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Old 06-25-2009   #1 (permalink)
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Exotica




Description
Exotica is a well kept secret of the civilians who has some cash to spend after a hard days work. It is an entertainment club hidden in the skies of a desert. It is set up for Slayer, KOTH and Oddball.

"Old exotic clubs like these were turned into areas of battle between covenant patrols and civilians. 2 - 6 players FFA only.

History
Exotica is an FFA map which is almost completely interlocked and has taken me 20 hours to make, which includes planning, building, rebuilding, adding on to and testing. I started with a small one leveled map and ended with version six, a 2 leveled structure with a good layout. I started of without planning like most of my maps and built a base to build on in the sky bubble. It gave me almost limitless options and I ended up with this map. It has been through 6 versions and im starting V7 soon to deal with aesthetics and spawns more deeply. V1 had no upper level and was suitable for a 1 v 1 at best.V2 was making the bottom area larger and adding barriers. V3 was when I added the upper area. V4 was when I added the blue trip mine room and a way from red floor to that room. V5 was when I redid the center room, spawns and weapons and V6 was the adding of the oversheild area and side path by blue trip mine room.

Weapons
Battle Rifle x 6
Shotgun x 1
SMG x 3
Spiker x 2
Plasma Pistol x 1
Plasma Rifle x 1
Needler x 1
Covenant Carbine x 3
Mauler x 1
Beam Rifle x 1
Trip Mine x 1
Regenerator x 1

Video
YouTube - .::Exotica::. A halo 3 map montage [HD]
Pictures

This is the top without the roof on it to provide you with a better view of the upper room and corridor.



This is the pole room, seen in the first picture. It features an SMG, a BR and a Plasma Pistol.


This is another overview of the upper floor looking from the blue room.


This is the red ramp going up to the pole room which also links to the shotgun corridor.


This is the blue room or trip mine room, it offers you two plasma grenades and a trip mine to rig a power weapon to explode or to suprise an enemy approaching around a corner.


This is an overview of the lower level. You can see the red floor which leads to the red ramp and middle room. You can find a beam rifle under the stone platforms.


Here are the main ramps and the center room. The main ramps take you to the pole room, shotgun corridor, center room and blue area.


Someone camping in the blue room? Take this conviently placed side pass!

Well thats my map! I hope you enjoy playing on this map in some awesome FFA's. You could try a 2 v 2 but it might turn out really good or really bad.

DOWNLOAD

My screenshots
-Sorcerer-

My Maps (Sandbox)
-Sancadia-Strikeout-Malatose(preview)-Exotica- Rockfell Towers-

Last edited by RRAAAAAWWWWWWWR; 06-28-2009 at 23:42.
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Old 06-25-2009   #2 (permalink)
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OMG i DLed and this map plays phenomanally
i lvoe your interlocking and your corridors and ramps make for some fun assassinations and add some great gameplay to a very aesthetically pleasing map
if u do 2V2 tho is it set up for say CTF and is itking friendly as well?
again great map loved playing on it 4.5/5 (nothing is perfect)

The trip mine, it makes it funny when a friend runs into it but I didnt like it playing with my more competitive friends over XBL you might want to rethik whether or notu put that it and thatd be all (p.s. i loved the pole room)

Last edited by Jz890; 06-25-2009 at 22:15. Reason: Forgot sorry
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Old 06-26-2009   #3 (permalink)
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I took a look at this map and it looked great from running on it.
I will take the Executioner's team on it for a spin soon and give you a better review from a gameplay stand
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Old 06-26-2009   #4 (permalink)
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I checked out your map earlier today. From what I can see, the layout looks pretty good. It's very fit for FFA games looking at the map.

Sad to day, after a bit more time roaming around, I found myself disappointed because of how you executed the weapon choices and placements.

