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Old 05-22-2009   #1 (permalink)
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The South Slums


The South Slums
He everyone, thanks for checking out my new map, The South Slums. The first thing I want to clear up about this map is, THIS IS NOT JUST ME TRYING TO COPY De Airik's map, Derkaderkastan. The map idea is actually based off of two movies: Slumdog Millionare, and District 9. You may notice that there is a slight similarity between our towers though, and that is because after a friend accused me of trying to copy off Derkaderkastan, I looked for it. I had small tower-like structers before my knowledge of Derakderkastan, however, they were an absoloute eye-sore.
The towers in Derkaderkastan inspired me on how to give mine better asethetics. I stress the word 'inspired' because I would never try to steal a fellow Forgehubber's map. Anyway, The South Slums is an asymmetric map that IMO is my best map yet. I used realistic weapons because I wanted to give it a more realistic feel.

Supported Gametypes:
-Slayer
-KoTH
-Assult/Neutral Bomb
-Multi Flag CTF
-Juggernaut [NOTE: Go to points are messed up therefor, the map does not work with Mad Dash varients, just Juggernaut and Ninjanaut.]

Weapons:
-BR (9)
-AR (2)
-Magnum (3)
-SMG (3)
-Sniper Rifle (2)
-Splazer (1) :: Yes, it is realistic, there is a similar real-world weapon, called an I.E.D.
-Rocket Launcher (2)
-Shotgun (2)
-Missle Pod (1)
-Machine Gun Turret (1)
I know there are a lot of power weapons, but they are all spread out well and have fair respawn times.

Equipment:
Trip mine (3)
Radar Jammer (1) :: Yes, there are real-world radar jammers.

Vehicles:
Mongoose (2)
Transport Hornet (1)

Pictures:

Overview 1:
[/URL]

Overview 2:
[/URL]

Overview 3:
The South Slums Marketplace.
[/URL]

Let's make this Easier- Lots more overviews:
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]

Building 1:
(Roof off)
[/URL]
(Roof on)
[/URL]

Building 2:
(Roof off)
[/URL]
(Roof on)
[/URL]

Building 3:
(Roof off)
[/URL]
(Roof on)
[/URL]

U.S. Military Outpost on outskirts of map:
[/URL]

Military Outpost After 180 Seconds:
[/URL]
^ I didn't want it to become too overpowering, so that is why it is not at the start, on a 180 sec respawn, and a transport. (And the turret is still there, my friend just ripped off.)

Action Pics (kind of):

I see you John F. Kennedy....
[/URL]

I see YOU Lee Oswald!!!
[/URL]

*Andy and Caboose
[/URL]

Well everyone, that's all my map has to offer, hope you enjoy!
Download here.

P.S. Feedback/constructive critism would be greatly apprieciated!


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2:38 PM <Tartan Spartan>
I have a night light shaped like Chuck Norris, so he fights the evil monsters in the shadows

Last edited by JMJ405; 05-23-2009 at 01:11 AM.
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Old 05-22-2009   #2 (permalink)
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looks pretty cool, we should colab and make like, mexico or something, a urban place.

how bout it?
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Old 05-22-2009   #3 (permalink)
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yeah sounds like a good idea, one of my next maps was actually either gonna be a halo 2 remake or a urban-style map. send me a PM to further discuss it.


Help in feeding poor families all over the world simply by answering questions. Just go to http://www.freerice.com/







2:38 PM <Tartan Spartan>
I have a night light shaped like Chuck Norris, so he fights the evil monsters in the shadows
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Old 05-22-2009   #4 (permalink)
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Quote:
Originally Posted by JMJ405 View Post
yeah sounds like a good idea, one of my next maps was actually either gonna be a halo 2 remake or a urban-style map. send me a PM to further discuss it.

okay.
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Old 05-22-2009   #5 (permalink)
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1st off don't take pics in forge.
the grid is very annoying.
2nd i like your map very much you did a good job making it look like a city.
3rd you need to interlock some of your buildings more
like the Column Structure.
it looks kinda sloppy.
and 4th add Some other ground vehicles
like maybe a gause Warthog Across Form the Hornet.
so Hopefully a V2.
3 out of 5.

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Old 05-22-2009   #6 (permalink)
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2 things.
1. I like the idea of the map, and its layout. Maybe make some of the buildings more clumped together like apartments? And taller?

2. His name is not Gary. Gary is the name of the computer. Andy is the name of the bomb in RedvsBlue. :P
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Old 06-20-2009   #7 (permalink)
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Looks great, I bet a game of team snipers would be excellent on this map.
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Old 06-20-2009   #8 (permalink)
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Looks sweet. Iidon't see any interlocking, but everything looks really carefully placed so i don't think it matters. good job
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Old 06-30-2009   #9 (permalink)
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Quote:
Originally Posted by SmartAlec13 View Post
2 things.
1. I like the idea of the map, and its layout. Maybe make some of the buildings more clumped together like apartments? And taller?

2. His name is not Gary. Gary is the name of the computer. Andy is the name of the bomb in RedvsBlue. :P

I wish I could add some more but I hit the item limit as this was not a budget-glitched map.


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2:38 PM <Tartan Spartan>
I have a night light shaped like Chuck Norris, so he fights the evil monsters in the shadows
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Old 06-30-2009   #10 (permalink)
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i agree with smart alec you have a good basic design and some good structures but where is the interlocking and geomerging and also in your desription for the weapons put there respawn times and then it wuld be woth a dl but from me it looks good but a little too ameturish also i this will be good for free for all
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