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Old 05-14-2009   #11 (permalink)
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Quote:
Originally Posted by R0FLninja View Post
Hmmm, the layout of this map is quite unique and contradictory to the average sandbox forging style, i have not seen a map like this, and it looks cool, utilizing the kill balls as a "lava pit" sort of feature, the effects make the kill balls turn purpelish, which does not look that aestheticly pleasing, but besides that, it looks great.

4.5/5 excellent forging
Thanks for the positive feedback. I kind of like the purple heat vision that the killballs give off. Aesthetics are definitely in the eye of the beholder. For example, this guy went somewhere and asked them to cut his hair like this:



Quote:
Originally Posted by Blazeinator View Post
Dang it, I was going to be the first one (that I know of) to make a map up in the top part of the crypt. At least mine looks nothing like this.

The map is very good, clean, well laid out. You seem to be the first person that has truly pulled off a filter effect well in a competitive map. This looks like it would be cool played with the rave gametypes too, because of the colours. Over all 4.5/5
I'm not familiar with the Rave gametype. Sounds cool though. Just because I was the first to post a map at the top of the crypt doesn't mean mine will be the best. How close to done is you lofted map?


Last edited by makisupa007; 05-15-2009 at 03:04 PM.
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Old 05-14-2009   #12 (permalink)
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^^^^ Freaking halarious!!!

This map is great for 3v3. I think doubles would be perfect though. The gameplay seemed to flow really well too

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Old 05-15-2009   #13 (permalink)
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For the most part I liked playing 3v3 on this map, just a couple things though. I think I got maybe 5 or 6 kills from spawn killing, who knows how many assist to go along with that. But with a smaller map the only thing I can suggest is somehow creating safer spawn zones.

Another Thing. The red is to red for me, not only was it wicked bright of my HDTV, but the opposing red team blended right in, meaning I could hardly see them when they were standing directly in the Red Base. The blue has a nice tone but red is to much. I also personally hate playing with Filters on, but this is one of the maps that actually pulled it off. Really nice use of filter.

Overall I'd say this map would be good for 2v2 and 3v3 Flag and Bomb games, maybe not the best for slayer though, wow now I feel like playing neutral bomb on it. I'll send you FR so we can play this map more.

Last edited by luckeas; 05-15-2009 at 04:16 AM.
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Old 05-16-2009   #14 (permalink)
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Quote:
Originally Posted by luckeas View Post
For the most part I liked playing 3v3 on this map, just a couple things though. I think I got maybe 5 or 6 kills from spawn killing, who knows how many assist to go along with that. But with a smaller map the only thing I can suggest is somehow creating safer spawn zones.

Another Thing. The red is to red for me, not only was it wicked bright of my HDTV, but the opposing red team blended right in, meaning I could hardly see them when they were standing directly in the Red Base. The blue has a nice tone but red is to much. I also personally hate playing with Filters on, but this is one of the maps that actually pulled it off. Really nice use of filter.

Overall I'd say this map would be good for 2v2 and 3v3 Flag and Bomb games, maybe not the best for slayer though, wow now I feel like playing neutral bomb on it. I'll send you FR so we can play this map more.

Yea i pretty much agree with what he said maki. Some of the spawns were questionable. Maybe we could work on fixing it for a v2. Gameplay wasa fun but i was dissapointed at how little i got to play. You nail everyone of you maps and ther are only 1 or 2 things that would make this map much better. I can't wait to do a collab with you.

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Old 05-16-2009   #15 (permalink)
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i love how unique this feels, especially on sandbox with the lighting. it looks like a different map. very special map in my books. 5/5

maybe add like a little tunnel underneath the map kind of like narrows

Yeah, I kinda made Falcon Cougars.......
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Old 05-17-2009   #16 (permalink)
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Team Size

Quote:
Originally Posted by luckeas View Post
For the most part I liked playing 3v3 on this map, just a couple things though. I think I got maybe 5 or 6 kills from spawn killing, who knows how many assist to go along with that. But with a smaller map the only thing I can suggest is somehow creating safer spawn zones.

Another Thing. The red is to red for me, not only was it wicked bright of my HDTV, but the opposing red team blended right in, meaning I could hardly see them when they were standing directly in the Red Base. The blue has a nice tone but red is to much. I also personally hate playing with Filters on, but this is one of the maps that actually pulled it off. Really nice use of filter.

Overall I'd say this map would be good for 2v2 and 3v3 Flag and Bomb games, maybe not the best for slayer though, wow now I feel like playing neutral bomb on it. I'll send you FR so we can play this map more.
I've found that for FFA Slayer, 5 players is a good number. Team Slayer supports 2v2 the best(3v3 is a little crowded and can cause some unprotected spawns). 3v3 works though for objective gametypes like Multiflag(touch return recommended) and Assault where there are respawn areas to separate the spawning. It is a fairly small map and if you are not playing the right gametype 3v3 can seem pretty hectic.

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Old 05-17-2009   #17 (permalink)
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This map has one of the coolest... fellings of any map i think. What i mean is your right about the lighting up higher in the cryp. It just gives it a open/enclosed feel at the same time. Crazy i know the omly thing i dont like is the kill balls.

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Old 05-19-2009   #18 (permalink)
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Really interesting design. From what I can see all the walkways and floor look nice and smooth. This looks like a great map for small sided slayer or CTF games and the FX adds a really nice atmosphere to the map. A definite dl for me. 5/5

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Old 05-19-2009   #19 (permalink)
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I enjoyed downloading this map. It is the first one I have really downloaded and looked at. The map itself is amazing, the fact that the Crypt is the ceiling is amazing, and also I noticed the flamethrower, really nice.

I like this map, really fun map to play on, I will be playing 3v3s and 4v4s on it soon. Thanks :) 5/5


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Old 05-22-2009   #20 (permalink)
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And people complained about the slanted roof in the crypt when sandbox first came out.. now look at it! it's a MAP! oh the irony.. it looks amazing, sadly i haven't had a chance to DL it yet. BUT i will tommorrow and i'll post a review when i'm done playing on it :D so far from the looks and what you used and just the all around uniqueness.. i give it a 3 out of 5.. and thats without gameplay!

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