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Old 05-10-2008   #31 (permalink)
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Quote:
Originally Posted by IxGUNxSLINGERxI View Post
looks like you did your home work the map is great all of the interlocking is as smooth as can be i give this map a 5/5 as for game play we will have to wait
You can't wait to play it? I can't wait to play it and I already have played it before, it is great for 1v1 and 2v2 in my opinion, some of my best close quarters matches ever!
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Old 05-10-2008   #32 (permalink)
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me and reynbow just got done with 1v1v1, then since that 3rd guy joined up randomly we played another, he beat me the first game, but once i figured out the map, i beat him the 2nd game 1v1 at about 13-4(i had to go abruptly), but ya, if i may suggest, let people know that the one pic with the roof off, is a pic with the roof off, it'll increase dlage
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Old 05-11-2008   #33 (permalink)
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Quote:
Originally Posted by Tex View Post
me and reynbow just got done with 1v1v1, then since that 3rd guy joined up randomly we played another, he beat me the first game, but once i figured out the map, i beat him the 2nd game 1v1 at about 13-4(i had to go abruptly), but ya, if i may suggest, let people know that the one pic with the roof off, is a pic with the roof off, it'll increase dlage
You got lucky on the second match buddy! xD
But yeah this map is ideal for small FFA matches and small team maps.
As stated in the description I love this map for Assault and CTF =]

Quote:
Originally Posted by Brute Captain View Post
Dude, I still can't get past this. It gets me every time. Certain things about this map just look too cool. My favorite one that is even perfectly shown in the screen, the energy shield door box hallway with a barrier at the beginning, awesome-ness.
Yes that shield door corridor is something I had a few mishaps in making but I wanted to make sure it looked right and not just added in.
You would think you get a lot of camping in there but if you hide in there you're bound to get caught by grenades.
Here's a handy tip, there are two holes above the hallway you can lob grenades in to flush people out =]

Last edited by Reynbow; 05-11-2008 at 11:43.
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Old 05-16-2008   #34 (permalink)
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I will be playing this in a review session today you can expect a review from me soon.

>:D
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Old 05-16-2008   #35 (permalink)
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looks pretty cool man good job nice interlocking

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Old 05-16-2008   #36 (permalink)
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great job constructing a great map.
I just really like, well, all of it.
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Old 05-16-2008   #37 (permalink)
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looks jammed pack but worth a download thx for teh map
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Old 05-16-2008   #38 (permalink)
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Map Name:Strider
Author:Reynbow
Reviewed By:roche178

  • Enjoyment: 4/10
We first started it up with a game of CTF but when we started my team basically got the mauler and won the game in about 3 mins. This is very bad because as soon as one team grabs a Mauler they can dominate the map. We then went on to play a game of Slayer again the Mauler was overpowered and one team could just cam and they would be totally untouchable.

  • Balance: 6/10
Again the Mauler totally destroyed the other team once you get it there are plenty of places to camp and wait for the unsuspecting enemy team.

  • Durability: 5/10
The spawns were horribly broken I cant count the amount of times someone spawned behind me or if I am at the enemy base in CTF the enemy's spawn at our base. Also the Teleporters were very easily campable.


  • Aesthetics: 7/10
I really liked your interlocking most of the walls looked really nice also most floors looked nice and yes I say most because there is one area that was really poorly built this area is the teleporter room the floors and the walls looked very sloppy. And the map seems very cluttered all the scenery just looks randomly placed.


  • Originality: 7/10
I think the layout of this map is quite unique I have not really seen many maps of this fashion in the past.


  • Overall score: 5/10
This map really felt incomplete to me I mean the spawns were broken weapon placement seemed fairly random to me also the map was very cluttered the scenery looked thrown about randomly. Although I like your interlocking.

You have potential I just think you need to spend more time working on your maps and test them more good luck.

-Review Hub team.

>:D
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Old 05-16-2008   #39 (permalink)
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Quote:
Originally Posted by Reynbow View Post
You got lucky on the second match buddy! xD
But yeah this map is ideal for small FFA matches and small team maps.
As stated in the description I love this map for Assault and CTF =]


Yes that shield door corridor is something I had a few mishaps in making but I wanted to make sure it looked right and not just added in.
You would think you get a lot of camping in there but if you hide in there you're bound to get caught by grenades.
Here's a handy tip, there are two holes above the hallway you can lob grenades in to flush people out =]
ya, i pulled that one on reynbow my first game ;-)
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Old 05-16-2008   #40 (permalink)
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great 10 out of 10 looks excellent i love the interlocking

click on it ^ its a link
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