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Old 07-06-2009   #11 (permalink)
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Quote:
Originally Posted by CookieMan View Post
Both replies have been on the Hornet. Really, there's a laser, a Power Drain, and stickies, it's hardly difficult to kill.

The size? Does it look like it's meant for 8-on-8?
Only 4-on-4 is really in order, and that's how the logic goes.

Please keep the posts on the topic of the map, not the Hornet.
the hornet is part of the map smart one.. theyre trying to give you helpful critisism...btw the hornet is not the problem because you can easily kill it. the map is far to small for even 4v4 it seems. however it is an original layout and if you expanded it itd be good. for cons: there is absoulutely no merging AT ALL except for the two walls underneath the hornet...this is not a problem on sandbox but merging adds to smoothness aesthetics gameplay the overall feel of the map and its attractiveness.
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Old 07-06-2009   #12 (permalink)
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Originally Posted by wolfpacklv View Post
could you please show me how to post my maps
thats spam go look at forum's to learn how to post

ya id get rid of the hornet, and change splazer to rockets.

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Mods... becoming more like Hitler ever day.
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Old 07-06-2009   #13 (permalink)
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On the topic of the actual map, not the hornet, nor the team size, this map looks pretty fun for a small FFA, Duel style 1v1 or doubles 2v2, but 4v4, maybe not so much.
If you make a v.2 and remove the Hornet, I'll DL.

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If the Bible is to be believed, god gave us famine, death & War.
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I know which one I'm thanking. XD

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Last edited by XxSpix; 666 Minutes Ago at 13:37 PM.
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Old 07-06-2009   #14 (permalink)
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all things aside, this is a really good 2v2 map. i know you said it was meant for 4v4, but when i played a 3v3 match on it the spawns started to get really bad. if you DO want to make it 4v4 in the v2 (if you make one) i would suggest adding a few safe spawn zones or drop down areas shielded from the hornet; that way, the hornet cant patroll the spawn areas and get rediculous kill amounts. other than the spawn issues this map has pretty good gameplay.
im free for the rest of the week, so send me a pm if you want help with the v2


my :lol: maps
Yellow Highway* = forging
panoramic* = testing

Last edited by sourdauer; 07-06-2009 at 01:41 PM.
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Old 07-06-2009   #15 (permalink)
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Well, aside from the merging thing. (Which really I don't think is a big deal but might help make the map look better) The layout of the map is really good. I'm gonna download it and try it once my brother gives my Xbox back. However, the weapon list is (sorry if this is harsh) stupid.

To many Battle rifles for such a small map, especially with two carbines. Dual wielding weapons like SMGs, Spiker, Plasma Rifle should have 2 instead of 1. 4 Plasma grenades without any frags is overpowered.

Lastly, I don't really care that you don't want people saying this, sorry but the Hornet and Sparten Laser are WAY to overpowered for a map this size. Plus a Hornet (or banshee) is a bad choice for the sky dome. Because of the HUGE space people can just fly away, and if the grab the spartan laser first, then fly away. The other person is fucked for over 3 minutes while they wait for the next one to spawn. That's the reason you shouldn't have it on the map. So hopefully that helps.
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