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Old 05-20-2009   #11 (permalink)
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Quote:
Originally Posted by Icedogd44 View Post
The layout looks amazing but.............. It looks like you need to interlock way more
Dude don't be a hater. There's no point in interlocking if it doesn't need it. And this is great without it.

Anyways, great map, 5/5. I downloaded.
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Old 05-20-2009   #12 (permalink)
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Okay, You might take this harsh, but its just my opinion. This is a very bad map for objective games. The tunnels are just ridiculous. I mean tunnels can be good, but all the way across the map is a bad idea. If you die and spawn in your base, there is no way you can figure out where the other team is with your flag in that crazy maze of tunnels. There doesnt seem to be anywhere safe to spawn except for the base or the tunnels. If you do spawn in the tunnels, you will have no idea where you are ar where your enemies are. Maybe Slayer, but no objectives here guy, sorry. Also, there should be more ground between the bases, instead of one skinny path across the top and a couple of long, skinny, swurvy tunnels. Another thing, 2 snipers, 2 shottys, a sword a Laser and a mauler! Come on, did you even test this out at all? That is bad. Especially all of those close range power weapons amongst nothing but tunnels. Bad Idea. Sorry to sound harsh, but this is just my opinion, and its true. Its your map though and you can make it how you want it.

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Old 05-20-2009   #13 (permalink)
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Quote:
Originally Posted by Icedogd44 View Post
The layout looks amazing but.............. It looks like you need to interlock way more
Where?
Quote:
Originally Posted by Hunter85792 View Post
Hmm this looks pretty interesting. From what I can see, you can either take the tunnels and sword, the exposed higher walkway and splazer, or take the hornet directly over. Interesting... this is a map that can uses competitive games and infection, well done.
My only really concern is with the 8 needlers. I mean seriously? Anyway this map looks like it could get in to matchmaking, (join ATLAS and see if you can) keep up the great forging!
There is actually only 2 needlers
i typed it in wrong
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Old 05-20-2009   #14 (permalink)
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A really nice design, the bases look great and i like the layout of the upper walkway which has a nice amount of cover. From what I can see it all looks nice and smooth. I'll dl and take a closer look, 4/5 from me.
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Old 05-20-2009   #15 (permalink)
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I think this looks really nice, and agree with Mr P1B
Quote:
Originally Posted by Mr P1B
If you make a V2, I highly suggest more tunnel ways, sense that what your going for I geuss. And to please some of the nancy people of the community, just a tad of interlocking would do.


I think the close range weapons should be reduced, such as 2 shotties and a sword, seeing as most of the map is mainly closed (in the tunnels). I also think the splazer should be more accessible, with a bigger walkway. Other than that, I'd have to DL and forge-through to comment more, but i can't right now.
3.5/5
Keep 'em coming, I hope to see a v2 from you :)
R
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Old 05-22-2009   #16 (permalink)
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thanks for all the suggestions
im probably going to make a v2 with leses weapons
and edit the tunnels a little
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Old 05-22-2009   #17 (permalink)
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I really like the tunnels. But i have a feeling if i played it ide get lost pretty fast ><

But i do like the use of Hornets.
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Old 05-22-2009   #18 (permalink)
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This map looks really great. I like the whole zig zagy structures in the middle. I also like how each base has a hornet. The layout is very unique, and original. I think that this map could go far if it gets enough publicity.
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Old 05-22-2009   #19 (permalink)
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This map looks pretty interesting but the hornet kind of scares me. If you don't get too close with the hornet, you can only be taken down by the laser, which there is only one if.

Did I miss something?
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Old 05-22-2009   #20 (permalink)
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You achieved the rare accomplishment of actually balancing air units and infantry. Nice tunnel layout, good buildings, and the fact that there are at least 3 ways to get to the other base makes this map kick ass.
5/5, I'd like to see this map featured.
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