Quote:
Originally Posted by Reidypeedy
thers hardly any merging except in the part where the wall like crumpled thats very nice looking and adds to the map nicely decent over all
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A good map doesn't always need merging. I map I've been working on since the day of Foundry's release has no geomerging/interlocking what-so-ever and the people that have played it thus far have had a blast.
This map looks really well and stays as true to the original as it can, judging by the pictures. However, also judging by the pictures, it seems open. A little
too open for Turf. I'll test this map out later to see if it's just the pictures that make it look that way.
Another thing that seems a little off, when facing the medical tent in the original turf, there are ledges that protrude from the wall on the right with windows, etc. I don't see these ledges in the pictures, which can be somewhat of a problem gameplay-wise as they were important to the map. I do realize that it doesn't have a roof so the ledges had to more or less be taken out because of that. Also, the metal catwalks seem to be missing as well.
Migh I suggest adding the outer ledge by the medical tent and the catwalks (which can easily be replaced by wood bridges) and possibly putting a roof over the map so it's inescapable?