The Dojo v2 is an asymmetric FFA designed map. It's strongly influenced by Guardian and has a very similar design to Guardian. Why Guardian? It's arguably the best map on Halo 3 with its lines of sight, the reliable cover, and just its unique design. I did my best to improve the "Guardian feel" while still keeping it unique. Download
I didnt see V1 but this map looks very well forged and gameplay looks great. The walkways kinda remind me of Blackout, in fact to me the map seems like a cross of Guardian and Blackout. Ive been meaning to find a good looking FFA map that plays well and i think i found it. Great job on the map.
Wow, what a great looking map. The aesthetics are beautiful and it looks like it plays similarly to Guardian and Lockout. The only issue I strongly feel about is the lack of cheater/anti-fall rails that this map lacks in certain places. I am working on a similar map, and the biggest complaint I get from playtesters is that I need to "fix" a spot where they can fall off without looking. Notice how it is impossible to walk off off Lockout and Guardian, some of the greatest maps ever. Sure, you can be knocked off or jump off, but you will never inadvertently walk off. If you fix this, it truly deserves to be in Matchmaking rather than much of the garbage found there. Good job sir.
I love Guardian styles map, and your seems to be very well forged.
I would prefer the lights to be closer to their base, to make them "stronger", but great anyway.
Only problems I can see are with the weapon list.
Generally I think a map should have more frags then plasma, just to avoid overpowering, but whatever I've added this to my queue so tomorrow I'll test it out and get back to you. Looks like a good map though :)
Wow, what a great looking map. The aesthetics are beautiful and it looks like it plays similarly to Guardian and Lockout. The only issue I strongly feel about is the lack of cheater/anti-fall rails that this map lacks in certain places. I am working on a similar map, and the biggest complaint I get from playtesters is that I need to "fix" a spot where they can fall off without looking. Notice how it is impossible to walk off off Lockout and Guardian, some of the greatest maps ever. Sure, you can be knocked off or jump off, but you will never inadvertently walk off. If you fix this, it truly deserves to be in Matchmaking rather than much of the garbage found there. Good job sir.
You know that's a really good point. Maybe I can add more rails, but it's going to be hard with the object limit. But who knows maybe I can fix things up.
I loved the first version, i love this. Improvements are expertly decided and make the map overall alot better well done. The map is extremely well made and impecably smooth and neat! 4.6/5 welldone!
I adored guardian, after testing this out with friends i love this map and you have incoporated the gameplay and layout of guardian very well indeed. The forging is immacualte and perfect. Very neat and smooth. Top marks from me 5/5
i got a game on it today ,and it played out great,except for my fusion coil jump screwed up the gameplay,but i bet if u could fix it u would but due to the limit of items u were left wiith out a roof over specific parts ,but my favorite part about playing this map was the great jumps to get around faster were very nice very nicely done .