Quote:
Battle Rifle x 6
Shotgun x 1
SMG x 3
Spiker x 2
Plasma Pistol x 1
Plasma Rifle x 1
Needler x 1
Covenant Carbine x 3
Mauler x 1
Beam Rifle x 1
Trip Mine x 1
Regenerator x 1


The amount of BR's could have been decreased to four to make things more balanced. I don't know why you placed three SMG's when there can only be one pair and the other one left alone. I strongly encourage you to decrease the amount of Carbine's to two, and remove either the mauler or the shotgun. A trip mine doesn't seem to fit for these types of maps so it would be better if you would replace it with a bubble shield instead.

Good luck on v2.



Thanks to Miraj for the idea ;)






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Old 06-26-2009   #5 (permalink)
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nice map ill dl and check it out 4/5

by the way which one is you in that pic
if your the right i kill you ( you stole my colors and my armour)
if your left i have nothing againts

i want my shotgun back!

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Old 06-26-2009   #6 (permalink)
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There are 3 SMGs to balance out the one plasma rifle on the map, which the SMG is right next to. I agree about the BRs. Ill make it 2 BRs and 2 Carbines. Also a bubble sheild on a map with small rooms and a corridor spells camping. The trip mine adds a new tactic to FFA on this map. It becomes a defense in a room, to cover an entrance when you can't and can make players go the way you want and deter them from other passages. This is why I added the trip mine. To allow players to develop a thinking for that equipment and learn to use it in the situations this map brings up.

My screenshots
-Sorcerer-

My Maps (Sandbox)
-Sancadia-Strikeout-Malatose(preview)-Exotica- Rockfell Towers-

Last edited by RRAAAAAWWWWWWWR; 06-26-2009 at 12:56.
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Old 06-26-2009   #7 (permalink)
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The gameplay is absolutely amazing, the forging is fantastic, and the layout is unbelievable... This definitely stands out far from any other map that you see daily on this site. ( >.< )

The ONLY thing, is that it isn't that pleasing to the eye, alittle barren. You know what i mean? But that's not important. DOnt listen to me!!!

But seriously, go have a drink, this was well worth your time mister :P

Quote:
y would you wanna go out, zombiez r there? fine ill make another one.......you know what no way im not wasting my time if you dont like the map your problem,if you do good. y do you have to b so picky. i dont care im not gonna do nothing.
i <3 Bipolar people
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Old 06-26-2009   #8 (permalink)
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Quote:
Originally Posted by uF HaVoK View Post
The gameplay is absolutely amazing, the forging is fantastic, and the layout is unbelievable... This definitely stands out far from any other map that you see daily on this site. ( >.< )

The ONLY thing, is that it isn't that pleasing to the eye, alittle barren. You know what i mean? But that's not important. DOnt listen to me!!!

But seriously, go have a drink, this was well worth your time mister :P
You're just taking pity on him, because it's so bad, right? right?!!? !!
You know I love it :)


Last edited by EliteMuffBadger; 06-27-2009 at 00:08.
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Old 06-26-2009   #9 (permalink)
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Quote:
Originally Posted by uF HaVoK View Post
The gameplay is absolutely amazing, the forging is fantastic, and the layout is unbelievable... This definitely stands out far from any other map that you see daily on this site. ( >.< )

The ONLY thing, is that it isn't that pleasing to the eye, alittle barren. You know what i mean? But that's not important. DOnt listen to me!!!

But seriously, go have a drink, this was well worth your time mister :P
Thank you very much for the comments guys. Also I noticed it is plainish but its an aesthetics issue really and not top of my list. Spawns on KOTH need some changes and more spawns added overall and this map might be almost perfect for FFA. V7 will be on soon!

My screenshots
-Sorcerer-

My Maps (Sandbox)
-Sancadia-Strikeout-Malatose(preview)-Exotica- Rockfell Towers-
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Old 06-27-2009   #10 (permalink)
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Yes Ben I will, you have anything to say about the maps gameplay since I know you have played it and helped test before?

My screenshots
-Sorcerer-

My Maps (Sandbox)
-Sancadia-Strikeout-Malatose(preview)-Exotica- Rockfell Towers-
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exotica, interlock, rraaaaawwwwwwwr, sandbox, skybox



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