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Old 06-28-2009   #1 (permalink)
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Solarium



Solarium was recently added to the Seven on Seven playlist for the month of August.
This map will join Lotus, my other map in matchmaking. Load it up on August 7th and enjoy!

Solarium is a small competitive map located in the crypt on sandbox. The map plays perfectly with 4 v 4 but with free for all game types I would suggest no more than 6 players. Team Slayer and Two Flags were the best game types, but the Action Sack game type Pit of Joy was also a blast. The map is perfectly symmetrical, with two intersecting paths on the top floor, as well as two more on the bottom. The action comes to a head in the center room, where the two top paths can be used to grab the sword, and/or drop down on the players in the bottom level. This map was tested extensively and was a fan favorite. It has all the nonstop action of a small arena map, without the spawning and game play problems that usually come with small maps.

Mauler x 2 ------------------ 120 sec respawn – 1 clip
Needler x 2 ---------------- 90 sec respawn – 1 clip
Spiker x 4 ------------------- 60 sec respawn – 1 clip
Plasma Rifle x 2 ---------- 30 sec respawn
Energy Sword x 1 ------- 180 sec respawn
Spike Grenades x 4 ---- 20 sec respawn
Regenerator x 2 --------- 120 sec respawn

Gametypes:
The level was setup and tested for every gametype. I think Team Slayer and Capture the Flag (two flag) were the best, but Swords, Assault, and Team King of the Hill, and Pit of Joy also played very well.





Testers Guild Approved







Blue Base




Blue Side Room






Red Base






Bottom Center (Pit of Joy game)






Top Center (sword spawn)






Under Red Base (mauler spawn)







Overhead Map (Many blocks removed to show underlying structure)














Last edited by Aimless Ant; 07-26-2009 at 05:10 AM.
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Old 06-28-2009   #2 (permalink)
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wow this map looks really good i love the design of it. The golden catwalks are really cool the forging on this map is really good and i think it looks like it plays well to i give it a 5/5 great work i would dl but i have RROD so i can't but great work any way

and the post is really good to


97% of percentages are made up this is part of the 3% that aren't so i put in my sig.
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Old 06-28-2009   #3 (permalink)
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Wow Aimless, Good to hear you finally posted it :)

It was very fun when i was testing it, everything flowed nice and worked well :D Hope your Dls do well mate!
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Old 06-29-2009   #4 (permalink)
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Just played this map and I must say, It is awesome! It's layout is pretty simple but the aesthetics are just awesome, the center room is probably my favorite just becuase of the ceiling and the sort of atmosphere the kill ball creates. Also I like the weapons, very balanced and great for some close quarters action.
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Old 06-30-2009   #5 (permalink)
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Yes i have been waiting for this! I just downloaded it again ( i think it is slightly different than the one i have from testing) as soon as i get a few games in ill come back and let you know if I i find any problems.
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Old 06-30-2009   #6 (permalink)
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Guess what I has for you!







I has the Tester's Guild Approved Stamp!

Feel free to add it into your original post to let everyone know that the Tester's Guild has tested this multiple times and that we have decided to endorse your map based on its great playability, functionality, and other features. Keep up the great work!






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Old 06-30-2009   #7 (permalink)
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First of all, great post. It looks like you have constructed a great small team based map that would also work well for FFA, somewhat like Midship or Assembly. The gold pillars look very cool as the centerpiece.
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Old 06-30-2009   #8 (permalink)
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Very nice in the forging department. My only complaint, and it should be noted that it is not necessarily a flaw, is that almost every Crypt design I've seen has been symmetrical. With your forging skills that are obvious to even a guest on this site, I would expect something deeper. I'm not saying your lazy. I just think that you are capable of much more. Not to say that this is crap, as it is far, very far, from it. But you have to admit that this is a little basic for your skill level. I'd really like to see what happens when you truly challenge yourself. When and if that day comes, send me a P.M. and I'll be the first to help you play test your map.
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Old 06-30-2009   #9 (permalink)
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So I am not living up to my potential? Listen, every map i make is symmetrical, my brain is happy when things are in order. If that makes my maps too simple, i can live with that. I guess i will have to wait for you to tell me when i have truly challenged myself.

Last edited by Aimless Ant; 06-30-2009 at 11:05 AM.
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Old 06-30-2009   #10 (permalink)
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Looks great to me, good weapon selection and placement. My only worry would be that it seems a little too enclosed, for my taste anyway. Fantastic forging, in both the visual and smoothness departments. Great job, AA.
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