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Originally Posted by Shenanigans.nom
(not to sound stupid but how do you geomerge on sandbox cleanly?)
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Originally Posted by Foxxeh Squirrel
How do you geomorge that neetly? 95/100
Or 100/100 if you may.
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You'll have to ask RunTime about the geomerging. He handled the merging of both elevated base towers into the sand. I only geomerged one of the side rooms on the blue base. From his description of the process, and from my experience with merging the side room, I can tell you that there is no simple trick. It is a frustrating, time consuming, hit or miss process that can only be accomplished through pure patience and persistence.
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Originally Posted by Whero Michael
but yea did you glitch this
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This map was built using a Canvas that was both budget glitched and OLN stacked.
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Originally Posted by thesilencebroken
Im sorry, are you trying to sell the map, or Chips' armor? Less Recon, more map please.
From what i CAN see behind Chips' head, It looks pretty good. The center area made me keep scrolling, and the bases seem to be pretty well detailed. Im going to download and hopefully get a few games in so i can give you more thoughts based on things that matter.
seacrest out.
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Thanks for the DL silence. LOL at the Recon advertising in my post. I just couldn't help myself. I was getting ready for my last round of testing and in pops Chips daunting his shiny new suit of armor. I ended up using him in 3 of my 30 or so pictures in the OP. In my defense all of the shots he is in do showcase architecture on the map. I work in sales and my advertising mind knew that it would be foolish not to take advantage of the "Recon Factor" at least a little bit. You totally busted me on it, though.
I'm anxious to hear your thoughts on the map after you've checked it out.
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Originally Posted by Zombievillan
Well this looks freakin sick. This map and the last map I looked at have all these sick structures and it makes me feel like I better get on the ball. I love your main center structure and that tower. This is very beautiful. I cant wait to load this up and check it out. The weapon layout seems good, Sandbox with Snipers, so it shouldnt be bad to play. There seems to be a large fixation and emphasis on gameplay according to your post which matters so Im gonna check it out for sure..
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Thanks, Zombie. We figured that Bungie probably spent a lot of time testing weapons for their default version of Sandbox which has the same vehicle count. Why mess with what works, right? We took out one Missle Pod and added 2 Snipers. I think it has been working great so far.
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Originally Posted by ShaddoBlade
Wow. There are some really beautiful maps coming out these days. The aesthetics of this map are amazing. The tunnels and towers make a beautiful backdrop while you are pumping someone full of bullets. I got a small game going, and the gameplay did not disappoint. There is an adequate amount of cover, and the middle structure does a great job of limiting the lines of sight from base to base. The weapon/vehicle placement seemed good, although vehicles were rarely used. No weapon was terribly overpowering, and while it seemed like you could easily camp in your base with the rockets and sniper, it never happened. The only pint-sized problem I found was that the kite-shaped hole on the red side of the center structure is just big enough for you to drop down through (although you have to spin around and suck in your gut), but the hole on the blue side isn't big enough to allow this. I'm sure this would rarely, if ever, affect gameplay, and the size difference isn't noticeable, but I just thought I would let you know. I'm sure I will enjoy playing on this again and again. Great job on a wonderful map.
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Wow. We didn't know if anyone would notice the red kite hole, at least not this fast. Like you said, because it is so difficult to maneuver yourself down into it, we didn't picture it affecting the gameplay at all, so we left it in. Thanks for the positive feedback.
Congratulations! You won the Red Kite Hole Easter Egg Hunt!