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Old 08-01-2009   #1 (permalink)
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Triangulation


Triangulation is a map that i have worked long and hard on, and rusty helped with spawns. but then roche and friends came and we (i) knocked everybody into the spawn room with a killball in it (not there anymore) and everybody died.
anyway, the idea of the map was to create a map that had an odd shape, but plays ctf exceptionally well. this map ended up to be the one that you will hopefully download after you read this.
the map gets it's name from the giant right angle triangle that is its shape. teams spawn at either end of the triangle and at the point, there is a lift that leads to the central bridge. if that is to hard for you to follow, here are some pics.

that would be one of the bases, of to the left, is the way out, and to the right, there are ramps that lead to the bridge.


here is the ramps leading from the right side of the base, at the end you can see (hopefully) two smgs.


this is a picture taken from the central lift, looking down the bridge. on the right, you see where the smgs from the last pic are. on the left, you see the same area on the other side. (next pic)


here is the other bases entrance to the bridge, it is the same as the first base you saw. again, you can (hopefully) see the two smgs


here is the attackers base (i think... it was made about a month ago) here you can see where the flag is)

i suppose now you're wonder to yourselves "but what about the rest of the map?" well fear not here it is


here is where we left off, this is right outside of the right exit from the attackers base (previous pic) you can see the lift at the tip of the triangle, and at 90 sec the ramp to the tower spawns, making it easier to get to. this allows teams to change up thier strategies mid game very easily.


this is the view out the left exit from the defenders base. almost a mirror image of the previos pic, because it was taken from almost the same place, opposite side of the map.


weapons are as follows
smgs x4
carbine x2
ar x2
needler x1
plasma rifle x2
plasma grenades x4
thats all i think.
all default spawn times but the carbines are 60 sec

if you missed the link here it is again
Triangulation

vid will be up on tuesday august 4th/09
(vid is broken, it wont load to youtube, ill get it on after i get back from albeta)


oh and the map works well only with ctf, but it works with both 1 flag and multiflag. hope you enjoy, this is my 5th map it is also 100% completely symetrical. anyone who cares, whilst this was posted, our 30174th unique user has signed in for the first time so conratz to everybody for getting us to over 30k members
feel free to comment and critique as you see fit, spam will be reported.
if you do not download please leave a reply on why not.
when you download, fee free to rate on bungie, it looks bad for 2 100%'s

thanks huntar, for the sig :)
it has 120!!! dls yay
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Last edited by pinohkio; 09-03-2009 at 12:36 AM.
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Old 08-01-2009   #2 (permalink)
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i like the map, so far. i love it's shape and how you have made that work with ctf.
i'm not going to be whining about "did you interlock, i cant see any from the pics"
i also love your weapon list. no br, no i'm not a guy who whores the ar all the time, but when i'm in custom i want to play something different than br whore fest, you just made that possible. i'm downloading and going to play a classic smg starts game on this
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Old 08-01-2009   #3 (permalink)
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Originally Posted by benjamin king View Post
i like the map, so far. i love it's shape and how you have made that work with ctf.
i'm not going to be whining about "did you interlock, i cant see any from the pics"
i also love your weapon list. no br, no i'm not a guy who whores the ar all the time, but when i'm in custom i want to play something different than br whore fest, you just made that possible. i'm downloading and going to play a classic smg starts game on this
alright ty for the dl. and i di interlock, just not anywhere where it would cause lag.

thanks huntar, for the sig :)
it has 120!!! dls yay
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Old 08-01-2009   #4 (permalink)
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Looks really good can't wait to try it out
Any way the usual from me it has good forging, looks fun, and downloading it to play
Congrats
Also I like the way you put the flag I did that once but with assault not very successful since no-one noticed it but it looks good
Can't wait to download

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Last edited by physcopirahna6; 08-01-2009 at 07:27 AM.
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Old 08-01-2009   #5 (permalink)
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This map is a classic. So original!
I like maps that are worked on hard since as you can see here's the result. A great, original and nice-to-play-on map.

It was a really good idea to try to make a working CtF map shaped quite oddly. This you made very well.


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Old 08-01-2009   #6 (permalink)
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Downloaded. This is, quite frankly, r0x0rs teh s0x0rs awesome. The build quality isn't great, but it plays phenominally, and there's so much potential for crafty grenade throws. And the weapon set is spot on, and not overpowering at all for such a small map. I've only got a few niggles for an otherwise great map.

> There's a distinct lack of grenades, which is kind of a shame given the tactical stuff you can do with them. That said, frags everywhere would ruin it. Maybe some spike grenades would be nice?
> You can break out if it at certain points. It's not easy, but it's possible.

Other than that, A* from me. :P
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Old 08-01-2009   #7 (permalink)
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Your right, this map is pretty unique. Does it work for slayer and assault?


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Old 08-01-2009   #8 (permalink)
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Looks great I going to download right now.
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Old 08-01-2009   #9 (permalink)
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Your right, this map is pretty unique. Does it work for slayer and assault?
no it doesn't, v2 will work for assault though, slayer would just be bad, because from the start it was designed for objectives.

thanks huntar, for the sig :)
it has 120!!! dls yay
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Old 08-01-2009   #10 (permalink)
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This is one of the things I enjoy, when someone takes a simple shape and makes it into an awesome map, its more than meets the eye, good job on this map, and objectives look amazing on this map, im going to try this later on CTF - 5/5

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