Register Forums
Old 04-20-2008   #1 (permalink)
Senior Member
 
Join Date: Mar 2008
Gamertag: IVovaK
Location: Grand Rapids, MI
Posts: 663
Send a message via AIM to Novak
Pinnacle V2



Last edited by Novak; 05-15-2008 at 15:52.
Novak is offline  
Old 04-20-2008   #2 (permalink)
Heroic Member
 
Join Date: Jan 2008
Gamertag: Kapura
Location: Location: Location:
Posts: 1,345
I love this map as a small slayer map. It's just so new, it doesn't feel like anything else out there. Now that it's all blocked well, even better. Everybody should play this one, preferably with a small party if you don't want to play with yourself.
Kapura is offline  
Old 04-20-2008   #3 (permalink)
Legendary Member
 
Y35 <3's Avatar
 
Join Date: Apr 2008
Gamertag: LI I III II I
Location: Chicago, IL
Posts: 2,816
For some reason this makes foundry look huuuge
good work and keep the maps coming boii :)
Y35 <3 is offline  
Old 04-20-2008   #4 (permalink)
Heroic Member
 
Eyeless Sid's Avatar
 
Join Date: Apr 2008
Gamertag: Eyeless Sid
Location: The Granite State Sex:Fast and hard :]
Posts: 1,243
Send a message via AIM to Eyeless Sid Send a message via Skype™ to Eyeless Sid
Theirs not many changes you made to the map from V1 to V2 IMO you didn't need to repost this.
Eyeless Sid is offline  
Old 04-20-2008   #5 (permalink)
Team Killer
 
Bl00D F1R3's Avatar
 
Join Date: Jan 2008
Gamertag: Bl00D F1R3
Location: Ontario,Canada Youtube: Airsoftxx
Posts: 1,820
Send a message via MSN to Bl00D F1R3 Send a message via Skype™ to Bl00D F1R3
looks awsome

Bl00D F1R3 is offline  
Old 04-20-2008   #6 (permalink)
Hey darlin'
 
Shock Theta's Avatar
 
Join Date: Dec 2007
Gamertag: Shock Taters
Location: London
Posts: 6,219
Quote:
Originally Posted by Eyeless Sid View Post
Theirs not many changes you made to the map from V1 to V2 IMO you didn't need to repost this.
He fixed lots of things, especially in preventing players from escaping. I think that's great, getting feedback and going to the trouble to improve the map. The weapon balancing seems to have undergone some large changes too. E.g: Removing Sniper for Rockets - that alone is a huge change!

Looks interesting, I may well check this out later in the week. Looks like there might be a lot of grenade spam though, have you noticed that happening at all?
Shock Theta is offline  
Old 04-20-2008   #7 (permalink)
AAAAAAAAAAAAAAAAAAAAAAAGH
 
Lone Deity's Avatar
 
Join Date: Dec 2007
Gamertag: Lone Deity
Location: Hotel California
Posts: 1,795
Send a message via AIM to Lone Deity Send a message via Skype™ to Lone Deity
I played this with a part of four. It was fun, a good map. I tried the first one, but didn't like it due to the ability to get out. But i like this one alot more.

The teleporter is really a hub for the activity. The wild goose chases that go through there are amazing.
Lone Deity is offline  
Old 04-20-2008   #8 (permalink)
Senior Member
 
Join Date: Mar 2008
Gamertag: IVovaK
Location: Grand Rapids, MI
Posts: 663
Send a message via AIM to Novak
Quote:
Originally Posted by The Official Y35 View Post
For some reason this makes foundry look huuuge
good work and keep the maps coming boii :)
It actually feels pretty small to me... it must just be the pics

Quote:
Originally Posted by Eyeless Sid View Post
Theirs not many changes you made to the map from V1 to V2 IMO you didn't need to repost this.
The other thread is over 5 pages back, it would be hard to just update that... people would complain about bumping it. Anyways, who doesnt like making new threads?

Quote:
Originally Posted by Shock Theta View Post
Looks like there might be a lot of grenade spam though, have you noticed that happening at all?
Theres some, but its really easy to jump out of the way with so many openings on the sides. I can see it being a problem though in an intense 8 player FFA though, I havent tried that yet

Quote:
Originally Posted by L0N3 S0LD13R View Post
I played this with a part of four. It was fun, a good map. I tried the first one, but didn't like it due to the ability to get out. But i like this one alot more.

The teleporter is really a hub for the activity. The wild goose chases that go through there are amazing.
Yeah, I changed it to a two-way to spice things up
Novak is offline  
Old 04-20-2008   #9 (permalink)
Member
 
LXV Grizzly's Avatar
 
Join Date: Apr 2008
Gamertag: LXV Grizzly
Location: In a house
Posts: 331
This map looks very unique, i like it!

I would rather die on my feet, than live on my knees

My Maps: Catalyst - Abomination - Plebianus -Reprise - The Dividend

LXV Grizzly is offline  
Old 04-23-2008   #10 (permalink)
Fly
Senior Member
 
Fly's Avatar
 
Join Date: Apr 2008
Gamertag: Flymingo
Location: K guys no rapez
Posts: 510
Send a message via AIM to Fly
I personally like it


Fly is offline  
Closed Thread



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 07:36.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.3.0