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Old 07-05-2009   #1 (permalink)
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Join Date: Jul 2009
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Tank Crossing


Bungie.net : Atlas : Private Forum : Sandbox: Tank Crossing

This is the link to Bungie.net Post.

Weapon Loadout.
8X Battle Rifle
4X Carbine
4X SMG
4X Spiker
4X Spiker
4X Plasma Rifle
2X Plasma Pistol
2X Needler
2X Sniper Rifle
2X Missile Pod
2X Machine Gun Turret
2X Plasma Turret
1X Spartan Laser
1X Active Camo

Vahicle Loadout
2X Warthog Turret
2X Warthog Gauss
2X Wraith
4X Mongoose
2X Chopper

Map Overview


Blue Base


Red Base


Rear Base
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Old 07-05-2009   #2 (permalink)
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Posts: 306
Looks ok. It is a vehicle heavy map with little chance of survival in the middle with no vehicle. On good thing is that the hornet doesnt overpower the others because of the abundance of cover on the map. That said the cover does get in the way alot and I would suggest going back and rethinking that part of the map. One other thing, in your vehicle list it doesn't mention a ghost but in one of the pictures it shows one. This leads me to question the accuracy of your list. Also there seems to be an abundance of power weapons. I would cut down on that list if I were you. These weapons ruin the map because, with them being in strong numbers, it makes the vehicle map essentially a power weapon crazy map, which you do not want. Other than that, its a decent vehicle map where the flying vehicles aren't overpowering, while not being useless. A version two could really perfect it and make it comparable to Dunescape, one of the best vehicle maps on Sandbox to date.

Will update with more info soon...



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Old 07-05-2009   #3 (permalink)
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Yes, i apologize, I was in a hurry when I posted this although I shouldn't have.

here is what I missed.

2X Ghost
2X Bubble Shield
2X Gravity Lift
2X Emp
2X Flare


Although it seems like alot of power weapons, The map still plays well with them. The Guass warthog is on 180 Second Delay which controls alot of beginning power. These pictures need to be updated. I did not mean to use old pictures as I changed 2 warthogs to choppers.

The 2X snipes/2X Missile Pods are placed at both bases to preserve the balance of the power weapons so that both teams may use them respectably with 1 spartan Laser in the middle teams must rush for.

You ask me to rethink the middle. Would you have any suggestions because at the completion of this I ran into my Object Count limit and Needed to Cut down the middle design. The center piece is supposed to be this way as it runs better for Single passenger vehicles to drive through, leaving warthog drivers to have the need for better driving to roll through there.

Although In version2. I do plan on removing the ghosts/ or exchanging the ghosts where i placed the choppers. The map needs 2 less vehicles I believe.

But I also wanted this map to have enough going on to be able to support Big Team Battles as well as small teams (5v5)

Also, Please note that the Warthogs on the RIGHT side of each base has been replaced by the CHOPPERS. I have yet to Update the pictures will be soon.

Last edited by lolzinyogrill; 07-05-2009 at 05:45 PM.
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