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Old 06-01-2009   #1 (permalink)
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Integrity V2


Integrity V2
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The weapons on this map are:
~6 BRs-2 in each base one on either side of center structure
~2 ARs-On the ground in front of two out of four of the Mongooses
~2 Snipers-1 in each of the towers coming out from each base
~1 Spartan Laser-Top of the center tower
~1 Energy Sword-Bottom of the center tower
~2 Brute Shots-In front of the Mongooses (the ones w/o the ARs obviously)
~2 Needlers-In the entrance tunnel to each base
~2 OVs-Right (and i mean right!) outside the front entrace to each base
~2 Bubble Shields-Inside each base on the left or right side
~2 Power Drains-Inside each base on the opposite side as the bubble shield
~2 Plamsa Rifles-1 on the other side of each wall by the OS's
~2 SMGs-1 right next to each Plamsa Rifle
~8 Plasma Grenades-2 in each base, 1 laying underneath each of the half walls in the middle
~4 Spike Grenades-2 next to each BR located near the center structure
~4 Frag Grenades-1 near each wall perpendicular to the wall w/ the OVs
~4 Mongooses (geese? I don't know lol)-Each corner of the open part of the map

Suitable Gametypes are:
~Slayer
~CTF
~Oddball
~KOTH
~2-8 players reccomended

Screenshots:

Overview


Red Base (Blue's the same)


Overshield Spawn


Into the Base


Mancannon Use/Sniper Spawn


Center Tower


Laser Spawn


Sword Spawn (Under Laser)


Teleporter To Sniper "Tower"


View From Said "Tower"


Side Tube Entrance


Side Tube Exit


Both of the bases are exactly alike feature wise. I'm not saying you could split the map down the middle and have a perfect match up. I hope you consider downloading. Thanks please give feedback!
Download

~Any last words before I kill you?
~Yeah! You're a noob!
~Wha- Wha- What! Stop playing mind tricks with me!



My Maps:
Integrity V2

Last edited by jday1235; 06-01-2009 at 04:55 PM.
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Old 06-01-2009   #2 (permalink)
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2.5/5
Ok there's a few things you may want to fix:
The stacked double boxes are uneven at the bases.
The tubes leading to the mongooses (or mongeese, whatever) should probably be made even with the ground they reach out to.
The inverted stone platform on the center base is very crooked.
The half walls across the center of the map are very very crooked.

Also, the bases seem a little too simple and plain, along with the structures throughout the center of the map. This normally isn't a bad thing, but my point is that they seem hard to use tactically--you need to add more cover in the center.



My Maps: Midship ("As far remakes go, I'd actually say its one of the best there is." -Paragon Fury), CLASSIFIED (Coming Soon)
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Old 06-01-2009   #3 (permalink)
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the tubes are supposed to be like that to make it so you have to crouch in and out

~Any last words before I kill you?
~Yeah! You're a noob!
~Wha- Wha- What! Stop playing mind tricks with me!



My Maps:
Integrity V2
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Old 06-01-2009   #4 (permalink)
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Ok, but realize that you've gotta go with what looks good. You can't explain that when someone downloads your map and doesn't like the tubes.



My Maps: Midship ("As far remakes go, I'd actually say its one of the best there is." -Paragon Fury), CLASSIFIED (Coming Soon)
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Old 06-01-2009   #5 (permalink)
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well not everybody's going to like every part i cant say to the people who like the tubes "thanks for liking that part" lol

~Any last words before I kill you?
~Yeah! You're a noob!
~Wha- Wha- What! Stop playing mind tricks with me!



My Maps:
Integrity V2
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Old 06-01-2009   #6 (permalink)
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You know what I mean. And your goal should be to get everyone to like every part. I'm certain it would be better to at least use ramps from the inside of the tubes to the outside to make it smooth. Same with the ledge in front of the mongeese.



My Maps: Midship ("As far remakes go, I'd actually say its one of the best there is." -Paragon Fury), CLASSIFIED (Coming Soon)
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Old 06-01-2009   #7 (permalink)
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ya ok thanks for the tips

spame

spam!!!!!!!!!

~Any last words before I kill you?
~Yeah! You're a noob!
~Wha- Wha- What! Stop playing mind tricks with me!



My Maps:
Integrity V2
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