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Old 05-21-2009   #1 (permalink)
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Join Date: May 2009
Gamertag: II ELITE BR II
Location: England
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Rhenium


RHENIUM


Created by II ELITE BR II.


RHENIUM is a covenant themed symmetrical map that is designed for free for all games. It is set up for slayer, oddball and king and supports 4-8players.


Weapon List
Weapon-No. of-Respawn time-Spare clips

Carbine-6-10 seconds-2 clips
Plasma rifle-4-30 seconds-N/A
Needler-2-90 seconds-2 clips
Plasma pistol-2-45 seconds-N/A
Sentinel beam-4-45 seconds-N/A
Fuel rod gun-1-180 seconds-0 clips

Equipment List
Equipment-No. of-Respawn time

Plasma-8-10 seconds


Screenshots


Overview






Fuel rod spawn
(The FX were removed from these pictures to show the map more clearly)


Action shots





A big thanks to the testers:

HLOMAD2
ChargingMuffin
L4stM4nStanding
antroz

A special mention for Lemons Reloaded who was the first person to notice the link between the names of my maps, (other than EMPIRE) they are all named after lesser known elements.
Thanks for taking a look at RHENIUM any constructive criticism is appreciated.





YTTERBIUM

Coming soon!

Last edited by II ELITE II; 05-21-2009 at 10:36 AM.
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Old 05-21-2009   #2 (permalink)
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Yay first post!! happy elite? well the map when i played it was very well forged and hectic for our 6 person ffa, love how smooth it is and looking forward to your next map!
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Old 05-21-2009   #3 (permalink)
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Wow you forge a lot :) This looks as fantastic as the rest of your maps and I will definately DL this (currently Red Faction 3 demo-ing it up ;]). I'll queue it now and have a look through and tell you what i think :)
R
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Old 05-21-2009   #4 (permalink)
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Great map well forged... I don't like the fuel rod... but thats just me... I like the high and low ground seems good for FFA, and warm up 4/5
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Old 05-21-2009   #5 (permalink)
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Definately remember testing this one, it was awesome. Really fast paced FFA. Weapon layout is superb. The Fuel Rod is not overpowering because when you hardly have any time to reload. The aesthetics are beautiful aswell, really smooth, although I did find myself falling towards the Crypt a few times. Brilliant, elite. 4.5/5

I really like the look of Ytterbium. Not a big fan of the name. Periodic Table again?

Last edited by FullMetalJacket; 05-21-2009 at 01:12 PM.
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Old 05-21-2009   #6 (permalink)
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your maps are pretty cool but you need more original names... even better elements if you isn't on using the periodic table, you picked like the five lamest elements out there lol

i ate MeRc and now i am him
snipers love head
too legit to quit
maps:
Sentinel
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Old 05-21-2009   #7 (permalink)
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Quote:
Originally Posted by Ironsiide View Post
your maps are pretty cool but you need more original names... even better elements if you isn't on using the periodic table, you picked like the five lamest elements out there lol
'Your maps are pretty cool' Yeah, great feedback
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Old 05-21-2009   #8 (permalink)
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Nice Layout!!
i love the covenant theme weapons.
very unique idea.
1 thing you did that i noticed because i did the same thing just yesterday is
the large wedges your using for ramps looks kinda sloppy.
But i found a solution. use huge wedges in the same place. its much smoother
and it is less steep. you should try it it works wonders.
you could also like create some sort of atrium arch's over the map
for a more covenantesque feel. but thats just me.
until i dl
4.5 out of 5

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Old 05-21-2009   #9 (permalink)
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i really do like this mapp, was going to say somthing about lack of BRs but as the post above said, (covanent theme)

so.

this map is really well forged and FFA on it looks fun as heck.

8/10 because of the effect

Quote:
Originally Posted by B3NW View Post
Fuck you stupid prick, have you even downloaded the map you dumb shit? Why the fuck are you flaming my map for being poorly forged when you havnt fucking downloaded it dick head!
rude?.....noooo
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Old 05-21-2009   #10 (permalink)
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from the screenshotz it looks like you put a lot of time into this. your weapon choice is a little odd (fuel rod cannon?), but the layout looks too legit 2 quit. what i might recomend is adding some asthetic touches like merged columns or lights. one of my major complaints against sandbox maps is the lack of asthetics, because everything looks the same. keep up the good work, ur next map looks sick and ill definitely look foreward to it. if u need any help my gt is Sourdauer.


my :lol: maps
Yellow Highway* = forging
panoramic* = testing
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