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Old 05-14-2009   #1 (permalink)
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Bridgeon


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BRIDGEON
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Created by: Joe is Outside
Recommended Gametype: Capture The Flag, Assault, Team Slayer
Recommended number of players: 8-12
Download link: Bridgeon

Map description:
Recent events have exposed us to yet more Covenant military technology, much of it more powerful than previously encountered.


About my map:
This map is a variant of Sandbox, same weapons, same equipment, same power up and same vehicles. There is 2 bases and a huge bridge in the middle of the map. eight to twelve players are recommended for my map but it can support players below or above my ideal player count. The standard gametypes that my map support are: Team Slayer, Capture The Flag and Assault.

Weapons
Weapons on Map (Default)
x6
x2
x2
x2
x8
x2

Vehicles on Map (Default)
x2
x4
x2

Equipment on Map (Default)
Bubble Shield x2
Power Drain x2
Regenerator x2
Gravity Lift x1

Power-ups on Map
Overshield x1

*
Respawn rates and spare clip amounts are the same as Sandbox*

Screenshots:

Overview of the map.


One of the two bases (red base).


The geomerged bridge.


Behind one of the two bases (red base) and the flag.


One of the two rockets launcher.

Downloads:
Bridgeon



Last edited by Joe is Outside; 05-14-2009 at 16:00.
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Old 05-14-2009   #2 (permalink)
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Dang. Bungie should have made the original sandbox like this. The only thing I have a concern about is the only way to get a warthog or chopper to the other side is through the middle tunnel or up onto the dunes. You should make another tunnel for good gameplay. Interlocking and Geomerging is great. 9/10

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Old 05-14-2009   #3 (permalink)
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Quote:
Originally Posted by Gun Down View Post
Dang. Bungie should have made the original sandbox like this. The only thing I have a concern about is the only way to get a warthog or chopper to the other side is through the middle tunnel or up onto the dunes. You should make another tunnel for good gameplay. Interlocking and Geomerging is great. 9/10
No there is three tunnels through the middle... if you look at the second to last picture you can see a tunnel on the left... and if you look at the first picture you see that there are three.
Anyways nice map good geoforging. the only thing i don't like about the map is that you have to go up to the side to get on the brige.
other than that good map 4.5/5

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GHOST PATROL

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Last edited by abc geek; 05-14-2009 at 09:39.
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Old 05-14-2009   #4 (permalink)
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WOW this is really good. It is not too often we find maps that have good gameplay with all classic gametypes. I hope I can get come people to play this map with me later today. The weapons placed on are just perfect. I would say this is feature worthy.
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Old 05-14-2009   #5 (permalink)
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This really goes to Gun Down, but, I'm pretty sure there are at least three passes under the wall. If there isn't, then, there needs to be, no doubt. I do love the geomerging on this map, I know how hard it is on Sandbox. My own critique would be that you should spend some more time on the bases and interlock everything so that there are no cracks for grenades to get lost in. I would also ever slightly lower those walls used as a roof into the rest of the structure that way you can get a little bit of budget back by not having all those "wedges" and extra walls. I know this would take a lot of effort and time, but that's what I would do to make this map better.
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Old 05-14-2009   #6 (permalink)
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This is a great map. I really like how you geomerged the bridge and added so much detail. The bases are a bit plain but the bridge in the center makes up for that although it seems that who ever controls the center will win by no doubt.

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Old 05-14-2009   #7 (permalink)
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Very good looking map. I really like the middle bridge. It divides the map nicely and the tunnels are great. Just so you know, the title link leads to a file called Crackhouse. I doubt this was intended.

My Maps:
Sandbox:
Undertow(Symmetrical skybubble)
Mettle(Skybubble arena)
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Old 05-14-2009   #8 (permalink)
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This looks pretty good. I like the bridge idea and the way its setup, but it looks from the pics like the only way to get on the bridge is the 2 far sides. I think it would be better if you had a couple of jump ups or ramps between the middle tunnel and the other tunnels. Thats just my opinion though. The weapon choice and placement doesnt seem to be bad at all, as long as you set them with decent respawn times. You did do that right? Too many maps have looked good but sucked for gameplay because all of the weapons and vehicles were still at the default 30 sec. respawn rate. You should add in the respawn rates and spare clip amounts to the weapon list. Thats very important IMO. Other than that looks like a fun, sturdy map. Ill check it out.

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Old 05-14-2009   #9 (permalink)
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I really like the looks of this and the map looks well balanced out and not too cramped,
What i like about this map is the geomerged bridge with the tunnel, it seems like a really good feature to the map and i havent seen this on many sandbox maps.

Overall i rate this 9/10 and will be downloading it too. Nice job ;)
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Old 05-14-2009   #10 (permalink)
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looks like a great map and as for the guy who said there is only 1 tunnel I'm very sure there are 3 looks closely at different pictures... in the angled parts along the wall there are tunnels there too lol... so gameplay looks really good and I can't wait to try this out! Oh and nice geomerging I suck at doing that (as in I can't do it) lol =)

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