyone else when you've just started so this is just a suggestion for future.

Next time, try to incorporate something into your map that no-one else has. Whether it be for aesthetic or gameplay purposes, it needs something to distinguish it from other map. Sadly, this map doesn't do that and therefore I won't be downloading it.

Comments like yours are worthless. You have not even downloaded the map, you haven't walked around in it and you've never even played on the map.

Speculation is everything that is wrong with these types of Forums, where people think they can judge gameplay and flow from pictures, it can't be done.

DON'T POST HERE IF YOUR COMMENTS ARE BUT MERE SPECULATIONS, COMMENTS THAT ARE BASED PURELY OFF PICTURES.
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Old 09-05-2009   #10 (permalink)
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Your thoughts are justified, your right that I'm speculating. However, its your job to try and peruade people to download your map and play on it. I stated that it lacks any distinguishing features which is the reason I'm not going to download it, thats constructive advice in my opinion. I never made any references to the gameplay and flow, I'm perfectly aware I haven't played on the map and therefore can't make any accurate criticism of the gameplay.

Your entitled to your opinion of course but I stand by my comment and I don't think it worthless. Good luck in future.

Last edited by oh knarly; 09-05-2009 at 04:54 PM.
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