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Old 05-24-2009   #1 (permalink)
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Join Date: May 2008
Posts: 130
Sepulcher 2.0


Sepulcher 2.0








Primary changes are updated bases,removing the banshee,moved sword to former banshee location and removed teleporters.Improved mobility from lower level to middle level.

Map is designed for CTF,Slayer,Assault and Oddball.


Weapons:

assault rifle x4
battle rifle x6
shotgun x2
sniper rifle x2
SMG x4
needler x2
brute shot x1
rocket launcher x1
energy sword x1
covenant carbine x2



equipment:

plasma grenade x4
bubble shield x2
power drain x1
regenerator x2
overshield x1
active camo x1


















--
The original Map pic for reference.



For those you played the original,I hope you all enjoy the changes I have made.

Last edited by Crypt0117; 05-24-2009 at 19:34.
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Old 05-24-2009   #2 (permalink)
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Gamertag: Benji4611
Location: Ohio
Posts: 704
this looks really good
the only things i would do is add a little more railing
maybe straighten out some things (picture 8)
and rotate the sword so the wide end is facing down the hallway
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Old 05-25-2009   #3 (permalink)
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Posts: 130
Quote:
Originally Posted by benji4611 View Post
this looks really good
the only things i would do is add a little more railing
maybe straighten out some things (picture 8)
and rotate the sword so the wide end is facing down the hallway
Thanks for your comments.

I would have loved to have been able to add some more railing but I ran out objects.

Gamertag is CRYPT0 117.

Thanks again.

Last edited by Crypt0117; 06-27-2009 at 23:46.
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assault, ctf, oddball



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