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Old 06-05-2009   #1 (permalink)
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Central v2


Centralv2
Created by:
Deathtrap91 &
MuffIes


Central is our second attempt at a Sandbox map. Despite the fact the map layout looks fairly basic, the idea is simple and, I daresay, fun. Neither side has any disadvantages or advantages, they are the same length away from everything as the opposing team is, aka symmetrical. We hope 6to get more feedback from you guys, last map we tried really helped us in our ideas of lining everything up, keep helping us and we will keep trying to contribute fun maps, thanks!

After editing the open space on our original Central map with the advice that you guys have given to us, we are seemingly proud to introduce our revised Central map: Central v2. It is still mirrored nearly perfect with the additions along the outer edge of the bases and middle. Thanks again for all your advice, we are sorry to say that the only thing we did not get to was the whole glitching items into each other to make it perfectly smooth for play.

If you can, try to post and give us some advice and feedback on our maps.

Thanks! Always appreciated.

Download Link:
Bungie.net : Halo 3 File Details

Game types Available:
-CTF
-Slayer
-Team Slayer
-Oddball
-King of the hill
-Territories
-Assault

Weapons:
6x Battle Rifles
2x Sniper Rifles
2x SMG
2x Spikers
2x Magnum
1x Rocket Launcher
2x Carbines
2x Maulers
2x Plasma Rifles

Equipment:
Overshield

Vehicles:

2x Mongoose
2x Warthog


Central Overview

Back of Base




Red Fron
t


Blue Front

Red Base Overview

Blue Base Overview

Red Base Back

Blue Base Back

Center

Dead Center

Center Side


Download Link:
Bungie.net : Halo 3 File Details

Last edited by Moglin101; 09-26-2009 at 05:44 PM. Reason: Double Pics
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Old 06-05-2009   #2 (permalink)
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that looks like quiet fun. maybe a little bit too open at some points .
that would be one point i would edit.
an other point is the interlocking, if you interlock your map will look cleaner.
maybe with a version 2 you can fix all that
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Old 06-05-2009   #3 (permalink)
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Thank you for your constructive criticism. I'll take that into consideration.
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Old 06-30-2009   #4 (permalink)
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played the v1 of this map, and I'm glad to see a v2. v2 looks better just from the screenies, although you should maybe consider putting a couple of blocks of some kind on the raised walls in the center. They were heavily used in my games, and very little cover was available. Also, I think your post is broken, as the Top Three Screenshots are the same. Great job though, it looks very good!

PM me if you need a video recorded, I have a capture card.
My Maps: Monolith v3, Garrison:Building, Acropolis:Brainstorming, SUPER SECRET FORGE PROJECT (Collab):Unknown
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Old 09-26-2009   #5 (permalink)
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AH lame, thanks for pointing that out, I'm gonna reload them, thanks!
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Old 09-26-2009   #6 (permalink)
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C-C-C-C-OMBO BREAKER!

necrobumping is a crime.

Nice map tough, like the symetry alot.

But hower nice it is dont bump a 2 month old thread
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Old 09-27-2009   #7 (permalink)
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Actually, I thought that Necrobumping was no longer a crime.

PM me if you need a video recorded, I have a capture card.
My Maps: Monolith v3, Garrison:Building, Acropolis:Brainstorming, SUPER SECRET FORGE PROJECT (Collab):Unknown
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