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Old 07-06-2009   #11 (permalink)
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Quote:
Originally Posted by cory21 View Post

EDIT: Hey, I see you posted an ODST version of the map, thanks for giving me credit. Anyways, did you fix the problem with the Covenant spawning in the SkyBubble? It kind of ruins gameplay when they can snipe ODSTs from the their spawn point.
nope, not yet, but im going to fix some of the problems and post an updated version of both maps.


thanks to RaBBiiTTT for the sig :)
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Old 07-08-2009   #12 (permalink)
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I really enjoyed testing this map, thanks Used Man :D

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Old 07-08-2009   #13 (permalink)
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i remember this map and i had many problems but also many plusses. First off the buildings are key to survival, and should hold more power weapons espicially if there are hornets flying around the entire game. By the way i love the geomerged building in one of the cornors, great map 4/5
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Old 07-08-2009   #14 (permalink)
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I like it, large map, my opinions

-Possibly add some destroyed column inbetween soem buildings, laying down or standing up. Basically some small scenic items to avoid the annoying across map attacks, or make it cooler for infections.
-Merge the wooden planks into the areas in which they lay.

Thats about all I can say without playing the map in action.
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Old 07-08-2009   #15 (permalink)
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Quote:
Originally Posted by l PATRICK l View Post
i remember this map and i had many problems but also many plusses. First off the buildings are key to survival, and should hold more power weapons espicially if there are hornets flying around the entire game. By the way i love the geomerged building in one of the cornors, great map 4/5
you must have played an older version. since then the respawn times on everything have been increased hugely. considering how many times I tested this im not surprised lol.

Quote:
Originally Posted by CombatGam3r View Post
I like it, large map, my opinions

-Possibly add some destroyed column inbetween soem buildings, laying down or standing up. Basically some small scenic items to avoid the annoying across map attacks, or make it cooler for infections.
-Merge the wooden planks into the areas in which they lay.

Thats about all I can say without playing the map in action.
I highly suggest you do play it. If you do try to play it, send me an invite.


thanks to RaBBiiTTT for the sig :)

Last edited by used man; 07-08-2009 at 04:14 PM.
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Old 07-18-2009   #16 (permalink)
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nice map. I like the concept and the flow of the buildings. There are plenty of tactical jumps, and a nice weapon spread. All though you and I only really had a chance to betray each other over and over in a mismatched game of team slayer, but it was still loads of fun.
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