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Old May 27th, 2009   #31 (permalink)
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Hey Ant, sorry it took me so long to get on and check out your map. I havent been on Forgehub in a while (in fact i only got on to check out this post) I had fun testing this map with you. I am still sad you fixed my favorite hiding spot. I look forward to seeing how this map fares with atlas. Good luck!
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Old May 28th, 2009   #32 (permalink)
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Thanks Tara, i can always count on you to break or escape from my maps.
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Old May 29th, 2009   #33 (permalink)
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Beautiful Map

Sorry I cant test with you on the 31st. We love the map a few people thought the ammo counts on most weapons were low. The only thing I suggest is an xtra cartridge here and there. Curious to see what the test shows for weapon balance. Beautiful aesthetic and playability.

ManRayX


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Old June 1st, 2009   #34 (permalink)
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Good luck with the ATLAS submission. I noticed on your bungie page for the map someone tagged it with "Shishka is bad". What is up with that?
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Old June 1st, 2009   #35 (permalink)
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Dang, testing this map was a blast! I really think the forging is flawless. The lines of sight from each side of the map to the other were perfect as well as the points of interest. All the power weapons were evenly spread out and the rest of the weapons and equiptment(Spelling?) were placed in what seemed perfect for this kind of map.
Overall, I have to say I have no complaints about this map OTHER than maybe a minority of BRs. I really don't think it is a must but more of an opinion of me, for I favor the BR on any kind of map. Thanks for a great map, 5/5!

Will test or play customs, add kiwinator 777
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Old June 2nd, 2009   #36 (permalink)
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Yeah, on the download page at bungie some one added the tag "Shiska is bad". I can only guess that some hater added this hoping to keep my map out of ATLAS. Fail.
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Old June 3rd, 2009   #37 (permalink)
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Wow! thats all i could say when saw this map. The way you used certain objects is fantastic. I always like to see original maps, and this is one of the best. The game play is also very good. This was a very well made map 10/10.

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Old June 14th, 2009   #38 (permalink)
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I just checked out your post on ATLAS. Those guys are hilarious. I guess no responce from Shiska on this one. When will you be releasing Solarium? I am looking forward to it.
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Old June 14th, 2009   #39 (permalink)
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lol that looks nice.
i lie that you interlock your objects maybe you could merge your flag point into the box that it looks a little bit cleaner.i also thank that you sould delet the sword and one rocket and put the rocjet at the middle i think there are to much power weapons on your map and on rocket is enough. verall you got a very solid and nice layout,....good job.
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Old June 14th, 2009   #40 (permalink)
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one thing that i would have to recommend is to move either the ghost or the rocket spawns because if the person that gets to the ghost at the beginning also has the rockets so if one team gets both of these than if an immediate overpowering and may be hard to bounce back from but over all 4.8/5 well done

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