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I really like your use of verticality here. I think many mapmakers overlook the tactical possibilities a map gains when it has lots of different elevations. I get the feeling FFA on this map will consistently be varied and fun.
As far as weapon selection goes, I've always been a big fan of the fuel rod, and I bet it works well on this map; there's plenty of angles to make cool bounce shots. The sentinel beams I'm less sure about. They're REALLY strong weapons, almost to the point where I'd consider them power weapons. Are you sure you want two of them on a map that already has a fuel rod gun?
Anyway, great job overall. The forging is beautiful and I like the layout. You've got a download from me.
P.S. For your next map, Ytterbium is super awkward-sounding. You should use Yttrium instead (they're named after the same city, I believe.)

Maps:... Superiority ... Dropoff Circuit
"What, you weren't working for the government during the Gulf War?"
"Nope. I was in tenth grade."
"Oh. Right. Yuck!"
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