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Old 2 Weeks Ago   #51 (permalink)
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I am diggin' this map, Alec. You should post this in Atlas to get some better Feedback as far as gameplay. Many people on here seem to be complaining about the aesthetics. It like it, though, nonetheless. Simple, yet original. maybe, instead of a Sniper at the Top, you put a Spartan laser at a semi-short Time spawn, and give each team a low ammo Sniper to counter people flying up the tube. Would be cool, IMO. Either way, it seems nice.

I don't like that a lot of things take a lot of jumps to get to in the bases, but everything outside the bases (in the center, like the OS structure) is great. This seems like a map that a Banshee, or even a Hornet could get away with being, if you have the right weapon set.

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Onyx, Spectre, Salvation


Last edited by superduper66; 2 Weeks Ago at 12:25 AM.
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Old 2 Weeks Ago   #52 (permalink)
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8 br's seems REALLY small for a map like this. I'd suggest adding more.

I believe the correct term is "pooned".

I often times speak without thinking. If you feel my post is derogatory please PM me.
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Old 2 Weeks Ago   #53 (permalink)
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Your base are good and unique , the cover look preatty great , but could you add somwthing to remplace your barricade because i think thats give a noob side to your map !

Your Sniper SpawnARE Aesowone !! Thats a pretty good map !

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Old 1 Week Ago   #54 (permalink)
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Thanks :D

And hmmm. The laser idea sounds interesting, but I feel like it would add a bit much. The setinal beams and BRs already counter the top, and then going up the Tube itself is a great way.

And thats the first time ive ever heard, that there arent enough BRs on my map :D
I would love to add some, but ive gots no moneyz :(

The Barricades...hmmm. Well another friend of mine did try replacing the barricades with walls, or blocks. Idk, i didnt get the same feeling. I know they dont look like they fit completly, but they are fun in gameplay.
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